PvM perk cost
Overview[edit | edit source]
The purpose of this page is to provide the player with multiple tiers of effective PvM perks which can be used for both slayer and bossing. The tiers are organised based on the total cost, as higher end perks like Aftershock and
Biting have a much larger cost and therefore approachable only at higher levels of investment. Augmented and perked gear greatly increase the damage dealt and thus increase overall profit per hour for any combat activity.
This page intentionally does not list the "best in slot" perks, which can be found at Optimal PvM perk setup.
Requirements[edit | edit source]
This guide expects the player to unlock Invention and Ancient invention in order to create the given perks:
- To unlock Invention, you need level 80 in Divination, Crafting, and Smithing.
- To unlock Ancient invention, you need to obtain and read the 'Ancient gizmos' blueprint, which can be bought from other players or created at level 95 Archaeology.
- For two-handed weapons, simply add both the weapon perks given below onto it.
- Click on the links in the Perk column to view the gizmo configuration required to create it.
Tiers[edit | edit source]
This has a level requirement of Invention 40+ with super invention potions. All prices factor in the number of tries required to get each perk at this level.
Once you get a higher invention level, you can use Gizmo dissolvers to remove the low-level perks and add better ones.
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() |
Precise 2 | 124,420 | Precise increases your minimum damage by 1.5% per rank of your maximum damage. |
![]() |
![]() |
Equilibrium 2 | 124,420 | Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. |
![]() |
![]() |
Biting 2 Easiest at exactly 40 ![]() |
2,207,850 | Biting forces a +2% chance per rank to critically hit opponents. |
![]() |
Absorbative 2 Requires 45 ![]() |
404,610 | Absorbative gives a 20% chance of reducing damage by 5% per rank. | |
![]() |
![]() ![]() |
Demon Slayer + Dragon Slayer | 1,379,770 | Demon Slayer increases damage dealt to demons by 7%. Dragon Slayer increases damage dealt to dragons and dragon bosses by 7%. |
![]() ![]() |
Mobile + Venomblood | 1,042,662 | Mobile allows you to Surge twice as often. Venomblood makes you immune from all poison-damage. | |
Total cost per set | 5,283,732 |
This has a level requirement of Invention 86+ with extreme invention potions. All prices factor in the number of tries required to get each perk at this level.
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() |
Precise 6 | 2,595,691 for 1 x Small crate (historic) | Precise increases your minimum damage by 1.5% per rank of your maximum damage. |
![]() |
![]() |
Equilibrium 4 | 635,735 for 2 x Small crate (timeworn) | Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. |
![]() |
![]() |
Biting 2 Easiest at exactly 40 ![]() |
3,986,818 for 114 x Rune spear | Biting forces a +2% chance per rank to critically hit opponents. |
![]() |
Crackling 4 | 2,103,966 for 0.5 x Large crate (vintage) | Crackling periodically zaps your combat target for 50% per rank of your weapon's damage. | |
![]() |
![]() |
Relentless 5 | 2,103,966 for 0.5 x Large crate (vintage) | Relentless gives a chance to prevent adrenaline from being consumed when using abilities. |
![]() ![]() |
Mobile + Venomblood | 619,119 for 100 x Powerburst of vitality (4) | Mobile allows you to Surge twice as often. Venomblood makes you immune from all poison-damage. | |
Total cost per set | 14,944,051 |
This has a level requirement of Invention 99 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 99 with extremes.
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() ![]() |
Precise 6 + Genocidal | 2,595,691 for 1 x Small crate (historic) | Precise increases your minimum damage by 1.5% per rank of your maximum damage. Genocidal deals up to 7% extra damage depending on how far you are through your Slayer task. |
![]() |
![]() |
Equilibrium 4 | 635,735 for 2 x Small crate (timeworn) | Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. |
![]() |
![]() ![]() |
Biting 2 + Mobile Do not use Mobile with GBarge |
3,139,599 for 84 x Huge blunt adamant salvage | Biting forces a +2% chance per rank to critically hit opponents. Mobile allows you to Surge twice as often. |
![]() ![]() |
Crackling 4 + Relentless 3 | 6,223,536 for 3 x Hand cannon and 1 x Large crate (vintage) | Crackling periodically zaps your combat target for 50% per rank of your weapon's damage. Relentless gives a chance to prevent adrenaline from being consumed when using abilities. | |
![]() |
![]() |
Impatient 4 | 3,105,360 for 0.2 x Virtus wand (level 9+) 4,872,138 for 1 x Zamorak godsword (level 9+) |
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline. |
![]() |
Enhanced Devoted 4 | 2,260,819 using 700 x Crystal flask | Gives a chance on each hit of replicating the Devotion ability for 3 seconds. | |
Total cost per set | 22,832,877 |
A recommended perk for a shield is:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() |
Turtling 4 | 1,602,202 for 1 x Small crate (historic) | Turtling increases the duration and cooldown of Barricade by 10% per rank. |
The recommended perks for weapon switches are:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() |
Planted Feet | 14,418,370 for 0.5 x Orb of the Cywir elders (level 9+) | The duration of Sunshine and Death's Swiftness is increased by 25%, but they no longer deal periodic damage to your target. |
![]() |
![]() ![]() |
Wise 4 + Mobile | 3,692,847 for 12 x Crystal ward | Wise provides +4% additional experience, up to 50,000 XP per day. Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive. |
This has a level requirement of Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() ![]() |
Precise 6 Aftershock 4 |
2,595,691 for 1 x Small crate (historic) 56,349,103 for 1.5 x Anima core legs of Zaros (level 9+) |
Precise increases your minimum damage by 1.5% per rank of your maximum damage. Aftershock creates an explosion dealing up to 40% per rank weapon damage to nearby enemies, every 50,000 damage. Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. |
![]() |
![]() ![]() |
Precise 6 + Aftershock 1 | 76,076,303 for: 1 x Anima core legs of Zaros (level 9+) 2 x Armadyl chestplate (level 9+) 2 x Armadyl chainskirt (level 9+) | |
![]() |
![]() |
Aftershock 4 | 56,349,103 for 1.5 x Anima core legs of Zaros (level 9+) | |
![]() |
![]() |
Biting 4 | 111,226,018 for 0.3 x Noxious longbow (level 9+) | Biting forces a +2% chance per rank to critically hit opponents. |
![]() ![]() |
Relentless 5 + Crackling 4 | 37,340,187 for 9 x Large crate (vintage) | Crackling periodically zaps your combat target for 50% per rank of your weapon's damage. Relentless gives a chance to prevent adrenaline from being consumed when using abilities. | |
![]() |
![]() ![]() |
Impatient 4 + Mobile Do not use Mobile with GBarge |
21,072,095 for 1.5 x Virtus wand (level 9+) 4,872,138 for 1 x Zamorak godsword (level 9+) |
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline. Mobile allows you to Surge twice as often. |
![]() |
Enhanced Devoted 4 | 2,260,819 using 700 x Crystal flask | Gives a chance on each hit of replicating the Devotion ability for 3 seconds. | |
Total cost per set (2-handed weapon) | 235,318,655 | |||
Total cost per set (dual-wield weapons) | 309,196,662 |
A recommended perk for a shield is:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() |
Turtling 4 | 1,602,202 for 1 x Small crate (historic) | Turtling increases the duration and cooldown of Barricade by 10% per rank. |
The recommended perks for weapon switches are:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() ![]() |
Planted Feet + Aftershock 1 | 39,900,223 for 0.5 x Anima core legs of Zaros (level 9+) and 1 x Orb of the Cywir elders (level 9+) |
The duration of Sunshine and Death's Swiftness is increased by 25%, but they no longer deal periodic damage to your target. |
![]() |
![]() ![]() |
Wise 4 + Mobile | 3,692,847 for 12 x Crystal ward | Wise provides +4% additional experience, up to 50,000 XP per day. Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive. |
This has a level requirement of Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.
For 2-handed magic, ranged and melee weapons:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() ![]() |
Precise 6 + Ruthless 1 | 29,122,341 for: 1.5 x Armadyl chestplate (level 9+) 1.5 x Armadyl chainskirt (level 9+) |
Precise increases your minimum damage by 1.5% per rank of your maximum damage. Ruthless increases damage output by 0.5% per rank for 20 seconds whenever an enemy is killed. |
![]() ![]() |
Aftershock 4 + Equilibrium 2 | 169,136,760 for 4.5 x Anima core legs of Zaros (level 9+) | Aftershock creates an explosion dealing up to 40% per rank weapon damage to nearby enemies, every 50,000 damage. Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. | |
Total cost per weapon | 198,259,101 |
For dual-wield magic, ranged and melee weapons:
Slot | Perk (link to perk calculator) |
Cost | Effect | |
---|---|---|---|---|
![]() |
![]() ![]() |
Precise 6 + Aftershock 1 | 76,076,303 for: 1 x Anima core legs of Zaros (level 9+) 2 x Armadyl chestplate (level 9+) 2 x Armadyl chainskirt (level 9+) |
Precise increases your minimum damage by 1.5% per rank of your maximum damage. Aftershock creates an explosion dealing up to 40% per rank weapon damage to nearby enemies, every 50,000 damage. Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. |
![]() |
![]() ![]() |
Aftershock 4 + Equilibrium 2 | 169,136,760 for 4.5 x Anima core legs of Zaros (level 9+) | |
Total cost per weapon set | 236,053,684 |