Killing spiritual mages

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search

P2P icon.png
Killing spiritual mages
RequirementsKilling spiritual mages.png

83 Slayer
80+ Ranged recommended
70 Agility recommended


Tier 70+ ranged armour
Tier 80+ ranged weapon
Shard of Zaros.png: RS3 Inventory image of Shard of ZarosShard of Zaros or both a Saradomin and Zamorak item.
Enhanced excalibur recommended

Partial completion of Troll Stronghold - must have defeated Dad
Luck of the Dwarves (HSR chance)
ProfitExperience gained
198,300 Ranged
65,430 Constitution
Inputs (175,475.39)Outputs (4,329,981.45)
130.08 × Magic notepaper 5.png Magic notepaper (175,475.39)
93.75 × Air orb.png Air orb (445,781.25)
28.13 × Air battlestaff.png Air battlestaff (225,506.25)
28.13 × Water battlestaff.png Water battlestaff (228,206.25)
28.13 × Earth battlestaff.png Earth battlestaff (229,190.63)
28.13 × Fire battlestaff.png Fire battlestaff (227,784.38)
28.13 × Battlestaff.png Battlestaff (84,965.63)
14.06 × Water talisman.png Water talisman (59,610.94)
56.25 × Fire talisman.png Fire talisman (14,400)
656.25 × Soul rune.png Soul rune (1,895,906.25)
14.06 × Medium bladed rune salvage.png Medium bladed rune salvage (319,021.88)
0.59 × Sirenic scale.png Sirenic scale (246,883.59)
13.48 × Ghostly essence.png Ghostly essence (53,892.77)
2.34 × Dragon boots.png Dragon boots (26,097.66)
1.17 × Dragon gauntlets.png Dragon gauntlets (34,233.98)
238,500 × Coins 10000.png Coins (238,500)

The profit rate assumes 300 kills per hour. Actual profit may be higher or lower depending on speed.

Spiritual mages are popular amongst players for being a fairly weak and easy mob to kill. They are primarily killed for their common soul rune drop, as they drop a fairly decent quantity and are much easier to kill compared to nightmares and wyverns. They do have a fairly generous drop table, such as elemental battlestaves and rune salvage.

Note that the staves, salvage and dragon armour drops are not noted, so it is recommended to high alch or use magic notepaper. All other drops are noted or stackable.

Combat wise, spiritual mages are very weak, and only mid-tier armour is required to sufficiently tank their attacks. The enhanced excalibur is the best option to heal, as it uses no adrenaline and can be used out of combat. If not available, the healing ultimates or Regenerate are more than enough to stay alive.

Saradominist mages are the best to kill as they are more clumped compared to the other god mages. This requires 70 Agility.

Those with a legendary pet from Solomon’s General Store will find the Scavenge ability especially useful as it can be used to gather drops and focus more on killing mages.

Alongside the common drops obtained from killing mages, they may also drop warpriest pieces not owned by the player, which can be disassembled for free god components.

P2P icon.png
Killing spiritual mages
RequirementsHigh-level spiritual mages money-making method.png

99 Slayer for Personal Slayer Dungeon
33+ Magic for Telekinetic Grab (55+ recommended for High Alchemy)
92+ Prayer for Soul Split (95+ recommended for Anguish)
96 Herblore for Aggroverload (can be boosted)
112 Invention for Potion reservoir (can be boosted)


Partial completion of Troll Stronghold - must have defeated Dad
Partial completion of The Jack of Spades - must have access to Sunken Pyramid in Menaphos


Undead Slayer.pngUndead Slayer
Scavenging.pngPerk rank 4.pngScavenging 4 (recommended)
5 Spiritual mages in small room of Sunken Pyramid
Ancient Curses unlocked
Slayer Codex.png 50 souls in Slayer Codex for Sunken Pyramid teleport recommended
Disassembled warpriest of whatever variety you want components for
Corruption / Salvation / Harmony auras recommended (extra 1–2.5% prayer xp)
Luck of the Dwarves (HSR chance)

ProfitExperience gained
330,500 Ranged
109,050 Constitution
36,000 Prayer
Inputs (2,522,379.46)Outputs (7,573,355.05)
1.67 × Aggroverload (6).png Aggroverload (6) (461,085)
1.67 × Potion reservoir.png Potion reservoir (30,795) , including Simple parts and Clear parts
9 × Divine charge.png Divine charge (858,366) , at a drain rate of 7.5/s.
1 × Coins 10000.png Coins (25,000) for gear repair costs
50 × Ghostly essence.png Ghostly essence (199,950)
200 × Spring.png Spring (754,400)
40 × Law rune.png Law rune (15,000) (with Legendary pet)
40 × Air rune.png Air rune (2,760) (with Legendary pet)
5.86 × Nature rune.png Nature rune (1,751.95) (if you alchemize Dragon boots and Dragon gauntlets)
29.3 × Fire rune.png Fire rune (3,281.25) (if you alchemize Dragon boots and Dragon gauntlets)
0.17 × XP Capacitor 5000 (Inactive).png XP Capacitor 5000 (Inactive) (143,290.26)
150 × Araxyte arrow 5.png Araxyte arrow (26,700)
156.25 × Air orb.png Air orb (742,968.75)
46.88 × Air battlestaff.png Air battlestaff (375,843.75)
46.88 × Water battlestaff.png Water battlestaff (380,343.75)
46.88 × Earth battlestaff.png Earth battlestaff (381,984.38)
46.88 × Fire battlestaff.png Fire battlestaff (379,640.63)
46.88 × Battlestaff.png Battlestaff (141,609.38)
23.44 × Water talisman.png Water talisman (99,351.56)
93.75 × Fire talisman.png Fire talisman (24,000)
1,093.75 × Soul rune.png Soul rune (3,159,843.75)
23.44 × Medium bladed rune salvage.png Medium bladed rune salvage (531,703.13)
0.98 × Sirenic scale.png Sirenic scale (411,472.66)
22.46 × Ghostly essence.png Ghostly essence (89,821.29)
3.91 × Dragon boots.png Dragon boots (43,496.09)
1.95 × Dragon gauntlets.png Dragon gauntlets (57,056.64)
357,500 × Coins 10000.png Coins (357,500) (after Advanced gold accumulator's fee)
0.17 × XP Capacitor 5000 (Charged).png XP Capacitor 5000 (Charged) (396,719.31)

The profit rate assumes 500 kills per hour. Actual profit may be higher or lower depending on speed.

If you stand in the middle of the four in a square (as shown in image), then you’ll be able to pick up most mages’ drops via area loot. (You can adjust area loot to work with even one item in your game settings, or you can keybind a piece of sandstone to drop it so your area loot will always be usable.)

Dismantling the elemental battlestaves with your Spring cleaner gives you comparable profit to the battlestaves themselves, from the runes, battlestaves, and uncharged orbs that result.

Tip: Pre-fill the dungeon with Armadylean or Zamorakian mages for their respective Warpriest armourArmadyl components are used for Precise and its combination perks, while Zamorak components are used for Impatient (combat) and Imp Souled (skilling). Both of these components are relatively expensive on the Grand Exchange, and this will save a lot of money in the long term.