Killing muspah

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P2P icon.png
Killing muspah
RequirementsThrowing muspah.png
  • 80 Magic recommended
  • 92+ Prayer (95 recommended)
  • 97 Herblore recommended
  • 96 Summoning recommended
  • Comparison of high-level magic weapons.png: RS3 Inventory image of Comparison of high-level magic weaponsT80+ magic weapon with runes for Ancient Magicks
  • Holy overload potion (6).png: RS3 Inventory image of Holy overload potion (6)Holy overload potion (6)
  • Super restore flask (6).png: RS3 Inventory image of Super restore flask (6)Super restore flask (6)
  • Pack yak.png: RS3 Inventory image of Pack yakPack yak with Pack Yak scroll (Winter Storage).png: RS3 Inventory image of Pack Yak scroll (Winter Storage)Winter Storage scrolls
  • Sixth-Age circuit.png: RS3 Inventory image of Sixth-Age circuitSixth-Age circuit recommended
  • Magic notepaper.png: RS3 Inventory image of Magic notepaperMagic notepaper recommended if not using a yak
  • Quests
    Fate of the Gods required
    Desert Treasure strongly recommended

    Be on the Ancient Magicks spellbook
    Have had your Sixth-Age circuit improved by the druid at Guthix's shrine
    Spring cleaner.png: RS3 Inventory image of Spring cleanerSpring cleaner highly recommended
    Luck of the Dwarves.png: RS3 Inventory image of Luck of the DwarvesLuck of the Dwarves (HSR chance)

    Shard of Zaros.png: RS3 Inventory image of Shard of ZarosShard of Zaros to remove aggression
    ProfitROIExperience gained
    748,860 Magic
    247,100 Constitution
    328,300 Slayer on task
    Inputs (1,554,066)Outputs (5,929,896)
    ItemQuantityGE Price
    Super restore flask (6).pngSuper restore flask (6)7133,973
    Holy overload potion (6).pngHoly overload potion (6)1.67181,476
    Fire rune.pngFire rune2,500150,000
    Blood rune.pngBlood rune1,000968,000
    Pack yak pouch.pngPack yak pouch0.943,881
    Pack Yak scroll (Winter Storage).pngPack Yak scroll (Winter Storage)329,376
    ItemQuantityGE Price
    Large plated rune salvage.pngLarge plated rune salvage441,307,020
    Medium plated rune salvage.pngMedium plated rune salvage44957,000
    Dragon mace.pngDragon mace32875,040
    Blood rune.pngBlood rune1,0601,026,080
    Death rune.pngDeath rune1,624384,888
    Dragon arrowheads 5.pngDragon arrowheads336177,744
    Dragon bolt tips 5.pngDragon bolt tips1,008204,624
    Elder energy 1000.pngElder energy3,500577,500
    Coins 10000.pngCoins420,000420,000

    The profit rate assumes 700 kills per hour. Your actual profit may be higher or lower depending on your speed. Profit or loss from creating pouches from spines is not included.

    Muspah are unlocked after completing Fate of the Gods. They are found in Freneskae in the Cradle where they were originally encountered during the quest. The fastest means of reaching the world gate to enter Freneskae is by teleporting with a Sixth-Age circuit after having this teleport added by the Guthixian High Druid.

    A major advantage to killing muspah over for example abyssal demons is that they are instanced, and you therefore do not have to worry about other players.

    When using Ancient Magicks, the High Level Alchemy spell will not be available, so a pack yak or magic notepaper is recommended to keep the equipment drops. It is also recommended to carry a spring cleaner, since it can automatically high alch and/or dismantle salvage.

    Muspah have some unique drops: elder energy, muspah spines, and elder charms, materials used to create nightmare muspah pouches. They drop rune salvage and other valuable items often. Muspah are also weak to Ancient Magicks, taking double damage from these spells. As such, the best way to kill them is by using any spell from the Ancient Spellbook, but players without Pack Yaks will need to bank any rune salvage and dragon maces that they drop often. It is up to the player to decide whether or not they decide to collect the spines, keeping in mind that they cannot be noted with magic notepaper but can be banked with a sign of the porter or grace of the elves.

    With 99 Magic, tier 80+ weapons, a magic boost and Torment active, accuracy is 100%. Muspah are not very powerful, dealing little damage compared to other post-quest Grandmaster monsters. With Sunshine active, players can potentially kill Muspah within 3-5 hits, as they will be dealing 150% bonus damage along with their current magic weapon of choice. Players can opt to use Soul Split, but they drop sharks commonly enough for players to not use it.

    It should be noted that Muspah have 100% accuracy.