For this item's upgraded variants, see base
Necronium armoured boots + 1 are tier 71 melee footwear. They require level 70 Defence to wear. They are necronium armoured boots that have been upgraded once.
They can be made at a forge and anvil using 1 necronium bar and necronium armoured boots, requiring 640 progress to complete, granting a total of 500 Smithing experience. They can be upgraded to necronium armoured boots + 2 with another 2 bars.
This item degrades to a broken, repairable state over 20,000 charges of combat. The base repair cost is 70,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone. Alternatively, it can be repaired on an Anvil, which costs 1 necronium bar (8,160 coins) and some time to reforge (both time and bar cost are scaled to damage).
This is an auto-generated list (update now
), and shows the first 100 items alphabetically. For all items, click here
|Method||Repair NPC, armour stand, whetstone||Reforge at Anvil (takes time)|
|Item(s) consumed||70,000 × Coins[uc 1]||1 × Necronium bar|
|Total GE Price||70,000||8,160|
|Average rate[uc 2]||6,300||734|
|High rate[uc 3]||12,600||1,469|
|Maximum rate[uc 4]||21,000||2,448|
- ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 100 Smithing.
- ^ 1,800 charges per hour.
- ^ 3,600 charges per hour.
- ^ 6,000 charges per hour.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- update 3 February 2020 (Update):
- Adjusted disassembly to give 4 materials per bar used in creating the item from scratch