Killing spiritual warriors
|99 for Personal Slayer Dungeon|
|Salve amulet (e)|
Tier 70+ magic weapon
|The Jack of Spades|
River of Blood (for berserk blood essence, optional)
|Advanced gold accumulator|
Ancient elven ritual shard
Luck of the Dwarves (HSR chance)
Ghost hunter equipment
Dominion marker (stage 4)
Berserk blood essence
50 souls in Slayer Codex for Sunken Pyramid teleport
Gem bag upgrade
High Prayer bonus
Undead Slayer (ability)
|Inputs (1,868,178.34)||Outputs (5,898,200.05)|
175.78 × Spring (534,726.56) 461,770 with tight springs
7.2 × Divine charge (685,080)
168.75 × Magic notepaper (200,643.75) for noting super potions
1.67 × Aggression flask (6) (280,333.33)
1,000 × Air rune (81,000) 3,000 if dual wielding
0.83 × Weapon poison+++ flask (6) (41,340)
1.67 × Super prayer renewal potion (6) (36,473.33)
4,800 × Coins (4,800) for repairing Cinderbanes
1.36 × Bunyip pouch (2,881.36)
15 × Congealed blood (900)
4,074,452 × Coins (4,074,452) coin drops and alched salvage
56.25 × Super strength (3) (849,881.25)
56.25 × Super defence (3) (422,212.5)
56.25 × Super attack (3) (284,006.25)
562.5 × Coal stone spirit (11,812.5)
281.25 × Mithril stone spirit (14,062.5)
112.5 × Adamantite stone spirit (4,612.5)
The profit rate assumes 900 kills per hour. Your actual profit may be higher or lower depending on your speed.
The main priority of this setup is boosting damage and accuracy against the warriors to maximise drops. To this end, the Undead Slayer perk, Salve amulet (e), and 3 pieces of ghost hunter equipment provide a total 37% bonus damage against the warriors, drastically increasing kills per hour (with the ghost hunter equipment also providing an extra 10% experience per hour).
It is also worth maximising Prayer bonus, as a high enough Prayer bonus allows for longer use of Torment (or equivalents) without as much prayer drain as normal. This can further increase average kills per hour without substantially increasing supply cost. Items such as the Tirannwn quiver and superior dragon rider boots are good ways to enhance Prayer bonus without sacrificing much in the way of other stats such as defence or damage.
Precise 5 and Equilibrium 3 are used as cheap perks that can still speed up kills per hour by over 10%. Biting and Undead Slayer are also relatively easy to get on one armour gizmo using three direct components, one undead component, and crystal parts. Lastly, Scavenging 2 is used to indirectly increase profits from the large amounts of free components it will give when killing spiritual warriors.
Aftershock 2 is used in place of other offensive perks due to its area damage and its ability to combo with Planted Feet on one gizmo. Caroming 3 is very useful at spiritual warriors, made even better when comboed with Undead Slayer. Lastly, Scavenging 3 gives boatloads of free components, and Biting 3 is used as the best single-gizmo damager booster when taking AoE damage into account.
Aftershock 4 is used due to its area damage and its combo with Equilibrium 2 is the largest damage increase. Caroming 4 is very useful at spiritual warriors, made even better when comboed with Planted Feet. Biting 4 is used as the best single-gizmo damager booster when taking AoE damage into account, made even better when comboed with Undead Slayer. Lastly, Scavenging 4 gives boatloads of free components.
Spiritual warriors commonly drop a variety of salvage items, which the spring cleaner will alchemise directly to coins for the bulk of money made from this method. Magic notepaper should be used to gather the potions - you will make quite a bit of extra money per hour doing so without significantly impacting kills per hour if using area loot.
Tier 2 of the player-owned farm perk As the Rooster Crows gives a 10% drop chance increase to ghostly essence while fighting ghosts, including spiritual warriors, increasing profits by an extra 23,464. Additionally, the spring cleaner and scavenging perk at rank 2 and above will net you enough subtle components to at least replace tight springs used by this method, effectively only costing 2,627 each (when using magic shieldbows for tensile parts).
Combat wise, spiritual warriors are not particularly threatening, meaning even medium level armour is enough to tank their attacks. Enhanced Excalibur and the Sacrifice ability can provide enough healing to sustain you without the use of Soul Split or food. If these items are not available, a Bunyip familiar or the sharks the warriors drop should provide the extra healing required.
The ideal location to fight spiritual warriors is the small room of the Sunken Pyramid, requiring 99 and five total spiritual warrior souls for a player to set up. This keeps the player away from other monsters in the dungeon, which can impede kill rates. Note that spiritual creatures placed in the pyramid causes them to spawn for any of the four gods, including Armadyl, so players must use ranged or magic in to fight Armadylean spiritual monsters.
Players with a legendary pet will find that the scavenge ability can be used to avoid wasting time collecting drops, allowing for faster kill rates per hour. However, even without a legendary pet, the spring cleaner alone generates income from fighting spiritual warriors, due to their adamant and rune salvages. The gold accumulator can also improve income by roughly 1,036,927 per hour, assuming a high kill rate. With both the spring cleaner and the gold accumulator players can easily make significant amounts of money while only checking the game at 5 minute intervals to top off their potion effects, restore prayer points, and heal if need be.
Finally, players with access to Invention can disassemble warpriest gear drops to gather Armadyl, Bandos, Saradomin and Zamorak components for free. These components are highly useful for obtaining the otherwise expensive Precise, Devoted, Impatient and Imp Souled and Genocidal perks. Warpriest drops are based on what pieces the player currently owns, so by keeping the cuirass and greaves, only helm, boots, gauntlets and capes may be dropped, which do not have a warning when disassembled, as trying to disassemble while in combat can be particularly troublesome.