Making ripper demon binding contracts

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Making Ripper Demon (familiar) contracts
RequirementsRipper demon.png
  • 96 Slayer, Summoning
  • 95 Prayer
  • 68 Archaeology
  • Darklight
  • Off-hand drygore weapon and Demon Slayer Perk on any amour piece
  • Cinderbane gloves
  • Spring Cleaner
  • Superior leviathan ring for damage reduction
  • Amulet of souls for increased deflection using curses
  • Vampyrism aura optional
  • Scrimshaw of vampyrism optional
  • Defence skillcape for sign of life perk
  • Quest
    Dagon Bye for access to ancient summoning
    The Temple at Senntisten for access to curses
    99 Slayer (optional for access to Personal Slayer Dungeon)
    ProfitROIExperience gained
    13,165,049204.49%* 280,000 Combat
    • 92,000 Constitution
    • 10,700 Summoning
    Inputs (6,438,143)Outputs (19,603,192)
    ItemQuantityGE Price
    Super restore (4).pngSuper restore (4)519,415
    Hellfire metal.pngHellfire metal2602,232,360
    Blood of Orcus.pngBlood of Orcus2601,948,700
    Weapon poison+++ (4).pngWeapon poison+++ (4)1.566,068
    Overload flask (6).pngOverload flask (6)2300,000
    Spirit shards.pngSpirit shards26,000624,000
    Coins 10000.pngCoins[1]1,000,0001,000,000
    ItemQuantityGE Price
    Binding contract (ripper demon).pngBinding contract (ripper demon)13017,782,050
    Wine of Zamorak.pngWine of Zamorak42297,696
    Medium spiky rune salvage.pngMedium spiky rune salvage28620,536
    Huge plated rune salvage.pngHuge plated rune salvage5192,650
    Large plated rune salvage.pngLarge plated rune salvage4120,632
    Cursed amascut sand.pngCursed amascut sand0.13589,628

    Approximately 36 binding pouches can be made per minute with the necessary materials using a yak and attuned crystal teleport seed. Spending 5 minutes preparing binding pouches will supply you with an hours worth for killing ripper demons to bind them. Alternatively, the Taverley shop method can be used to create up to 60 binding pouches per minute, but it is more expensive.

    Bring 12-14 binding pouches along with an overload, super restore, weapon poison ++, and sharks or better food to the cave underneath the Abbey east of the Al Kharid lodestone. Use deflect melee and turmoil when attacking the ripper demons. They have a 1-hit KO mechanic once their adrenaline bar reaches 100%. Simply run east of them when they leap in the air (or Escape/Surge) to dodge their attack. Also, when they die, they spin dealing rapid damage. Scrimshaw of Vampyrism and Vampyrism aura makes it significantly more easy to survive here. If you drop below 35% health, the ripper demons will become aggressive and jump on you. Simply stay until you have turned all of your pouches into contracts or run out of food. Bringing a Spring cleaner will automatically alch the salvage that is dropped. Only pick up the most expensive noted drops as picking up cheaper loot will simply waste too much time and inventory space. Teleport to War's Retreat to resupply and use the Al Kharid lodestone to return.

    Alternatively, two ripper demons can be placed in your Personal Slayer Dungeon if you want to decrease the risk of being piled when your health drops.

    1. ^ for armour repairs / divine charges (assuming augmented t90 gear and high Smithing)