Med helm

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A med helm is a piece of melee armour worn in the Headwear slot. Like other melee armour, they provide good defence against ranged attacks, but are weak to magic attacks. With the exception of the Black helm and White helm, all medium helmets share the same stats as their full helm counterpart.

Normal medium helmets (Base)[edit | edit source]

Name Level Armour rating Strength bonus GE Price
Bronze med helm.png Bronze med helm 1 Defence-icon.png 30 0 3,052
Iron med helm.png Iron med helm(+1) 10 Defence-icon.png 40 0 1,522
Steel med helm.png Steel med helm(+1) 20 Defence-icon.png 63 0 6,590
Black helm.png Black helm 25 Defence-icon.png 70 0 2,117
White helm.png White helm 25 Defence-icon.png 70 0 2,117
Mithril med helm.png Mithril med helm(+1.+2) 30 Defence-icon.png 90 0 6,454
Adamant med helm.png Adamant med helm(+1.+2) 40 Defence-icon.png 125 0 13,250
Rune med helm.png Rune med helm(+1.+2.+3) 50 Defence-icon.png 170 0 6,480
Corrupt dragon helm.png Corrupt dragon helm 60 Defence-icon.png 196 14 38,649
Dragon helm.png Dragon helm 60 Defence-icon.png 196 14 58,359

Special helms[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 24 June 2010 (Update):
    • Fixed a problem with haircuts and medium helmets.

Trivia[edit | edit source]

  • Before an update, they were called "med helms" or "medium helms". After the Mining and Smithing rework, 'med' was added back to the smithable helm's names.
  • All full helmets used to offer more protection then their med counterparts, but with the Mining and Smithing rework, except for the Black helm and White helm, both styles now have the same stats, meaning the difference is only cosmetic.