Harvesting vibrant energy

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Harvesting Vibrant energy
RequirementsHarvesting vibrant energy.png

60 Divination (75+ recommended) (80+ recommended for invention)
98 Archaeology (boostable from 96 with Cup of soil tea)

86 Invention (boostable from 81 with Super invention or from 69 with 95 Herblore and Extreme invention
The World Wakes

Having unlocked the Divine Conversion relic from Archaeology

Ethereal Connection and Wisp Herder buffs from Memorial to Guthix recommended
ProfitROIExperience gained
3,803,28110358%18,000 Divination
Inputs (36,719)Outputs (3,840,000)
ItemQuantityGE Price
Nightmare muspah pouch.pngNightmare muspah pouch136,719
ItemQuantityGE Price
Vibrant energy.pngVibrant energy15,0003,840,000

Vibrant energy is in demand for creating Sign of the porter IV. It is also useful for those who want the extra Divination experience from converting memories with energy and for creating Divine box traps. 60 Divination is required to harvest vibrant energy, but having level 75 gives the best chances of harvesting enriched vibrant memories and gives 3 energy per harvest. Remember that in order for an enriched wisp to spawn, players must empower the rift with the chronicle fragments that they collect, which grant their normal experience reward while doing so. Harvest it for a guaranteed supply of enriched memories. Enriched memories can be converted to twice the energy that normal memories can.

With level 98 Archaeology and 86 Invention, the player can unlock the Divine Conversion relic, which allows the conversion of a whole inventory of memories in one go.