Onions

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Onions (1)
Onions (1).png
Release11 July 2005 (Update)
MembersYes
Quest itemYes
Properties
TradeableYes
EquipableNo
StackableNo
DisassemblyYes
NoteableYes
DestroyDrop
ExamineThere is 1 onion in this sack.
Options [?]
BackpackFill, Remove-one
Bank[?]Fill, Empty
Values
Value1 coin
High alch1 coin
Low alch1 coin
On deathAlways kept outside dangerous area
Weight0.907 kg
Grand Exchange
ExchangeNot sold
Buy limit-
Volume-
No data to display
Advanced data
Item ID5440
LinksMRID • recipe
[view][talk]
Onions detail.png

Onions is a sack that contains between one and ten onions. They are used namely in the Farming skill. If a player has an empty sack in their inventory and clicks on it while onions are also in the inventory up to ten onions will be placed in the sack. To remove onions from the sack requires right clicking the sack of onions and selecting the menu option that removes one onion at a time. Sacks can be bought from many farming stores, such as the one in the chicken farm north-east of Rimmington. A maximum of ten onions can be put into a sack. Once ten onions are in the sack and a player tries to put more, it will be full. This works the same way with cabbages and potatoes, except for cabbages in Draynor Manor.

Note that cabbages will go into an empty sack before onions if a player has cabbages in their inventory. As such it is recommended to 'use' the sack on one onion at which point the player can click on the partially full sack of onions to continue filling it.

Onions are useful for the Temple Trekking, as players must feed five NPCs with any piece of food to stop them from turning into ghasts in one of the events. One sack of onions can complete two events, and they are cheaper than cabbages and potatoes. On the other hand, potatoes have the advantage of not possibly being accidentally eaten by the player. Note that a ghast can turn an entire sack of onions into a piece of rotten food.

Disassembly[edit | edit source]

Onions
Disassembly categoryDefault disassembly items
Disassembly XP0.1
Item quantity required1
Material count1
Base junk chance  98.9%
Common materials
Simple parts.png Simple parts99/100
Rare materials
Variable components.png Variable components1/100

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!