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For sound heard through actions or items, see Sound effects.
The Music icon.
The music player menu.

Music in RuneScape is mostly in-game background music (music tracks) designed to enhance a player's gaming experience and fit with the environment the avatar is in. Music in RuneScape draws inspiration from progressive rock, with elements of classical and world music.

Players need to unlock most tracks during gameplay by going to a particular place, completing a quest, or performing some action (such as reading a particular book). As of 8 July 2019 there are 1,281 music tracks available via music player. As RuneScape grows and advances, more music tracks are added.

The 500th track was Tournament! (now unlocked automatically) which was released on 20 November 2007. Unlocking 500 tracks will also unlock the Air Guitar emote. It is notable for being one of the few emotes with audio.

The 1,000th track is Book of A Thousand Songs, which was released on 4 August 2014. Unlocking 1,000 tracks will also unlock the Demonic Rock Off emote.

Currently, the player does not receive a message when they unlock every music track (though one does appear every time an individual track is unlocked).

The volume of the music can be controlled through the Audio tab on the Settings screen.

Unlocking all song tracks is a requirement for unlocking the Completionist cape.

Genres[edit | edit source]

Music in RuneScape is divided into many genres, with the genre depending on the location that they unlock and play. Once you go to a location, any music that you unlocked of that genre will play, not just the music that unlocks there. Most genres include:

Music note.png

Musicians[edit | edit source]

Main article: Musician
Players listening to a musician

Musicians are NPCs found throughout the game who play certain tracks with different instruments. Players can listen to them by right-clicking them. While listening to the musician, players increase the rate of their Life Points regeneration and energy restoration. As shown in the picture to the right, multiple players can listen to music at once and restore their energy.

Musicians play various instruments, including a violin, flute, drums, snake charming flute (pungi), a lyre and bagpipes. The music the musicians play is based on actual tracks, as the guitarists play a variation of Harmony, the flutists play a variation of Al Kharid, and the fiddlers play a variation of Spirit.

Music Player[edit | edit source]

Main article: Music Player

On 9 February 2010, a Music Playlist was added in an update. This feature allows players to choose a list of tracks that will be played when the Playlist feature is turned on.

The music player is the screen on the interface that lists all music tracks. The titles of unlocked tracks are shown in green, and those of locked tracks are displayed in red. It also features a button at the top which, when activated (in green), continuously plays the same track as a loop. If not clicked, different tracks are played after the end of each. The music playlist can fit a total of 30 tracks. A search option was released 19 August 2010.

Music track list[edit | edit source]

Main article: Music/track list

Tutorial music[edit | edit source]

As of 24 October 2012, all F2P players will have the following 57 tracks unlocked upon starting the game or during the events:

Notes[edit | edit source]

Renamed tracks[edit | edit source]

Deleted tracks[edit | edit source]

Required skill levels[edit | edit source]

These are the minimal levels (or quest points) needed to unlock all music tracks.

  1. ^ a b Boostable

Achievement[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 5 February 2018 (Update):
    • A bug causing various TzHaar area soundtracks to automatically unlock has been fixed.
  • patch 9 January 2017 (Update):
    • Unlock hints for some music tracks have been changed to reference the Deathmatch arena, rather than the Crucible.
  • ninja 28 September 2015 (Update):
    • The tracks 'Arise Hero' and 'Zaros Returns' from the quest Fate of the Gods have been added to the music player.
  • patch 21 September 2015 (Update):
    • Fade-out has been added to the Tarddiad combat music.
  • ninja 1 September 2015 (Update):
    • The unneeded spacing at the bottom of the music list has been removed.
  • patch 5 May 2015 (Update):
    • The volume of the music has been increased slightly and a few additional player-suggested adjustments have been made.
  • patch 20 April 2015 (Update):
    • Music volumes have been adjusted, so when the volume sliders are aligned the balance of music in relation to other sounds is improved.
  • patch 13 April 2015 (Update):
    • The Sarcophagus & Kharidian Nights music tracks have been reworked.
    • The various 'Quest Complete' jingles have been updated.
  • patch 30 March 2015 (Update):
    • The music track 'Pirates of Peril' has been reworked.
  • patch 16 March 2015 (Update):
    • The Land of the Dwarves or Tale of Keldagrim music tracks will now correctly begin playing in the music player when entering Keldagrim.
  • patch 2 March 2015 (Update):
    • The quest name in the hint for the 'The Heist' music track has been corrected.
  • patch 12 January 2015 (Update):
    • Various pieces of Christmas music have been removed from certain areas of Gielinor.
    • The music tracks "Ready For Battle" and "Return of Lucien" have been reworked.
  • patch 5 January 2015 (Update):
    • The "Zaros Zeitgeist", "The Chosen Commander", "Temple Desecration", and "The Duke" songs have been reworked.
    • The volume on tracks "Violinsanity" and "Flash Factory" has been reduced.
    • Some music tracks from the Al-Kharid area were noticeably louder than others so have been toned down slightly.
    • A wider range of elven city music tracks will now play when standing in the Tower of Voices.
  • patch 8 December 2014 (Update):
    • Fixed a few issues with songs playing in the wrong locations around RuneScape.
    • Made various miscellaneous audio improvements, such as tweaking water sounds from some fountains and rivers, and updating the God Wars Dungeon music tracks.
  • patch 7 January 2014 (Update):
    • The intro to the song Runewrath now plays correctly.
  • patch 6 December 2011 (Update):
    • The Halloween '11 music track is now unlocked on login.
  • patch 9 August 2011 (Update):
    • The Clan Citadel music tracks have been reordered into numerical order.
  • patch 1 February 2011 (Update):
    • As Bounty Worlds have been removed from the game, the three associated music tracks are now unlocked for everyone by default.
  • patch 19 August 2010 (Update):
    • Fixed a couple of music tracks that weren't unlocking correctly.
  • patch 8 February 2010 (Update):
    • Corrected some of the unlock code for a couple of music tracks.
  • patch 11 January 2010 (Update):
    • Fixed and improved a few tracks: “The Genie”, “Long Ago”, “Shine”, “Splendour”, “Theme”, “Tomorrow”.
    • Removed some old, redundant music scripts.
  • patch 3 December 2009 (Update):
    • Corrected the unlock hint for the "Undercurrent" song.
  • patch 13 October 2009 (Update):
    • Prevented music looping in some circumstances (such as the end of cutscenes).
  • patch 28 July 2009 (Update):
    • Changed a few unlock hints to more closely match their quest names.
    • Standardised the holiday unlock information in the music unlock hints.
  • patch 8 July 2009 (Update):
    • Fixed the hint for the Wilderness Volcano music track.
    • Music on Bounty Worlds will now correctly unlock the Air Guitar emote if you're eligible.
  • patch 22 June 2009 (Update):
    • Added a few sound effects to One Small Favour.
    • Added a menagerie of sound effects to Cabin Fever.
    • Added locked door sound effects to various parts of King's Ransom.
    • Added sound effects to the Killerwatt Plane.
    • Fixed some grammatical errors in the music unlock hints
    • Slightly tweaked the Venture 2 song at the very end.
  • patch 9 June 2009 (Update):
    • The Gnome Village song has been updated.
    • The unlock information for the Spooky Jungle song has been corrected.
  • patch 12 May 2009 (Update):
    • A few music tracks have changed categories.
    • Updated a hint to unlock a track.
  • patch 6 May 2009 (Update):
    • The track ‘Sojourn’ had at least 3 wrong notes, apparently!

Trivia[edit | edit source]

  • In the music Norse Code (playing while in Jatizso), the high pitch flute plays the Morse code letters for RuneScape. With short notes being dits, and long notes being dahs: dit-dah-dit R, dit-dit-dah U, dah-dit N, dit E, dit-dit-dit S, dah-dit-dah-dit C, dit-dah A, dit-dah-dah-dit P, dit E.
  • The following sounds may be heard on the FunOrb game Armies of Gielinor: Legion (Lobby), Principality (Misthalin Map), TzHaar! (Desert Map), Poles Apart (Snow Map), Dead Quiet (Swamp Map) and Attack 1-6 (In Battle). Campaign mode also includes Brain Battle, Faithless, Fight or Flight, Kingdom, "Life's a Beach!" Soul Wars, Strength of Saradomin, The Other Side, The Shadow, The Sound of Guthix, The Terrible Tower, Zamorak Zoo
  • Life's a Beach! can be heard on the Mos Le'Harmless arena in the FunOrb game Arcanists.
  • Occasionally The Horn of Chill, normally unlocked at Ghorrock during The Temple at Senntisten quest will play when encountering elder evil trees.
  • When unlocking the 500th track, players get the message "You've unlocked 500 music tracks and can use a new emote!".
  • More than 100 of the existing and new tracks have been recorded with a live symphony orchestra with the release of RuneScape 3.

See also[edit | edit source]