Moia

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Moia is the half-Mahjarrat, half-human daughter of Lucien and currently a general in the army of Zamorak. While she inherited some of the qualities a Mahjarrat possesses, she is incapable of using them as a fully fledged Mahjarrat can. For instance, her lifespan, while much longer than a human's, is not as long as a Mahjarrat's and she seems incapable of rejuvenation through conventional means, nor does Moia possess the power of telepathy or the Mahjarrat's innate "race awareness", which allows them to locate one of their kin under normal circumstances. Her human heritage however, makes her somewhat harder to track compared to a normal Mahjarrat.

However, Moia is definitely not to be underestimated, for she is a master in combat, being able to teleport short distances to surprise her victims with powerful magical attacks. Additionally, she is quite skilled with a dagger. Her most dangerous technique is her ability to infiltrate someone's mind and steal their memories, leaving them with no clue of their own identity, while Moia gains all of what was once theirs.

She served as a spy and assassin for her father for many years but was not treated well. Lucien and his cousin Zemouregal were not fond of Moia, viewing her as a worthless and weak mongrel and frequently threatening her with death. Moia served Lucien loyally for years despite this however, aiming to gain her father's approval, although she was unsuccessful. Her most important mission by far was to track down the Mahjarrat Bilrach at the end of the Fourth Age so as to inquire about attempts to move the ritual marker, a search which took her nearly five centuries. She found him in the end and accompanied him to 'The Rift', where, through currently unspecified events, she met Zamorak, while Bilrach did not return.

Moia's time with Zamorak was spent learning from him, as he saw great potential in Moia, and Moia began to view him as her mentor and the father she never had. Eventually, Moia became a general in Zamorak's army and led his troops against those of Saradomin during the Battle of Lumbridge two years after her encounter with Bilrach. She also served as Zamorak's representative in the Tuska world event.

Unlike her cruel and merciless father and despite her apparently harsh upbringing, Moia retained some humanity. While she did not hesitate to slay all those who oppose her on her hunt for the elusive Bilrach, she expressed regret and remorse after killing Captain Toma, an honourable warrior, and promised to tell his lover that his last thoughts were of her. Likewise, she is reluctant to kill innocents and did not initially approve of Zamorak's methods, expressing horror when he set a village on fire, but after this she began to understand what Zamorak stood for.

Players can speak to her after completing Dishonour among Thieves to buy back Jerrod's cape for 20,000 coins. She can be found in Zamorak's hideout, accessed via the communication device.

History[edit | edit source]

Creation[edit | edit source]

Moia was born to the Zamorakian Mahjarrat Lucien and a powerful human sorceress.[source needed] Moia never knew her mother, as she died centuries ago, most likely in the Fourth Age. She has been referred to as a 'failed experiment' by her father due to her being half human and as such an improper Mahjarrat. Lucien treated her more like a slave than family and always thought of her as weak and pathetic.

For several centuries, Moia served her father loyally, going on various spy missions and assassinations for him, yet still he did not acknowledge her abilities, nor treat her any better. He created a special communication device for her so that she could report to him during her mission. While she continued to serve Lucien, Moia unsurprisingly began to develop a deep hatred for him.

The Hunt for Bilrach[edit | edit source]

You will find no more suitable a target for you than Bilrach. A wretch for a wretch. Never forget you are here only because of your link to me, child. I would see you waste your extended lifespan digging ditches for all the time I wasted in creating you. Your life is mine to waste.
Lucien
The following takes place during Nadir (saga).

Just after the seventeenth Ritual of Rejuvenation, which occurred in or around 1669 of the Fourth Age, Moia summoned Lucien and his cousin Zemouregal to the ritual site. She arrived there later to show her findings; the ritual marker had tracks around it, as if it had been moved. Lucien dismissed this idea, stating that the marker cannot be moved, not even by Mahjarrat. Nevertheless, he sent Moia away to discuss the matter with Zemouregal, who showed interest in Moia and praised her, yet shared the opinion that she was a worthless mongrel. The two began to list Mahjarrat who had been absent at the ritual and concluded that Bilrach was the most likely candidate for the attempt to move the marker. Lucien called Moia again and tasked her with finding Bilrach and returning him so that he could serve as a sacrifice for the next ritual.

Moia searched most of the known world for Bilrach but was unable to find him. In 168 of the Fifth Age, having grown old and nearing the end of her lifespan, she came across the massive fortress which would later receive the name Daemonheim, where she overheard a conversation between a merchant and an armoured sentry from the castle's dungeon mentioning the delivery of supplies for someone called Bill. She suspected this figure to be her target and contacted Lucien, who indifferently stated he thought she had already perished, to report this before assailing the merchant and stealing his memories, finding out he really was a Zamorakian priest. She took his clothes and other possessions and went into the dungeon after the sentry. She came into a massive complex of floors leading downwards, which, unbeknownst to her, Bilrach and his army had been digging for centuries, the former led by voices in his head he thought were Zamorak's telling him to find "The Rift".

After travelling deeper for a while, Moia encountered a group of warriors led by a Captain Toma. After his troops left, Toma noticed her and she proceeded to rob him of his identity. She showed remorse for this and promised the clueless captain to inform his loved one that his last thoughts had been of her before taking his equipment and throwing his body into a chasm. Using Toma's knowledge and care for his troops, Moia attempted to impersonate him when approached in order to make it to the lower floors safely. This went successfully and eventually she descended further into Daemonheim.

Moia drains a portal, slightly rejuvenating herself.

Eventually she was approached by a figure in one room, who thought her to be Toma. It was in fact Lord Yudura, a very dangerous necrolord who was planning to usurp Bilrach. She killed him when he attacked and took his memories, being disgusted by them. Once again, she pretended to be Yudura for the other necrolords to pass safely. Along the way, she discovered they used drowned bodies of delivered slaves to turn into undead and, in one room where these bodies were stored, she was attracted by a mysterious portal, but could not explain why. She later found another such portal and managed to harness its power, experiencing much of what a Mahjarrat undergoes during a rejuvenation ritual. She continued, but was stopped by a Ramokee guardian who proceeded to ring the alarm. Moia, being so close to her goal, did not care, shed her disguise, and killed the Ramokee.

Moia finally discovers Bilrach, the ritual marker behind her.

Moia advanced and reached the warped and tainted lower floors of Daemonheim. She was met by Bilrach's elite troops, armed to the teeth, in addition to other monsters, but vanquished them all using the power of even more portals. Eventually, more powerful than ever, she reached a room containing Bilrach, where the ritual marker was also located, in pieces and seeping with warped energy. Bilrach ignored Moia and kept mumbling nonsense, and then Moia contacted Lucien and informed him she'd found Bilrach. At that point, Bilrach seemingly regained sanity (although he continued to have trouble using the correct pronouns) and spoke to Moia. He told the tale of Daemonheim, about the portal energy his discovered which allowed him to skip the last ritual, and how he used merchants to bring the ritual marker from Freneskae to Daemonheim. He offered Moia the portals' power, stating that she had gained the best of the Mahjarrat and humans, and not the worst. Moia agreed to accompany Bilrach and they descended to the last floor of Daemonheim. She would never have any contact with Lucien again.

Meeting Zamorak[edit | edit source]

The time for ascension has come. We have a lot of work to do.
Bilrach

Exactly what happened afterwards remains unknown. Moia has written a book on what happened later that year, wherein she entered Zamorak's fiery realm. For reasons currently unknown, Bilrach was, at that point, no longer with her. Zamorak had Moia follow him through the plane and showed her his philosophy; a quiet village in the realm had ceased to progress, for all was well. To Moia's horror, Zamorak created a fire and the village was engulfed in flames. Its inhabitants quickly reacted and worked together in an attempt to douse the fire. Moia realised what she had seen and was impressed by Zamorak's ideology. She followed him further and began viewing him as a true mentor she looked up to. Moia became one of his most loyal followers and he rewarded her with the rank of general in his army.

At some point, although whether it was before or after Moia met Zamorak is unknown, a wave of power of the kind produced when a Dreams of Mah tribe member dies and the power is spread around the world. The Zarosian Mahjarrat Wahisietel commented on it coming from Daemonheim, and being the result of a Mahjarrat "being at the wrong place at the wrong time". However despite this, it was confirmed that a Chelon-Mah was sacrificed by Bilrach.

Some time later, the eighteenth ritual took place and Lucien attempted to ascend to godhood using the Stone of Jas and Staff of Armadyl, but was terminated by the former's safeguards: the Dragonkin. Several months later still, the refuge of Guthix was discovered, and through a long series of events Guthix was killed by the Zarosian Mahjarrat Sliske, breaking the Edicts of Guthix and allowing gods to return to Gielinor. This was immediately noticed by Zamorak and Moia and the former commenced an attempt to return.

Battle of Lumbridge[edit | edit source]

The following takes place during Battle of Lumbridge.
Moia leads the troops of Zamorak.
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General Moia during the Battle of Lumbridge

Zamorak created a dark portal in the woodland west of Lumbridge, keen on obtaining the residual divine energy that appeared near the Tears of Guthix after the latter's death. The portal began to grow each day as Zamorak tapped more of his power into it, attracting visitors from far and wide speculating as to what might emerge from the portal. After a few weeks, the portal was large enough and Zamorak came through, causing all bystanders to flee in terror. Seeing green cracks in the ground, he began firing spells at them in an attempt to gather the divine energy.

He was attacked from behind by Saradomin, however, and the two each fired a huge beam of energy at one another, creating a massive blast that blew up the forest and created a large crater. The gods then erected a camp around themselves and summoned their troops; it is here that Moia made her entrance, while Saradomin called his Icyene general Padomenes. Moia ordered the Zamorakians to charge and the two forces clashed, beginning the Battle of Lumbridge.

Moia tends to the defeated Zamorak, and then teleports him away.

Moia could be found in the Zamorakian camp, overseeing the battle and recruiting more soldiers to gather the divine tears while Zamorak continued to battle Saradomin. She could be spoken to with a silver Zamorakian token or above to reveal her views about the gods, and the Mahjarrat Lucien and Bilrach. In addition, she would deal rapid damage to any Saradominist allies entering the camp.

After Zamorak's defeat at the battle Moia was able to teleport Zamorak to safety. After this, both camps were quickly abandoned, with the soldiers leaving the battle peacefully.

Following Zamorak's recovery, Moia now works alongside her lord's emissary to salvage the remnants of the chaos god's army from the Battle.[1]

Stealing the Stone of Jas[edit | edit source]

The following takes place during Dishonour among Thieves.
Moia instructs her allies what to do in Sliske's lair.
Moia fights off several wights and a Lord Daquarius apparition.

Sometime after the Battle of Lumbridge, Moia bumped into an adventurer. Depending on the player's choice in the Battle of Lumbridge, she is either pleased or upset with their actions. She tells them that Zamorak needs their assistance and asks the player to help him, knowing that they are tied with the many world events taking place. After a short conversation, she gives them a communication device to enter Zamorak's headquarters before leaving.

After the adventurer arrives at Zamorak's Daemonheim headquarters, Zamorak tells them that he is preparing a team. He redirects them to Moia, who tells them where the members are at. Moia also helps the adventurer by teleporting them to Zemouregal's fortress after noticing the magical enchantments surrounding it.

When the team is assembled, they depart for the caverns where Sliske is hiding the Stone of Jas. Moia is the fourth member to arrive at the caverns. She uses her powers to search the wights' memories of the door blocking way to the Stone of Jas. After searching through several wights, the team manages to unlock the door and enter the room.

Moia is shocked when Sliske reveals that he had already known of Zamorak's plans at the citadel. Zemouregal yelled at her for being "useless", but Sliske defends her by stating that she was much more harder to track, due to her human heritage. Moia and the rest of the team fight their shadow clones and after a heated battle and Nomad's betrayal, Sliske incapacitates everyone except the adventurer with shadow magic. If the player stays neutral or helps Zamorak against Sliske, Moia and the others bow down to Zamorak, and returns to his headquarters with him.

Tuska Comes[edit | edit source]

The following takes place during Tuska Comes.

With the arrival of Tuska, Moia acted as the commander of the Zamorakian forces at the joint effort to defend Gielinor.

Sliske's Endgame[edit | edit source]

The following takes place during Sliske's Endgame.

Moia acted as part of Zamorak's entourage during Sliske's Endgame, accompanying the god into the maze. During this time, Azzanadra learned that she was a hybrid and demanded she be destroyed, while she claimed to be the future of the Mahjarrat.[2]

'Til Death Do Us Part[edit | edit source]

The following takes place during 'Til Death Do Us Part.
The Horsemen attempt to rescue Moia.

A chaotic rift soon appeared near Draynor Manor and Moia was attracted to the rift's energy. She would soon be used as a conduit by the portal to allow something from the other side to make its way onto Gielinor. Death, compelled to help, tasked adventurers with helping him prevent whatever was behind the rift from escaping. Death ensured that he would try to save Moia, since it was not her time yet.[3]

Since the tainted shard mentions Moia in a sinister manner when fully charged, Xau-Tak was expected to be behind the event. Despite the efforts of The Horsemen and the World Guardian, a manifestation of Lucien appeared from the rift. Xau-Tak had amplified Moia's greatest fear (her father) with its power. Moia would later assist the World Guardian and the Horsemen in killing the manifestation, and could be found next to Pestilence after being freed.

Council of Burthorpe[edit | edit source]

The following takes place during Desperate Times.
Seren's council, gathered within Burthorpe Castle.

When the Elder God Jas revealed herself after Sliske's defeat, she gave mortal life an ultimatum: prove that it deserved to exist or it would be wiped out along with the current universe during The Great Revision. In response to this, Seren summoned representatives of every major power across Gielinor to a summit in Burthorpe, with Moia attending on behalf of Zamorak and his followers. While Seren intended for the council to find a way to appease the Elder Gods, the meeting quickly proved unproductive as the various factions refused to cooperate on account of old grudges and rivalries. The arguments ceased, however, when Kerapac crashed the meeting, offering his own solution: to use the Needle in order to force the Elder Gods into slumber. The quarrelling factions quickly agreed with Kerapac's plan, with Moia stating that Zamorak would never see appeasement as the solution[4], and sent the World Guardian to assist Kerapac with his plan. However, when the World Guardian returned later with news of Kerapac's theft of the Needle and his plan to destroy Gielinor, the council agreed that he had to be stopped at any cost.[5]

Kerapac's destination was discovered some time after in the form of Anachronia, an island filled with flora and fauna the likes of which had never been seen in the rest of the world. A ranch was built in its western coast to breed dinosaurs, with Moia herself occasionally visiting to purchase Malletopses.

The following takes place during Desperate Measures.

Following the discovery of Anachronia, the council sent Charos and Thok to the island in order to search for Kerapac.[6] By the time Charos found his hideout, Seren's aura had begun to affect the council members, making them more readily agree with Seren in spite of their own beliefs, though this did not stop them from occasionally bickering or trading barbs with one another.[7]

The following takes place during City of Senntisten.

As a result of the Battle of the Monolith, the Elder God eggs were roused from the influx of shadow anima and threatened to hatch. In order to remedy this, Azzanadra proposed teleporting the eggs to the underground ruins of Senntisten, where the younger gods could drain them of anima in order to stall their growth. The World Guardian went to the council and approached Moia in order to contact Zamorak, who had not been seen in Gielinor for some time. After they explained the need to speak to him in person, Moia offered to teleport them to Zamorak's hideout while she stayed with the council to assist Seren.

Elder Gods[edit | edit source]

The following takes place during Extinction.

Moia was mysteriously absent during the Elder God Wars, but around this time she met and befriended Adrasteia, Saradomin's daughter. She was eventually tasked by Zamorak to check on the status of the battle in Senntisten when she encountered a group of TzekHaar and eliminated them just as the World Guardian arrived. While the World Guardian was skeptical of Moia's claim to assist them, they took her help nonetheless. Once in the cathedral, the gods sent Moia to assist at the Nodon Front, but both Nex and Commander Zilyana forced her on the sidelines, wary of her intentions.

After Seren teleported away with the eggs in tow, Moia assisted the World Guardian in tracking her down, eventually ending at Iaia. When the World Guardian had "fought" Seren long enough, Adrasteia urged the World Guardian to leave through the World Gate, but Moia promptly shut it off before they could enter, stating that Zamorak would be pleased by their demise. Back on Gielinor, Moia claimed to the others that the World Guardian had died, but they appeared before her, surviving their encounter with the Elders due to the power acquired from Erebus. The World Guardian promptly accused her of assassination, which she did not deny as while she had Gielinor's interests at heart, she explained that no god could claim Gielinor with its guardian around. Adrasteia was shocked at her friend's brazen betrayal and told her that she would pay for her crimes, upon which she retorted that Saradomin would have done the same. Before any of the group could react, she teleported away.

Wandering the Wilderness[edit | edit source]

The following takes place during Daughter of Chaos.

Following Zamorak's banishment from Gielinor, Moia aligned herself with the rest of her kin against K'ril Tsutsaroth and his demons and cultists, who had formed their own faction. The dispute of authority led to a civil war between the two factions, with clashes occurring all across the Wilderness for supremacy. During a battle against demonic forces, Moia also eliminated a Varrockian patrol near the borders, causing Adrasteia to send the World Guardian and her trusted spy to eliminate her, believing her to be the bigger threat.

The World Guardian and Anne tracked Moia to the Wilderness, first at the war camp abandoned by Bilrach's forces, learning that she had been tasked with eliminating a demon general coordinating the attacks against Bilrach's forces. Sometime later, Moia made her way to the Red Dragon Isle, eliminating some stragglers and discovered a survivor, interrogating them and learning that Avaryss, the Unceasing was responsible before killing them. Soon after, Trindine appeared and mocked her, but offered her a diabolus to help even the odds. Moia was skeptical but accepted, seeing that she had no other choice.

Moia made her way to the Infernal Source and confronted Avaryss, using the diabolus to absorb the four Chaos Demons that she summoned to assist. After defeating Avaryss, she used the diabolus to absorb Avaryss' soul into it before the World Guardian and Trindine confronted her. Moia could respond to their presence with slight disdain or complete disgust, but nonetheless stated that she was tired of being disrespected and struggled to get the meager scraps of power she could get, and thus would make Gielinor struggle against her before opening a rift to escape.

A Successful Coup[edit | edit source]

The following takes place during Succession.

Moia was absent when the World Guardian and Adrasteia sabotaged Bilrach's plans to consume the souls of the southern human kingdoms to increase his power, although she was aware of what they were doing. After the ritual failed, she confronted Bilrach and the others at Zamorak's hideout and admitted that she had been hiding information, causing an enraged Bilrach to order guards to eliminate her. The initial wave failed, after which Zemouregal began to taunt her, but she soon surprised him by draining his energy to empower herself.

Bilrach then ordered more guards, but they too failed. He then ordered the others to kill her, but they refused. She called him out on his dying leadership after the ritual and that it was her time to become the leader. Bilrach admitted that Zamorak would've been proud, but refusing to step down quietly, fought her. Moia overpowered him and promptly took his position as leader of the Zamorakians, although it is uncertain if she had killed him or not.

Relationships[edit | edit source]

Lucien[edit | edit source]

Mind your tongue, girl. My patience is spent, and you have outlived your usefulness to me. Return to me at your peril, daughter. Should I see you again, I will rid myself of you with my hands around your worthless throat.
Lucien rejuvenated chathead.png

Lucien was Moia's father and commander and thought very lowly of her. Due to her being a Mahjarrat/human hybrid, he dismissed Moia as a failed experiment, although he found use for her as his personal spy and servant. In his cruelty, Lucien often threatened his daughter and kept reminding her of her supposed worthlessness. Nevertheless, she continued to serve him loyally.

After her encounter with Bilrach, she learnt new abilities and acquired new power. Moia realised then that Lucien had been wrong and called him foolish for not realising the great potential he had with her. She commented on his death as the hands of Sakirth the dragonkin as fortunate, although she regrets not having been the killer herself. It may well be said that Lucien was the person Moia despised the most.

Bilrach[edit | edit source]

Bilrach was my first mentor.
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While Moia's original goal was to capture Bilrach, she changed her mind after reaching him. When she first encountered him, he appeared insane, but soon regained his sanity and welcomed her and revealed what he had discovered. The portals on the lower floors of Daemonheim had a previously unseen kind of power he was willing to share with Moia, who experienced rejuvenation due to the portals. He praised her and stated she had inherited the best Mahjarrat and human traits and not the worst, as Lucien had thought.

Bilrach became a teacher of sorts to Moia and she later expressed gratitude for introducing the portal magic to her but was even more thankful for him bringing Zamorak into her life. However, she soon began to question his leadership and refused to serve as his vassal during the civil war, eventually overthrowing him from his position.

Zamorak[edit | edit source]

I owe it all to Zamorak. He is the father I never had.
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The god of chaos saw potential in Moia when she met him in his realm, at the other side of The Rift. Zamorak mentored her, Bilrach no longer being part of the story, and taught her his ways of chaos and endurance. She learnt from him that order supposedly leads to stagnation and that he wants to stimulate evolution and progress by causing chaos, forcing people to react. While initially disapproving of his relatively cruel methods, she soon saw what she took as wisdom in his teachings and followed him.

Zamorak treated Moia well, unlike Lucien, and she became a general in his armies. She believes he rewards loyalty and is the one true god, granting his followers power in return for serving him, as he had done with her. She has stated to view him as a true father figure, something she had never experienced before.

This intense loyalty to the chaos god later prompted Moia to save Zamorak from destruction at the hands of Saradomin following the Battle of Lumbridge, teleporting her wounded mentor away to an unknown location.

Adrasteia[edit | edit source]

Adrasteia chathead.png

Moia sees Adrasteia as a friend. Despite trying to assassinate the World Guardian on her lord's behalf, Moia admitted that she did not want to harm her, although she had told her that she had been living a good life and thus unused to the experiences of war and cruelty.

Nadir (saga)[edit | edit source]

Moia during Nadir, encountering many enemies in Daemonheim

Moia is a playable character during Nadir, a Fremennik Saga which tells the tale of her search for Bilrach. Throughout the saga, she must kill enemies, steal their memories and use portal energy to rejuvenate herself before encountering Bilrach. There are four options when he regains his sanity;

  • Choice 1 - She states that she will inform the other Mahjarrat about Daemonheim, and they will destroy it. Bilrach then knocks Moia out.
  • Choice 2 - She states that she will take Daemonheim for herself, and tries to take Bilrach's identity by looking at his memories. Looking at his memories knocks Moia out, and Bilrach revives her.
  • Choice 3 - She follows Bilrach to the bottom of Daemonheim.
  • Choice 4 - She follows Bilrach to the bottom of Daemonheim with the intent of betraying him and taking all the power for herself.

Disguises[edit | edit source]

Anachronia Dinosaur Farm[edit | edit source]

Moia may occasionally appear at the Anachronia Dinosaur Farm on Anachronia. She may be sold malletops dinosaurs in exchange for beans. As a large-sized animal buyer, she will appear or renew her order for malletops dinosaurs every three days and purchase up to 6 animals before leaving, unless the player is at least 'Senior Master Farmer' rank in the farming reputation system; then she will buy up to 12.

Dialogue[edit | edit source]

Works[edit | edit source]

Transcripts Moia is the author or co-author of:

Graphical updates[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 31 October 2022 (Update):
    • Moia's model has been updated across the game.
  • patch 30 May 2022 (Update):
    • Players who Surge to Moia towards the end of Extinction are no longer blocked from continuing the quest.
  • patch 5 October 2015 (Update):
    • No longer stretches during the Nadir saga when using any of the available combat abilities.

Trivia[edit | edit source]

  • She was first referenced in 2002 when Lucien says "My daughter is more of a hero than you!" should the player refuse to help Lucien steal the Staff of Armadyl during Temple of Ikov.
  • She is one of the two known Mahjarrat to be native to Gielinor rather than Freneskae, the other being General Khazard.
  • In the Battle of Lumbridge World Event, as the player collects more Renown and thus improves their Token, Moia will take a friendlier tone with the player, and answer their questions, perhaps seeing them as a friend.
  • When attacking Saradominist players in the Battle of Lumbridge, she would hit them for 10% of their maximum health in magic damage that could not be reduced by Protect from Magic and did trigger Portents.
  • Evil Dave refers to her as "Bony M". This may be a reference to the vocal group Boney M.
  • During an event that began on September 28, 2018, a fully charged tainted shard would mention her name.
  • During Nadir, Moia's combat stats are 60 Attack, 60 Strength, 43 Defence, 1 Ranged and 80 Magic. However when infused with portal power, her combat stats are 1 Attack, 1 Strength, 70 Defence, 1 Ranged and 99 Magic.

Gallery[edit | edit source]

References[edit | edit source]

  1. ^ K'ril Tsutsaroth, "Missing, Presumed Death", RuneScape. "Moia and Moldark, alongside others, are left to recover what's left of our forces while the Saradominists lick their wounds."
  2. ^ "Sliske's Endgame", RuneScape. "Azzanadra: And what are you supposed to be?
    Zamorak: This is Moia. Lucien's daughter.
    Azzanadra: Lucien's...daughter? How? But...her face. What is wrong with her face?
    Moia: I am half-human.
    Azzanadra: Half? But that's...my lord, did you know of this, this abomination?
    Zaros: Yes. She is not important. The secret of her creation died with Lucien.
    Azzanadra: Good!
    Moia: But I could be the future of our race!
    Azzanadra: Our race? Better to not have a future than this...this 'hybrid'!"
  3. ^ "'Til Death Do Us Part", RuneScape. "Player: So you are here to claim Moia? Would that not close the rift?
    Death: It may, but tell me, is that really the solution you believe we should proceed with? [...] Anyway, it is not yet Moia's time. There is more to her story yet."
  4. ^ Moia, "Desperate Times", RuneScape. "My lord would never see appeasement as the solution. We must be creatures of action if we are to thrive!"
  5. ^ "Desperate Times", RuneScape. "Seren: Yes. We must find him. And we must kill him.
    Moia: Now, finally, you're making sense."
  6. ^ Seren, "Desperate Measures", RuneScape. "After Kerapac's betrayal, Thok and Charos wanted to track him down. With the council's permission I sent them on to Anachronia."
  7. ^ "Desperate Measures", RuneScape. "Moia: So that's it then, the Elder Gods are quite happy to wipe out whole cities if it protects them?
    Commander Zilyana: Hmmm, I wonder who else would happily wipe out entire continents just to protect themselves. You know, the sort of person who would turn a rich and vibrant region into a scorched wilderness?
    Moia: No one thinks you're funny you arrogant pigeon.
    Armadyl: Let's not start this again. Especially not hurling insults like those."