Killing unspeakable horrors

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P2P icon.png
Killing unspeakable horrors
RequirementsKilling unspeakable horrors.png
Skills

99 Slayer
92 Prayer (95 recommended)
90 Melee recommended
96 Herblore recommended
99 Summoning recommended

Items

Witchwood icon required
AoE melee weapon
Enhanced excalibur
Slayer codex
Luck of the dwarves (HSR chance)
Steel titan pouch and steel of legend scrolls

Quest
None
Other
Either a friend's or your own Sunken Pyramid
Results
ProfitExperience gained
7,286,562.85665,508 Melee
219,604 Constitution
Inputs (1,134,746)Outputs (8,421,308.85)
742,170 × Coins 10000.png Coins (742,170) Divine charges
2,061.5 × Big bones.png Big bones (447,345.5)
195.92 × Monkey bones.png Monkey bones (30,171.68)
1.48 × Black mask (10).png Black mask (10) (2,619,945.81)
55.8 × Grimy dwarf weed.png Grimy dwarf weed (714,686.4)
35.96 × Coconut.png Coconut (281,422.96)
58.28 × Poison ivy berries.png Poison ivy berries (375,264.92)
138.88 × Ruby necklace.png Ruby necklace (476,358.4)
170.5 × Ruby ring.png Ruby ring (542,190)
58.28 × Grimy lantadyme.png Grimy lantadyme (449,047.4)
115.32 × Grimy ranarr.png Grimy ranarr (213,687.96)
576.6 × Teak logs.png Teak logs (54,200.4)
189.1 × Mahogany logs.png Mahogany logs (91,713.5)
476.16 × Raw swordfish.png Raw swordfish (151,418.88)
2.58 × Scare Tactics.png Scare Tactics (1,426,444.33)
547,410.71 × Coins 10000.png Coins (547,410.71)

The profit rate assumes 620 kills per hour with low input using Revolution++. Your actual profit may be higher or lower depending on your speed.

Unspeakable horrors are level 105 monsters that are originally in the Mos Le'Harmless dungeon to the north-west, however, they can be caught with a ushabti and brought to the small room of the Sunken Pyramid.

Stand in the middle area, with loot area enabled, and either Protect/Deflect melee with use of a vampyrism scrimshaw/aura, Soul Split (more AFK) or Soul Split + Turmoil (Less AFK). These have an aggression of about 10 minutes before you need to leave and reenter the dungeon. One can also use aggression flasks to stay in the spot without leaving.