Med helm
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See also: Full helm
A med helm is a piece of melee armour worn in the Headwear slot. Like other melee armour, they provide good defence against ranged attacks, but are weak to magic attacks. With the exception of the Black helm and White helm, all medium helmets share the same stats as their full helm counterpart.
Normal medium helmets (Base)[edit | edit source]
Name | Level | ![]() |
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GE Price | |
---|---|---|---|---|---|
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Bronze med helm | 1 ![]() |
30 | 0 | 3,052 |
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Iron med helm(+1) | 10 ![]() |
40 | 0 | 1,522 |
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Steel med helm(+1) | 20 ![]() |
63 | 0 | 6,590 |
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Black helm | 25 ![]() |
70 | 0 | 2,117 |
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White helm | 25 ![]() |
70 | 0 | 2,117 |
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Mithril med helm(+1.+2) | 30 ![]() |
90 | 0 | 6,454 |
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Adamant med helm(+1.+2) | 40 ![]() |
125 | 0 | 13,250 |
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Rune med helm(+1.+2.+3) | 50 ![]() |
170 | 0 | 6,480 |
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Corrupt dragon helm | 60 ![]() |
196 | 14 | 38,649 |
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Dragon helm | 60 ![]() |
196 | 14 | 58,359 |
Special helms[edit | edit source]
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Trivia[edit | edit source]
- Before an update, they were called "med helms" or "medium helms". After the Mining and Smithing rework, 'med' was added back to the smithable helm's names.
- All full helmets used to offer more protection then their med counterparts, but with the Mining and Smithing rework, except for the Black helm and White helm, both styles now have the same stats, meaning the difference is only cosmetic.
Melee headgear | |||||||
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Tank |
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Power | |||||||
Barrows | |||||||
Minigame | |||||||
Promotional | |||||||
Trimmed | |||||||
Gold trimmed | |||||||
Black heraldic | |||||||
Adamant heraldic | |||||||
Rune heraldic | |||||||
Rune god | |||||||
Dragon | |||||||
Dyed | |||||||
Other |