Killing frost dragons
|Inputs (331,992.5)||Outputs (4,624,502.22)|
2.5 × Super antifire (4) (32,607.5)
13 × Prayer potion (4) (99,385)
200,000 × Coins (200,000) Gear repair/divine charges
350 × Frost dragon bones (4,583,250)
0.035 × Draconic visage (41,252.23)
The profit rate assumes 350 kills per hour using the upgraded bonecrusher. Your actual profit may be higher or lower depending on your speed.
Using magic notepaper will cost 490,350 if opting to use instead of Pack yak, Winter Storage scrolls, and summoning flasks (227,542).
Frost dragons are commonly killed for their 100% drop of frost dragon bones, worth 13,095 each. 85 is required to access the resource dungeon in which these dragons reside. Using Soul Split, a pack yak familiar with the Winter Storage scroll, (supreme) overload, Upgraded bonecrusher, and high level equipment augmented with the dragon slayer perk, it is possible to get upwards of 440 kills per hour, banking as needed.
Note: As the dragonbreath of a frost dragon is the same as a chromatic dragon's, Protect/Deflect Magic may be used in place of super antifire. However, it will require some prayer flasks and additional food for emergency healing.
Note about banking with winter storage: It is readily possible to reach upwards of 240 kills per hour without the upgraded bonecrusher, even if one banks with winter storage. 2 summoning flasks(6) are required for this method. Bank using winter storage as required, and drink doses of summoning potion as needed. Once out of potion, store bones in the pack yak, and inventory, and one can sustain a 36 minute trip (1 flask of super anti-fire or regular anti-fire potion's duration) in this manner without having to bank. If using an upgraded bonecrusher, it will most likely be necessary to bring extra magic notepaper if the player wishes to stay for a full hour without banking.
Frost dragons do drop other noted items, such as noted herbs, ammo and equipment. However, it is only worth picking up valuable/stacked items such as medium bladed rune salvage, water talismans and rune arrows, since picking up other drops can hamper hourly rates.
The main danger frost dragons pose is their ability to recoil damage. After the dragon has been engaged in combat for a random period of time, a blue orb will begin to circle the dragon. When this orb is active, any damage that would have been dealt to the dragon will instead be reflected back to the one fighting the dragon. If using abilities such as Sever, Assault, and Destroy, the frost dragon will most likely not be able to activate the orb before being killed. Food is not required, as Soul Split, Regenerate, Sacrifice, and Guthix's Blessing may be used to heal.
However, some food should still be taken for emergency healing. When finished with a trip, banking may be done via the TokKul-Zo, selecting the TzHaar Fight Cave option in order to gain proximity to a bank and fairy ring.
Once banking and resupplying has been done, use the fairy ring near the Fight Cave and code AIQ will bring the player to Mudskipper Point, a few steps south of the entrance to the Asgarnian Ice Dungeon. Players may also use the Port Sarim lodestone and run south to the dungeon. If a Hoardstalker ring is available, it can provide teleports straight to the entrance of the resource dungeon, drastically minimising the downtime to a mere few seconds when used in conjunction with the Tokkul-Zo. The Dungeoneering cape may also be used to teleport to the resource dungeon.
Mobile can help reach the scattered spawns by halving the cooldown on the Surge ability. With Barge, players can quickly move from one dragon to another, as these two abilities do not share the same cooldown.