Optimal PvM Relic Power Setup/PvM (Quality of Life) 500 monolith energy
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Relic power | ![]() |
Effect | |
---|---|---|---|
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Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
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Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
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Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 450 | Keeps some useful relic powers in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
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Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 500 | Keeps some useful relic powers in PvM encounters and includes the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
Combined effect | 500 | Keeps one useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn) as well as the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Blessing of Het | 100 | Food and potions heal 10% more lifepoints. |
Combined effect | 500 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Font of Life | 50 | Increases maximum health by 500. |
Combined effect | 450 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
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Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
N/A | |||
Combined effect | 500 | Conservation of Energy is useful if one's rotation involves multiple ultimate abilities such as ![]() ![]() ![]() ![]() |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 450 | Keeps some useful relic powers in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
![]() |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 500 | Keeps some useful relic powers in PvM encounters and includes the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
Combined effect | 500 | Keeps one useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn) as well as the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Blessing of Het | 100 | Food and potions heal 10% more lifepoints. |
Combined effect | 500 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Font of Life | 50 | Increases maximum health by 500. |
Combined effect | 450 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Shadow's Grace | 50 | Reduces the cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. |
Combined effect | 450 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). Shadow's Grace may be used if the player wants to have the effect of the Mobile perk without needing to sacrifice a slot for said perk on their gear. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
N/A | |||
Combined effect | 500 | Conservation of Energy is useful if one's rotation involves multiple ultimate abilities such as ![]() ![]() ![]() ![]() |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 450 | Keeps some useful relic powers in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
![]() |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. |
Combined effect | 500 | Keeps some useful relic powers in PvM encounters and includes the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Luck of the Dwarves | 200 | You will always gain the effect of tier 4 luck. |
Combined effect | 500 | Keeps one useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn) as well as the Luck of the Dwarves relic power which prevents the need for an inventory slot and a switch for the Luck of the Dwarves ring. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Blessing of Het | 100 | Food and potions heal 10% more lifepoints. |
Combined effect | 500 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Font of Life | 50 | Increases maximum health by 500. |
Combined effect | 450 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
![]() |
Shadow's Grace | 50 | Reduces the cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. |
Combined effect | 450 | Keeps some useful relic power in PvM encounters and includes the Persistent Rage relic power which prevents adrenaline loss out of combat and therefore the need to stall adrenaline (and to potentially save an inventory slot if the player would otherwise use the adrenaline urn). Shadow's Grace may be used if the player wants to have the effect of the Mobile perk without needing to sacrifice a slot for said perk on their gear. |
Relic power | ![]() |
Effect | |
---|---|---|---|
![]() |
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. |
![]() |
Persistent Rage | 150 | Your adrenaline will not drain outside of combat. |
N/A | |||
Combined effect | 500 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as ![]() ![]() ![]() ![]() |