Off-hand gravite rapier

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For this item's main hand variant, see gravite rapier.
Off-hand gravite rapier detail.png

The off-hand gravite rapier is an off-hand melee weapon Dungeoneering reward.

Combat stats[edit | edit source]

Degradation and repair[edit | edit source]

The off-hand gravite rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 5,000 500 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 32.5
90% 50,000 5,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 325
20% 400,000 40,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 2,600
0% 500,000 50,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 3,250

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Store locations[edit | edit source]

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Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 4 January 2011 (Update):
    • Fixed a message that referred to this weapon as a chaotic weapon when it degraded.

Glitches[edit | edit source]

  • Upon release, the game had not coded degradation, causing it to never run out of charges. This was patched on March 2, 2015, with the weapon charges working once again. This weapon shared this problem with the off-hand gravite longsword.