Off-hand drygore mace

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
For this item's main hand variant, see drygore mace.
For this item's augmented variant, see augmented off-hand drygore mace.
For this item's dyed variants, see blood, Ice, Shadow, Barrows, Third Age.
Off-hand drygore mace detail.png
Off-hand drygore mace (broken) detail.png

The off-hand drygore mace is a rare drop from the Kalphite King. It requires level 90 Attack to wield and is the strongest off-hand mace in RuneScape. The mace will degrade after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat).

It can be repaired using 5,000 chitin scraps. Currently, the cost of a full repair using chitin scraps if purchased from the Grand Exchange would be 410,000 coins.

Alternative methods of repair are listed below.

The mace can be combined with perfect chitin to create a kalphite defender.

Outside of Daemonheim, the off-hand drygore mace, off-hand drygore longsword and off-hand drygore rapier are tied second best in terms of damage per second, beaten only by the Khopesh of Elidinis. Upon death from a PvP activity, drygore weaponry will completely degrade before being dropped.

When received with CoinShare active, the Off-hand drygore mace will be dropped as 120 off-hand drygore mace shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Combat stats[edit | edit source]

Repair cost[edit | edit source]

The base repair cost of the Off-hand drygore mace when completely degraded to 0.0% item charge is 1,500,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

Calculator
The calculator form will appear here soon. You will need JavaScript enabled.
Result
The result will appear here when you submit the form.

Dyed[edit | edit source]

The Off-hand drygore mace can be recolored with dyes from Treasure trails for purely cosmetic purposes. A warning message is given when attempting to dye a plain Off-hand drygore mace.

Once the dye is applied, the Off-hand drygore mace becomes permanently untradeable.

Creation cost (GE)
Barrows Shadow Third-Age Blood Ice
Item Off-hand (barrows) Off-hand (shadow) Off-hand (Third Age) Off-hand (blood) Off-hand (ice)
Image Off-hand drygore mace (barrows) equipped.png Off-hand drygore mace (shadow) equipped.png Off-hand drygore mace (Third Age) equipped.png Off-hand drygore mace (blood) equipped.png Off-hand drygore mace (ice) equipped.png
Dye cost 148,674,345 804,823,267 2,147,474,483 2,147,477,868 1,130,327,631
Total cost 188,072,472 844,221,394 2,186,872,610 2,186,875,995 1,169,725,758

Drop sources[edit | edit source]

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here (include RDT).
  1. ^ There is further information on this drop; see the associated page for details.

Comparison with other melee weapons[edit | edit source]

Disassembly[edit | edit source]

Gallery[edit | edit source]