Necronium armoured boots

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Necronium armoured boots
Necronium armoured boots.png
Release7 January 2019 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
Stacks in bankYes
EquipableYes
StackableNo
DisassemblyYes
NoteableYes
DestroyDrop
ExamineA pair of necronium armoured boots.
Options [?]
BackpackWear, Check charges
EquippedCheck charges
Values
Value3,334 coins
High alch2,000 coins
Low alch1,333 coins
On deathReclaimable
Value: 4,127
Reclaim: 100
Weight0.005 kg
Grand Exchange
Exchange4,127 coins (info)
Buy limit100
Volume29
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Advanced data
Item ID46487
LinksMRID • recipe
[view][talk]
Necronium armoured boots detail.png
Broken necronium armoured boots detail.png

Necronium armoured boots are tier 70 melee footwear. They require level 70 Defence to wear.

They can be made at a forge and anvil using 1 necronium bar, requiring 800 progress to complete, granting a total of 500 Smithing experience. They can be upgraded to necronium armoured boots + 1 with another 1 bar.

This item degrades to a broken, repairable state over 10,000 charges of combat. The base repair cost is 35,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a character capable of repairing equipment, or for cheaper on an armour stand or whetstone. Alternatively, it can be repaired on an Anvil, which costs 1 necronium bar (8,907 coins) and some time to reforge (both time and bar cost are scaled to damage).

Combat stats[edit | edit source]

Necronium armour equipped (male).png: Necronium armoured boots equipped by a playerNecronium armour equipped (female).png: Necronium armoured boots equipped by a player
RequirementsDegradesTierType
70 Defence10,000 charges70Tank armour
ClassSlotAttributes
Attack.png MeleeFeet slot.pngDefence Armour74.3
Constitution Life points0
AutoAbilityPrayer Prayer0
Damage--Damage reduction
Accuracy-PvM: 1.4%PvP: 0%
Style-Style bonuses
Range-Strength0.0Ranged0.0Magic0.0Necromancy0.0

Creation[edit | edit source]

Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png TicksVaries [r 1]
Tool belt icon.png ToolHammer.png Hammer (tb)
World Map icon.png FacilityAnvil map icon.png Anvil
SkillLevelXP
Smithing Smithing70 (b)500
MaterialQuantityCost
Necronium bar.pngNecronium bar18,907
Total cost8,907
OutputQuantityCost
Necronium armoured boots.pngNecronium armoured boots14,127
Profit−4,780
  1. ^ See smithing page for details.

Upgrades[edit | edit source]

Item Tier Armour Bars Cumulative bars
Necronium armoured boots.png: RS3 Inventory image of Necronium armoured bootsNecronium armoured boots 70 74.3 1 1
Necronium armoured boots + 1.png: RS3 Inventory image of Necronium armoured boots + 1Necronium armoured boots + 1 71 76.3 1 2
Necronium armoured boots + 2.png: RS3 Inventory image of Necronium armoured boots + 2Necronium armoured boots + 2 72 78.3 2 4
Necronium armoured boots + 3.png: RS3 Inventory image of Necronium armoured boots + 3Necronium armoured boots + 3 73 80.4 4 8
Necronium armoured boots + 4.png: RS3 Inventory image of Necronium armoured boots + 4Necronium armoured boots + 4 74 82.5 8 16

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Usage cost[edit | edit source]

Combat charges10,000
MethodRepair NPC, armour stand, whetstoneReforge at Anvil (takes time)
Item(s) consumed35,000 × Coins 10000.png Coins[uc 1]1 × Necronium bar.png Necronium bar
Total GE Price35,0008,907
Per hour
Average rate[uc 2]6,3001,603
High rate[uc 3]12,6003,207
Maximum rate[uc 4]21,0005,344
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 99 Smithing.
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Necronium armoured boots
Disassembly categoryMelee armour
Disassembly XP21.0
Item quantity required1
Material count4
Base junk chance  23.0%
Common materials
Cover parts.png Cover parts35/100
Plated parts.png Plated parts30/100
Deflecting parts.png Deflecting parts30/100
Rare materials
Strong components.png Strong components3/100
Protective components.png Protective components2/100

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • update 3 February 2020 (Update):
    • Adjusted disassembly to give 4 materials per bar used in creating the item from scratch