For this item's upgraded variants, see base
A necronium full helm + 1 is tier 71 melee head armour. It requires level 70 Defence to wear. It is a necronium full helm that has been upgraded once.
It can be made at a forge and anvil using 2 necronium bars and a necronium full helm, requiring 1,280 progress to complete, granting a total of 1,000 Smithing experience. It can be upgraded to a necronium full helm + 2 with another 4 bars.
This item degrades to a broken, repairable state over 20,000 charges of combat. The base repair cost is 140,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone. Alternatively, it can be repaired on an Anvil, which costs 2 necronium bars (15,070 coins) and some time to reforge (both time and bar cost are scaled to damage).
Necronium full helm + 1
|1,000 XP||-||Varies [r 1]||20,578|
| Smithing level||70|
|You must use a normal Anvil or Forge|
| Members only|
|Necronium full helm||1||6,898||6,898|
This is an auto-generated list (update now
), and shows the first 100 items alphabetically. For all items, click here
|Method||Repair NPC, armour stand, whetstone||Reforge at Anvil (takes time)|
|Item(s) consumed||140,000 × Coins[uc 1]||2 × Necronium bar|
|Total GE Price||140,000||15,070|
|Average rate[uc 2]||12,600||1,356|
|High rate[uc 3]||25,200||2,713|
|Maximum rate[uc 4]||42,000||4,521|
- ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 100 Smithing.
- ^ 1,800 charges per hour.
- ^ 3,600 charges per hour.
- ^ 6,000 charges per hour.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- update 3 February 2020 (Update):
- Adjusted disassembly to give 4 materials per bar used in creating the item from scratch