Malevolent energy

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Malevolent energy detail.png

Malevolent energy is an item obtained when escaping the Rise of the Six alive. Before leaving the arena it is unstable. It is used to produce Malevolent armour and Bobbleheads. A bobblehead pet requires 250 energy and a Barrows set of the corresponding Barrows brother (with the exception of Akrisae and Linza, as their sets cannot be turned into a pet).

Making the malevolent armour requires 91-93 Smithing along with a certain number of energy and reinforcing plates, the latter bought from Saro in Keldagrim or Noterazzo at the Bandit Camp. The full set of malevolent armour requires 84 energy and 6 reinforcing plates. Making the armour from scratch costs 34,850,748 coins.

Malevolent energy can also be used to recharge dyed malevolent armour.

Item Smithing level Malevolent energy.png Energy Reinforcing plate.png Plates Experience Cost (energy)
(Total cost)
GE Price Profit Profit per energy
Malevolent helm.png Malevolent helm 91 14 1 500 5,295,458
5,808,458
6,086,571 278,113 19,865.21
Malevolent cuirass.png Malevolent cuirass 93 42 3 1,500 15,886,374
17,425,374
18,551,082 1,125,708 26,802.57
Malevolent greaves.png Malevolent greaves 92 28 2 1,000 10,590,916
11,616,916
12,264,411 647,495 23,124.82

Drop sources[edit | edit source]

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Disassembly[edit | edit source]

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