Phoenix pouch

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For the reborn phoenix, see Reborn phoenix pouch.
Phoenix pouch detail.png

A phoenix pouch is a summoning pouch used to summon a Phoenix (familiar). It is made by using a Summoning pouch on an obelisk with 165 spirit shards, a Crimson charm, and a phoenix quill in the inventory, requiring level 72 Summoning and giving 301 Summoning experience. Completion of In Pyre Need is required to create the pouch. Summoning this familiar gives 3 Summoning experience and costs 80 Summoning points.

It can be made into ten Rise From the Ashes scrolls by using it on a summoning obelisk, giving 3 Summoning experience. If the Voice of Seren is active in the Amlodd District in Prifddinas, using the Prifddinas obelisk will give 12 scrolls per pouch.

Phoenix pouches can be given to Bogrog or Lord Amlodd in return for 116 spirit shards per pouch, requiring level 76 Summoning. If the hard Tirannwn achivements have been completed, Lord Amlodd will give 127 shards for each pouch.

Summoning[edit | edit source]

Usage
Level 72
Summoning XP 3
Points 80
Shard return
Bogrog 116 (2,900)
Amlodd 127 (3,175)
Level 76
Pouch to scrolls
Scroll Profit (VoS)
Rise From the Ashes scroll.png: RS3 Inventory image of Rise From the Ashes scroll -796
(-336)

Creation[edit | edit source]

Phoenix pouch.png Phoenix pouch
Summoning-Hourglass.pngMake-X GE icon.png
301 XP-1 (0.6s) [recipe 1]3,096
Requirements
Summoning Summoning level72
Obelisk Must be performed at an obelisk
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Pouch.pngPouch155
Spirit shards.pngSpirit shards165233,795
Crimson charm.pngCrimson charm1N/A-
Phoenix quill.pngPhoenix quill115,67615,676
Total price19,476
Profit-16,380
  1. ^ All pouches are made at the same time

Products[edit | edit source]

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Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 13 January 2009 (Update): The phoenix pouch gave the wrong experience when created because the charm required changed during development.