Mod Mohawk

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Mod Mohawk is a Lead Developer[1] at Jagex. As part of her role as a technical developer, Mod Mohawk helps maintain the code used for RuneScape and also develops content.

Mod Mohawk gained an interest in game design when she was 17 years old. She was introduced to programming through a computer science course at Nottingham Trent University.[source needed]

In her own opinion, the best piece of content that Mod Mohawk has developed is the loot interface because it "overhauled one of the central aspects" of RuneScape.[2]

Roles[edit | edit source]

Role Date
Junior Technical Developer September 2014 - January 2016
Technical Developer January 2016 - 31 December 2018
Senior Technical Developer 1 January 2019 - April 2020
Lead Developer April 2020 - Present

Contributions[edit | edit source]

Media appearances[edit | edit source]

MediaTypeDate
A Very Merry Christmas!Podcast3 December 2015
Looting System UpdatePodcast14 May 2015
RuneFest 2017 - Reveals Q&ALivestream26 September 2017
RuneScape Dev Q&A (June 2019) - Land Out of Time SpecialLivestream19 June 2019
RuneScape Dev Q&A - Deep Sea Fishing, Pieces of Hate, Unspeakable Horrors, SolakLivestream9 March 2018
RuneScape Dev Q&A - Easter, Achievements, Spring FayreLivestream28 March 2017
RuneScape Dev Q&A - Gielinorian Giving, Dimension of the DamnedLivestream3 October 2017
RuneScape Developer Q&A - Christmas Event 2015Livestream26 November 2015
RuneScape Developers Q&A - Elite Dungeons 2 & Summer Beach PartyLivestream4 July 2018
RuneScape Game Jam Summary - April 2018Livestream20 April 2018
RuneScape Month Ahead Q&A (Aug 2018) - Dragonkin Laboratory, Master Skillcapes, Rune CapersLivestream10 August 2018
RuneScape TV: BETA Mash-up, Death Changes + Looting Upgrades - 17/03/2015Livestream17 March 2015
Slayer Log, Bank Placeholders, RuneFest, Annual Survey - RuneScape Month Ahead Q&A (September 2019)Livestream3 September 2019
The Gower QuestPodcast5 July 2016

References[edit | edit source]