Crafting law runes through the Abyss
|54 (75 recommended)|
|Hero's Welcome recommended|
|Pouch Protector and Nexus Mod relic powers recommended|
|473,040||146%||76,950 (107,730 with demonic skull)|
|Inputs (324,000)||Outputs (797,040)|
At average speed, one can do about 60 trips to the law altar via the Abyss per hour, using the Amulet of glory to teleport back to Edgeville, and using the tool belt items to mine through the rocks in the abyss.
Using the small through giant Runecrafting pouches you can hold up to 54 essence per trip, resulting in a profit of 7,884 coins per trip. In addition, the Infinity ethereal outfit can store 12 essence. Be sure to regularly repair the pouches as the giant pouch degrades after 12 uses, although use of the Pouch Protector relic power negates this.
The Mage of Zamorak is located low-level wilderness, near the source of the River Lum. You cannot take any armour nor weapons to law altar, because law altar is located on Entrana, the holy Saradomin island. Therefore you have to be cautious about PKers and while you are in the Abyss. See Abyss#Strategy for more information on how to navigate the abyss. Alternatively, the Nexus Mod relic power allows you to enter the Abyss directly at the centre. Once inside, enter the law rift and craft the essence in your inventory and your pouches. Teleport back to Edgeville with an amulet of glory and repeat.
The amount of law runes crafted increases at higher levels, up to about 45% at 99, due to the greater likelihood of crafting two runes per essence. This results in a increase of up to 1,458 law runes created per hour, equivalent to an extra 358,668 in profit. At higher levels, players can use extreme runecrafting potions to boost to level 110 and consistently craft double law runes.