The Music Player is the screen on the interface where players can choose the background music they hear. Many different tracks are unlocked as they play the game, and the player has a counter that keeps track of how many songs the player has unlocked. Players will be informed via red text in the chat box whenever they unlock a new track. When a new song is unlocked the audioplayer will automatically switch to the new song. Currently since 30 March 2020 there are 1,299 music tracks on the music player.
Players can click on the button at the top of the screen. If it is on, the track played on that moment will automatically repeat itself. Players can also click on green titles to choose which track to listen to. Titles in red have not been unlocked, and thus cannot be played.
Updates[edit | edit source]
- On 5 February 2008, after the Audio Week music update, the game informs players via red text in the chat box whenever they unlock a new track.
- As of 9 April, the music counter had a bug, where it read 1 number higher than the actual songs unlocked. For new accounts, the newbie list has 20 songs, but the counter reads 21. On 3 April 2008, Mod Mark stated that a fix for the aforementioned bug has already been written and is currently in testing. On 9 April 2008, he stated that the counter fix is still in the pipeline, and that there is a queue so even very small updates can take a while to complete. No specific date has been given for the release of the fix. On 14 July 2008, with the release of the Bank Update and Item Lending, the counter was finally fixed, showing the correct number of songs unlocked.
- On 3 April 2008, Mod Mark revealed that the counter will also show the maximum number of songs. For example, a player with all tracks unlocked would see "Unlocked: 608/608" on his or her music player. On 1 July 2008, with the release of the RuneScape HD update, the music counter currently shows the total number of tracks: "Unlocked: 550/549".
Historical[edit | edit source]
Before the music system update on 5 February 2008, each area had a certain music track that unlocked and played there. Some music tracks were used in multiple areas. When music was being added for the release of Runescape 2, the music areas were squares that consist of 64 by 64 tiles.
Update history[edit | edit source]
- patch 4 November 2019 (Update):
- Certain music tracks beginning with "The" now appear in their proper places within the music player.
- patch 12 February 2018 (Update):
- Playlist mode on the music player no longer plays incorrect tracks.
- ninja 4 December 2017 (Update):
- Players can now loop the currently playing track via a new loop track button within the music player interface. This will work for tracks within the global book, tracks when entering an area and tracks within a playlist.
- patch 23 October 2017 (Update):
- The music player filter now works correctly on the audio settings parent interface.
- patch 20 December 2010 (Update):
- The Music player now remembers its scroll position when teleporting.
- update 19 August 2010 (Update):
- The music interface now has a search feature so you can easily find the tracks you're after, which should be useful when you're creating a playlist or simply looking for those tracks you've just unlocked.
- update 8 February 2010 (Update):
- For those who like to listen to RuneScape’s music while playing the game, you can now set up a custom playlist of up to twelve of your favourite tracks.
- We’ve also taken the time to make ‘shuffle’ and ‘clear playlist’ buttons.
- update 18 March 2008 (Update):
- The music system now has a counter which keeps 'track' of how many songs you've unlocked. You'll have the Air Guitar emote in no time!
- update 5 February 2008 (Update):
- Now, our new music system plays songs all the way to the end, at which point a new song is chosen that is appropriate to your area - provided you have unlocked it of course!
- If you unlock a track by entering a new area, the system will interrupt your current song in favour of the new tune, ensuring that you hear all new songs.
- Also, if you encounter a boss NPC or start a cutscene with added music, the system will, of course, interrupt your current song to play the appropriate tune to accompany the action.
- The 'loop song on/off' button now looks a little like a recycle symbol.
- We have added a right-click option to locked song names in the music player, which will tell you exactly where to unlock it. This means that you don't need to hunt through the Knowledge Base to find out where "Throne of the Demon" can be unlocked, for instance.
See also[edit | edit source]
Trivia[edit | edit source]
- A glitch used to cause any music track to pause every few seconds while other sounds continued playing.
- A current glitch causes playlist songs to stop playing once all have been played once, and default songs to stop playing after they finish; until a player selects a new music track or, moves to a different area where a different song would usually play.
- When it was first released, the music player was only available in the high-detail mode, the interface text was 'To reduce memory requirements music & sounds are only available in the high-detail. If you wish to hear these please switch versions, but in mind things will run more slowly as a result.'
|Official Sound Tracks|