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For sound heard through actions or items, see Sound effects.
The Music icon.
The music player menu.

Music in RuneScape is mostly in-game background music (music tracks) designed to enhance a player's gaming experience and fit with the environment the avatar is in. Music in RuneScape draws inspiration from progressive rock, with elements of classical and world music.

Players need to unlock most tracks during gameplay by going to a particular place, completing a quest, or performing some action (such as reading a particular book). As of 15 April 2019 there are 1,262 music tracks available via music player. As RuneScape grows and advances, more music tracks are added.

The 500th track was Tournament! (now unlocked automatically) which was released on 20 November 2007. Unlocking 500 tracks will also unlock the Air Guitar emote. It is notable for being one of the few emotes with audio.

The 1,000th track is Book of A Thousand Songs, which was released on 4 August 2014. Unlocking 1,000 tracks will also unlock the Demonic Rock Off emote.

Currently, the player does not receive a message when he/she unlocks every music track (though one does appear every time an individual track is unlocked).

The volume of the music can be controlled through the Audio tab on the Settings screen.

Unlocking all song tracks is a requirement for unlocking the Completionist cape.

Genres[edit | edit source]

Music in RuneScape is divided into many genres, with the genre depending on the location that they unlock and play. Once you go to a location, any music that you unlocked of that genre will play, not just the music that unlocks there. Most genres include:

Genre Description Examples of music
Brimhaven music These play in Brimhaven only High Seas, Jolly-R, Landlubber
Brimhaven Dungeon music These play in Brimhaven Dungeon 7th Realm, Karamja Jam
Port Sarim music These songs play in Port Sarim, Player-owned Port and Musa Point Sea Folk, Sea Hear, Sea Shanty II, Sea You Late Oar, Shanty Instrumental, Stick Your Oar In
Morytania music These play in Morytania Bone Dance, Dead Quiet, Deadlands, Distant Land, Natural, Shadowland, Stagnant, The Last Shanty, Waterlogged, Morytania, Village
Zanaris music These play in Zanaris only All's Fairy in Love and War, Crystal Cave, Faerie, We are the Fairies
Al Kharid music These play in Al Kharid only A Song for Khnum, Kharidian Bustle, Palace Above, Violinsanity
Outer Al Kharid music These play in Al Kharid mining site and Shantay Pass Dune, Oasis, Sands of Time, Shantay Pass
Kharidian Desert music These play anywhere in the Kharidian Desert The Desert, Desert Heat, Desert Voyage, Dynasty, Egypt, Kharidian Nights, Nomad, Scarab, Sphinx, Sunburn
Baxtorian Falls, Catherby music These play in several fishing related places such as Baxtorian Falls, Catherby, and Fishing Guild Fishing, Mellow, Voyage, Waterfall, Waterfall II, Waterfall III
North-eastern Kandarin music These songs play in Seers' Village Camelot, Lasting, Lightwalk, Lullaby, Magical Journey, Monarch Waltz, Overture, Talking Forest
Southern Kandarin music These songs play in Yanille Big Chords, In the Manor, Long Ago, Magic Dance, Melodrama, Serenade
Central Kandarin music These songs play in East Ardougne Ballad of Enchantment, Baroque, Baroque II, Knightly, Trinity, Upcoming, Wonderous
Western Kandarin music These songs play in West Ardougne March, Moody, Sad Meadow, The Tower
Guthix's Cave music These play during The World Wakes and in automaton area after the quest Invaders Must Die I, II III
Gnome music These songs play in gnomish regions such as Tree Gnome Stronghold, Tree Gnome Village Emotion, Gnome King, Gnome Village I, Gnome Village II, Neverland, Tree Spirits
Wizards' Tower music These play in the Wizards' Tower and the Mage Training Arena Blue Wizards, The Harmony of the Runes, Vision
Runespan music I These play on the lower level of the Runespan Runearia, Runebreath, Runecalm, Runesque, Runeward
Runespan music II These play on the middle level of the Runespan Runeiverse, Runenergy, Runespan, Runesphere, Runetine
Runespan music III These play on the upper level of the Runespan Runefear, Runefire, Runescar, Runewaste, Runewrath
Draynor Village music These play in Draynor Village and Manor only Darkness in Misthalin, Draynor Market, While We Sleep, Worlds
Rimmington music These play in Rimmington only Getting on With Things, Long Road, Weaving, Wending Through the Willows
Grotworm Lair music These play in Grotworm Lair Belly of the Beast, Hunting Dragons
Misthalin music These play in the most area of Misthalin including Edgevile, Gunnarsgrunn, Lumbridge and Varrock Autumn Voyage, Busy Night, Dream, Expanse, Garden, Greatness, Harmony, Horizon, Medieval, Medieval II, Misthalin Mood I, Misthalin Mood II, Misthalin Mood III, Second Harmony, Spirit, The Town, Venture, Village Dance, Village Fate, Village Life, Wander Waltz
Lumbridge Crater music These play near Lumbridge Crater Fragments of Guthix, Scape Slow
Falador music These play in Falador Arrival, Fanfare, Workshop
Taverley music These play in Taverley Taverley Adventure, Taverley Ambience, Taverley Dreams, Taverley Enchantment, Taverley Lament
Taverley Pub music These play in The Pick and Lute pub Taverley Folk, Taverley Frolics
Taverley Dungeon music These play in Taverley Dungeon Courage, Dunjun
Burthorpe music These play in Burthorpe Burthorpe Danger, Burthorpe Dilemma, Burthorpe Dreams, Burthorpe Drummer, Burthorpe Duty
Fremennik Province music These play in Rellekka Borderland, Gunnarsgrunn, Legend, The Navigator, Rellekka, Saga, Settlement
Lunar Isle music These play in Lunar Isle Dreamstate, Isle of Everywhere, The Lunar Isle
Dorgesh-Kaan music These play in Dorgesh-Kaan But We Can Fight, Dorgeshuun City, Godslayer, Zanik's Theme
Keldagrim music These play in Keldagrim Land of the Dwarves, Tale of Keldagrim
Wilderness music These play anywhere in the Wilderness Army of Darkness, Crystal Sword, Dangerous, Dark, Darkness, Deep Wildy, Doorways, Eruption, Everlasting Fire, Faithless, Regal, Scape Sad, Wilderness I, Wilderness III, Wildwood
Chaos Tunnels music These play in Chaos Tunnels Alternative Root, The Route of All Evil, The Route of the Problem
Karamja music These play in Karamja Ambient Jungle, Jungle Community, Jungle Island, Jungle Troubles, Jungly1, Jungly3, Reggae, Reggae2, Spooky Jungle, Tribal, Tribal Background, Tribal2
TzHaar music These play in TzHaar City Tzhaar City I, II, III, IV, V
TzHaar arena music These play in TzHaar Fight Cave, Fight Pit, Fight Kiln, and Fight Cauldron Tzhaar Supremacy I, II, III
Tirannwn music Played anywhere in Isafdar Breeze, Crystal Castle, Everywhere, Far Away, Forest, Meridian, Riverside, Woodland
Poison Waste music These play near the Poison Waste Exposed, Lost Soul
Prifddinas music These play in any ground floor section of Prifddinas Elven Bluebell, Elven Daffodil, Elven Dhalia, Elven Heart, Elven Holly, Elven Lily, Elven Nightshade, Elven Rose, Elven Snapegrass, Elven Sunlight, Elven Sunrise, Elven Sunset
Feldip Hills music These play anywhere in Feldip Hills outside of Hunter area Bish Bash Bosh, Chompy Hunt, Grumpy, Romper Chomper
Troll Country music These play in Trollheim Contest, Mad Eadgar, Marzipan, Sojourn, Tremble
Northern Troll Country music These play in Rellekka Hunter area, Trollweiss Mountain, Ice Path etc Frostbite, Hell's Bells, Poles Apart, Romancing the Crone, Stranded
Honkytonky music These play in several inns around Misthalin and Asgarnia, see this page for locations Honkytonky Harmony, Honkytonky Medieval, Honkytonky Newbie Melody, Honkytonky Parade, Honkytonky Sea Shanty
"Attack" music See their own page for locations Attack I, II, III, IV, V, VI
Daemonheim music These songs play in Daemonheim Daemonheim Entrance, Daemonheim Fremenniks
Frozen floors music These play on the Frozen floors of Daemonheim Glacialis I, II, III, IV, V, VI, VII, VIII, IX, X
Abandoned floors music These play on the Abandoned floors of Daemonheim Desolo I, II, III, IV, V, VI, VII, VIII, IX, X
Furnished floors music These play on the Furnished floors of Daemonheim Adorno I, II, III, IV, V, VI, VII, VIII, IX, X
Occult floors music These play on the Occult floors of Daemonheim Occulo I, II, III, IV, V, VI, VII, VIII, IX, X
Warped floors music These play on the Warped floors of Daemonheim Torqueo I, II, III, IV, V, VI, VII, VIII, IX, X
Castle Wars music These songs play in Castle Wars Castle Wars, Castle Warz
Dominion Tower music These songs play in Dominion Tower Dominion Lobby I, Dominion Lobby II, Dominion Lobby III
Clan Citadel music These songs play in Clan Citadels Citadel I, II, III, IV, V, VI, VII, VIII, IX, X, XI, XII, XIII, XIV, XV, XVI, Citadel Theme
New Varrock music These play in New Varrock Evil Spirit, Exorcism, Grave Parade, Medi-Evil, Misadventure, Soiled
Music note.png

Musicians[edit | edit source]

Main article: Musician
Players listening to a musician

Musicians are NPCs found throughout the game who play certain tracks with different instruments. Players can listen to them by right-clicking them. While listening to the musician, players increase the rate of their Life Points regeneration and energy restoration. As shown in the picture to the right, multiple players can listen to music at once and restore their energy.

Musicians play various instruments, including a violin, flute, drums, snake charming flute (pungi), a lyre and bagpipes. The music the musicians play is based on actual tracks, as the guitarists play a variation of Harmony, the flutists play a variation of Al Kharid, and the fiddlers play a variation of Spirit.

Music Player[edit | edit source]

Main article: Music Player

On 9 February 2010, a Music Playlist was added in an update. This feature allows players to choose a list of tracks that will be played when the Playlist feature is turned on.

The music player is the screen on the interface that lists all music tracks. The titles of unlocked tracks are shown in green, and those of locked tracks are displayed in red. It also features a button at the top which, when activated (in green), continuously plays the same track as a loop. If not clicked, different tracks are played after the end of each. The music playlist can fit a total of 30 tracks. A search option was released 19 August 2010.

Music track list[edit | edit source]

Main article: Music/track list

Tutorial music[edit | edit source]

As of 24 October 2012, all F2P players will have the following 57 tracks unlocked upon starting the game or during the events:

Notes[edit | edit source]

Renamed tracks[edit | edit source]

Deleted tracks[edit | edit source]

Required skill levels[edit | edit source]

These are the minimal levels (or quest points) needed to unlock all music tracks.

Skill Level Quest or location Music track name
Agility Agility 80 The Light Within Worlds Apart
Attack Attack 80 Heart of Gielinor (Vindicta, Telos) Anima, Dragon Rider
Constitution Constitution 80 River of Blood Hallucinations, Wyrding Way, Wyrd's Woe
Construction Construction 79 The Lord of Vampyrium The Gathering, Blood Hunt, Dirge of Drakan, Lament for the Hallowed, The Lord of Vampyrium
Cooking Cooking 70 Recipe for Disaster: Freeing King Awowogei (required for completing Ritual of the Mahjarrat) Return of Lucien
Crafting Crafting 80 The Light Within Worlds Apart
Defence Defence 76 A Clockwork Syringe The Factory Floor
Divination Divination 80 The Light Within Worlds Apart
Dungeoneering Dungeoneering 113 Daemonheim (Kal'Ger the Warmonger) Kal'Ger the Warmonger
Farming Farming 65[skills 1] While Guthix Sleeps Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
Firemaking Firemaking 76 River of Blood Hallucinations, Wyrding Way, Wyrd's Woe
Fishing Fishing 70 Deadliest Catch Deadliest Catch, Three of a Kind
Fletching Fletching 75 River of Blood Hallucinations, Wyrding Way, Wyrd's Woe
Herblore Herblore 80 The Light Within, River of Blood Worlds Apart / Hallucinations, Wyrding Way, Wyrd's Woe
Hunter Hunter 76 The Lord of Vampyrium The Gathering, Blood Hunt, Dirge of Drakan, Lament for the Hallowed, The Lord of Vampyrium
Invention Invention 1 Invention Guild Eureka!
Magic Magic 81 One of a Kind Confrontation, Contemplation
Mining Mining 80 Birthright of the Dwarves Chaos Theory, Memories of Keldagrim, Rage of the Red Axe, Red Axe Retribution
Prayer Prayer 80 Heart of Gielinor (Gregorovic, Telos), The Light Within Anima, Gregorovic / Worlds Apart
Ranged Ranged 80 Heart of Gielinor (Twin Furies, Telos) Anima, Song of the Furies
Runecrafting Runecrafting 66 Runespan (Upper level) Runefear, Runefire, Runescar, Runewaste, Runewrath
Slayer Slayer 115[skills 1] Sophanem Slayer Dungeon (The Magister) The Magister's Lesson
Smithing Smithing 82 Birthright of the Dwarves Chaos Theory, Memories of Keldagrim, Rage of the Red Axe, Red Axe Retribution
Strength Strength 85 Birthright of the Dwarves Chaos Theory, Memories of Keldagrim, Rage of the Red Axe, Red Axe Retribution
Summoning Summoning 75 Plague's End The Dark Lord, Scape Bold Heroic, Undercity
Thieving Thieving 75 Flash Powder Factory Flash Factory
Woodcutting Woodcutting 80 The Light Within Worlds Apart
Quest.png Quest points 275 Ritual of the Mahjarrat Return of Lucien
Quest point cape.png Any skill / Quest points 99 / Max Max Guild Elven Elite
CombatSwords.png Combat level 110 Kuradal's Dungeon Final Destination
Task icon.png Tasks 350 Can be unlocked anywhere The Task at Hand
  1. ^ a b Boostable

Achievement[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress - not all updates to this topic may be covered below. See here for how to help out!
  • patch 11 January 2010 (Update):
    • Fixed and improved a few tracks: “The Genie”, “Long Ago”, “Shine”, “Splendour”, “Theme”, “Tomorrow”.
    • Removed some old, redundant music scripts.
  • patch 13 October 2009 (Update):
    • Prevented music looping in some circumstances (such as the end of cutscenes).
  • patch 12 May 2009 (Update):
    • A few music tracks have changed categories.
    • Updated a hint to unlock a track.

Trivia[edit | edit source]

  • In the music Norse Code (playing while in Jatizso), the high pitch flute plays the Morse code letters for RuneScape. With short notes being dits, and long notes being dahs: dit-dah-dit R, dit-dit-dah U, dah-dit N, dit E, dit-dit-dit S, dah-dit-dah-dit C, dit-dah A, dit-dah-dah-dit P, dit E.
  • The following sounds may be heard on the FunOrb game Armies of Gielinor: Legion (Lobby), Principality (Misthalin Map), TzHaar! (Desert Map), Poles Apart (Snow Map), Dead Quiet (Swamp Map) and Attack 1-6 (In Battle). Campaign mode also includes Brain Battle, Faithless, Fight or Flight, Kingdom, "Life's a Beach!" Soul Wars, Strength of Saradomin, The Other Side, The Shadow, The Sound of Guthix, The Terrible Tower, Zamorak Zoo
  • Life's a Beach! can be heard on the Mos Le'Harmless arena in the FunOrb game Arcanists.
  • Occasionally The Horn of Chill, normally unlocked at Ghorrock during The Temple at Senntisten quest will play when encountering elder evil trees.
  • When unlocking the 500th track, players get the message "You've unlocked 500 music tracks and can use a new emote!".
  • More than 100 of the existing and new tracks have been recorded with a live symphony orchestra with the release of RuneScape 3.

See also[edit | edit source]