Crafting death runes through the Abyss
65 (75 recommended)|
Mourning's End Part II|
Hero's Welcome recommended
|5,772,251||441.59%||111,000 (155,400 with demonic skull)|
|Inputs (1,307,150)||Outputs (7,079,400)|
At average speed, one can do about 60 trips to the death altar via the Abyss per hour, using the Wilderness sword to teleport back to Edgeville, and using the tool belt items to mine through the rocks in the abyss.
Using the small through giant Runecrafting pouches, and an Abyssal titan, you can hold up to 74 essence per trip, resulting in a profit of 14,134 coins per trip. In addition, the Infinity ethereal outfit can store 12 essence. Be sure to regularly repair the pouches as the giant pouch degrades after 12 uses.
The Mage of Zamorak is located low-level wilderness, near the source of the River Lum. This is a fairly safe area, but there might be player killers so it is advised not to take expensive items on the trips to the abyss. It is also a good idea to use a less-populated world. The best setup would be cheap but protective gear. Inside the abyss, the creatures there will be aggressive and might do fair amounts of damage. See Abyss#Strategy for more information on how to navigate the abyss. Once inside, enter the death rift and craft the essence in your inventory and your pouches. Teleport back to Edgeville with an amulet of glory and repeat.
The amount of death runes crafted increases at higher levels, up to about 30% at 99, due to the greater likelihood of crafting two runes per essence. This results in a increase of up to 1,332 Death runes created per hour, equivalent to an extra 386,280 in profit. Players can use Runecrafting potions to craft death runes without the level 65 requirement.