Picking a divine herb patch III
|Divine herb patch III|
|Profit per instance|
|34,205 per instance|
|Minimum recurrence time|
|3,078,450 per hour|
|Skill requirements||Quest requirements|
|Item requirements||Other requirements|
|Inputs (13,480)||Outputs (47,685)|
10 × Brilliant energy (1,810)
5 × Clean cadantine (11,670)
3 × Grimy cadantine (5,520)
3 × Grimy lantadyme (12,357)
3 × Grimy dwarf weed (13,893)
3 × Grimy torstol (8,520)
3 × Grimy fellstalk (7,395)
Once daily, a player may create one divine location of any kind. In addition to this, the player has a limit on how much they may harvest from any divine location. This limit is nearly reached from a single divine herb patch III. The time for creating and harvesting from divine locations resets every day at 00:00 UTC.
If you are placing a patch of your own, it is best to find a spot with others who would search it with you as each other participant on a divine location gives the placer extra loot at random intervals. The profit can be up to doubled for placing your own patch. The chance of receiving a noted herb is 40% every 1.2 seconds per person. On average, you can expect 8 herbs per other participant, working for up to 5 people. Note however, you will likely reach your limit before you can get 8 herbs from every participant. The following table shows the additional profit you may expect per person:
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
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