Lunar spells

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A player casting the Lunar spell Humidify

The Lunar spells are a set of spells contained in the Lunar spellbook, unlocked upon completion of the quest Lunar Diplomacy. Additionally, players unlock eight more spells with the completion of Dream Mentor, and eleven more spells by playing Livid Farm. While the other unlockable spellbook, Ancient Magicks, focuses primarily on combat spells, and the Standard spells contains a mixture of all types of spells, the Lunar spellbook is almost entirely composed of noncombat spells. The Lunar spellbook includes teleportation spells, skill-related spells, spells that allow players to aid others in various ways, and miscellaneous spells with unique effects.

All Lunar spells make use of astral runes, with the exception of Home Teleport, which is free to cast, and Polypore Strike, which uses charges from the Polypore staff rather than runes. Lunar spells in general cost the most per cast out of any spellbook, overtaking even Ancient Magicks.

In total, the spellbook contains fifty-two spells.

Overview[edit | edit source]

The Lunar spellbook

The Lunar spellbook contains no direct combat spells that are cast on targets to deal damage, lower stats, or otherwise give negative effects (aside from Polypore Strike, which is included in all three spellbooks and requires the Polypore staff). Instead, most Lunar spells are strictly noncombat spells which offer benefits to various skills such as Crafting and Farming. Furthermore, some Lunar spells allow players to aid others in various ways, such as curing poison, offering teleportation, and restoring life points. The Lunar spellbook is extremely popular as a support system in large group battles against monsters because of its ability to heal allies and then swiftly heal the caster of the spells. The spells become especially useful if users have completed Dream Mentor and can use Ancient Magicks, as the Spellbook Swap spell allows them to use the healing abilities of the Lunar spellbook and aggressive Ancient Magicks spells such as Ice Barrage.

A few Lunar spells can be used to indirectly influence combat. Vengeance and Vengeance Other are two highly sought-after spells which will reflect damage back to attacking monsters or players. Boost Potion Share and Stat Restore Pot Share are used to distribute stat-boosting and stat-restoring potions, respectively, to other players.

Some spells have individual effects that do not fit into any particular category. Monster Examine and Stat Spy allow the caster to view information about monsters and players, respectively. Dream significantly increases the rate at which life points regenerate. NPC Contact allows the caster to speak to several important NPCs from a distance. Spellbook Swap, the spell with the second highest Magic requirement in the Lunar spellbook after Borrowed Power, enables the caster to use a spell from a different spellbook.

Requirements[edit | edit source]

Total level: 594
Attack 1Constitution 1Mining 60
Strength 1Agility 60Smithing 4
Defence 40Herblore 31Fishing 1
Ranged 1Thieving 1Cooking 1
Prayer 1Crafting 61Firemaking 49
Magic 70Fletching 25Woodcutting 55
Runecrafting 14Slayer 1Farming 60
Construction 50Hunter 1Summoning 1
Dungeoneering 1Divination 1Invention 1
Archaeology 1Combat 85Quests ----
Music ----Tasks ----RuneScore ----
Hover for XP and rank. Ranks for RuneScape.

In order to use the spellbook, the quest Lunar Diplomacy must be completed. This requires that players also complete The Fremennik Trials, Lost City, Rune Mysteries, and Shilo Village. To unlock more spells, the quest Dream Mentor must be completed, which further requires the player to have completed Eadgar's Ruse. The last set of spells can be unlocked by completing the Livid Farm. The skills required to unlock all the spells in the Lunar spell book can be seen in the table to the right.

Switching spellbooks[edit | edit source]

Once the Lunar spellbook is unlocked, players can activate and deactivate it by praying at the astral altar on the southeastern peninsula of Lunar Isle. Unlike the altar in Jaldraocht Pyramid where players switch to and from Ancient Magicks, the astral altar will not drain Prayer points.

To reach the altar, players can use any of the following methods:

Additionally, if you can access Prifddinas (requires Plague's End) and have completed the Hard Fremennik Province Tasks, you can switch between Lunar and normal spellbooks using the Elven grimoire in the same building as Haf's Battlestaves in the Cadarn Clan area.

If you have 99 magic cape, you can switch the spellbook to lunar spells, normal spellbook and ancient spellbook, just left clicking the cape and selecting the spellbook you want to switch to. (You can only do this at a bank).

Spell summary[edit | edit source]

All spells that affect players within a 3x3 area around the caster will also affect players standing in the caster's square.

Spell Image Type Magic Level Runes Required Experience Description
War's Retreat Teleport War's Retreat Teleport icon.png Teleport 0 None 0 Teleport to War's Retreat.
Max guild Teleport Max guild Teleport icon.png Teleport 0 None 0 Teleport to the Max guild.
Home Teleport Home Teleport icon.png Teleport 0 None 0 Teleport to the city hub of your choice.
Kandarin monastery Teleport Kandarin monastery Teleport icon.png Teleport 1 None 0 Teleport to the Kandarin monastery.
Skeletal horror Teleport Skeletal horror Teleport icon.png Teleport 1 None 0 Teleport to the Skeletal horror.
Manor farm Teleport Manor farm Teleport icon.png Teleport 51 None 0 Teleport to the Manor farm.
Bake Pie Bake Pie icon.png Skilling 65 1Astral5Fire4Water 60 Bakes all uncooked pies in your backpack.
Cure Plant Cure Plant icon.png Skilling 66 1Astral8Earth 60 Cure the targeted farming patch of disease.
NPC Contact NPC Contact icon.png Skilling 67 1Cosmic1Astral2Air 63 Telepathically speak with a selection of useful NPCs.
Cure Other Cure Other icon.png Combat 68 1Astral10Earth 65 Cure the targeted player of poison.
Moonclan Teleport Moonclan Teleport icon.png Teleport 69 1Law2Astral2Earth 66 Teleport yourself to Lunar Isle.
Tele-group Moonclan Tele-group Moonclan icon.png Teleport 70 1Law2Astral4Earth 67 Teleport yourself and all nearby players to Lunar Isle.
Cure Me Cure Me icon.png Combat 71 2Cosmic2Astral 69 Cure yourself of poison.
Ourania Teleport Ourania Teleport icon.png Teleport 71 1Law2Astral6Earth 69 Teleport yourself to the Ourania Cave (ZMI Altar).
Waterbirth Teleport Waterbirth Teleport icon.png Teleport 72 1Law2Astral1Water 71 Teleport yourself to Waterbirth Island.
South Falador Teleport South Falador Teleport icon.png Teleport 72 1Law2Astral2Air 70 Teleport yourself to the farming patch south of Falador.
Tele-group Waterbirth Tele-group Waterbirth icon.png Teleport 73 1Law2Astral5Water 72 Teleport yourself and all nearby players to Waterbirth Island.
Cure Group Cure Group icon.png Combat 74 2Cosmic2Astral 74 Cure yourself and all nearby players of poison.
Barbarian Teleport Barbarian Teleport icon.png Teleport 75 2Law2Astral3Fire 76 Teleport yourself to the Barbarian Outpost.
Repair Rune Pouch Repair Rune Pouch icon.png Skilling 75 1Law1Cosmic1Astral 75 Repairs and strengthens the targeted Rune Pouch.
Tele-group Barbarian Tele-group Barbarian icon.png Teleport 76 2Law2Astral6Fire 77 Teleport yourself and all nearby players to the Barbarian Outpost.
North Ardougne Teleport North Ardougne Teleport icon.png Teleport 76 1Law2Astral5Water 76 Teleport yourself to the farming patch on Manor Farm.
Khazard Teleport Khazard Teleport icon.png Teleport 78 2Law2Astral4Water 80 Teleport yourself to Port Khazard.
Remote Farm Remote Farm icon.png Skilling 78 3Nature2Astral2Earth 79 View the status of any farming patch. Also allows any farming patch to be cured of disease. Fertile Soil can be cast on any appropriate patch using this spell.
Tele-group Khazard Tele-group Khazard icon.png Teleport 79 2Law2Astral8Water 81 Teleport yourself and all nearby players to Port Khazard.
Spiritual Healing Spiritual Healing icon.png Combat 80 3Cosmic2Astral5Body 81 Heal your familiar, boost its combat stats and extends its lifetime by 20% of its starting value. Can only be used once per familiar, and once every two minutes.
String Jewellery String Jewellery icon.png Skilling 80 2Astral10Earth5Water 83 Magically string all unstrung amulets in your backpack.
Polypore Strike Polypore Strike icon.png Combat 80 5Fire1Polypore spore N/A A very powerful air spell.
Potion Share Potion Share icon.png Combat 81 2Astral10Earth10Water 84 Shares the targeted, tradeable, standard potion between you and all players adjacent to you. Uses one dose per player, excluding you. Will not work on potions with a negative effect.
Fire Urn Fire Urn icon.png Skilling 82 1Astral10Fire5Earth5Water 86 Magic, Varies Crafting Fires decorated and infernal urns.
Magic Imbue Magic Imbue icon.png Skilling 82 2Astral7Fire7Water 86 Allow the creation of combination runes without the need for an opposing talisman.
Make Leather Make Leather icon.png Skilling 83 2Astral2Body2Fire 87 Magically tans all hides of a targeted type in your backpack.
Fertile Soil Fertile Soil icon.png Skilling 83 2Nature3Astral15Earth 87 Magic, 18 Farming Magically treat the targeted farming patch with supercompost.
Fishing Guild Teleport Fishing Guild Teleport icon.png Teleport 85 3Law3Astral8Water 89 Teleport yourself to the Fishing Guild.
Telekinetic Grind Telekinetic Grind icon.png Skilling 85 1Law2Astral 89 Magic Grinds down up to 60 of targeted item in your backpack that can be ground by a pestle and mortar. Divides items by teleporting their constituent parts a tiny distance away from each other.
Tele-group Fishing Guild Tele-group Fishing Guild icon.png Teleport 86 3Law3Astral10Water 90 Teleport yourself and all nearby players to the Fishing Guild.
Tune Banite Ore Tune Banite Ore icon.png Skilling 87 2Astral4Earth1Banite ore 90 Tunes banite ore against the targeted creature. Can be cast on banite rocks to temporarily tune the ore mined from them.
Catherby Teleport Catherby Teleport icon.png Teleport 87 3Law3Astral10Water 92 Teleport yourself to the allotment patches at Catherby.
Tele-group Catherby Tele-group Catherby icon.png Teleport 88 3Law3Astral15Water 93 Teleport yourself and all nearby players to Catherby.
Ice Plateau Teleport Ice Plateau Teleport icon.png Teleport 89 3Law3Astral8Water 96 Teleport yourself to Ice Plateau.
Tele-group Ice Plateau Tele-group Ice Plateau icon.png Teleport 90 3Law3Astral16Water 99 Teleport yourself and all nearby players to Ice Plateau.
Disruption Shield Disruption Shield icon.png Combat 90 3Blood3Astral10Body 97 The next hit you receive from another player or NPC is negated.
Sift Soil Sift Soil icon.png Skilling 91 1Astral5Earth10Water 93 Magic, 1–20 Archaeology Magically sifts the targeted soil from your backpack and soil box.
Tele-group Trollheim Farm Tele-group Trollheim Farm icon.png Teleport 92 3Law3Astral20Water 102 Teleport yourself and all nearby players to the Trollheim farming patch.
Heal Other Heal Other icon.png Combat 92 1Blood3Law3Astral 101 Consume 75% of your current life points to heal the targeted player.
Trollheim Farm Teleport Trollheim Farm Teleport icon.png Teleport 92 3Law3Astral10Water 101 Teleport yourself to the Trollheim farming patch.
Vengeance Other Vengeance Other icon.png Combat 93 3Death3Astral10Earth 108 The next time the targeted player receives damage, 75% of the damage received is instead dealt to the attacker.
Vengeance Vengeance icon.png Combat 94 2Death4Astral10Earth 112 The next time you receive damage, 75% of the damage received is instead dealt to the attacker.
Heal Group Heal Group icon.png Combat 95 2Blood3Law4Astral 124 Consume 75% of your current life points to heal all nearby players.
Vengeance Group Vengeance Group icon.png Combat 95 3Death4Astral11Earth 120 The next time any nearby player receives damage, 75% of the damage received is instead dealt to the attacker
Trap Telekinesis Trap Telekinesis icon.png Skilling 97 1Law2Astral5Air 132 Collects trapped animals and resets traps. Works on box, electrified, tortle and marasamaw traps.
Borrowed Power Borrowed Power icon.png Skilling 99 3Astral Same as spell used After setting Borrowed Power to a spell, allows you to cast that spell up to 1,000 times.

Dream Mentor[edit | edit source]

Spell Image Type Magic Level Runes Required Experience Description
Monster Examine Monster Examine icon.png Combat 66 1Cosmic1Astral1Mind 61 See details about the targeted creature, such as its maximum hit.
Humidify Humidify icon.png Skilling 68 1Astral1Fire3Water 65 Fills all containers in your backpack with water.
Hunter Kit (spell) Hunter Kit icon.png Skilling 71 2Astral2Earth 70 Conjure a selection of useful Hunter equipment.
Stat Spy Stat Spy icon.png Combat 75 2Cosmic2Astral5Body 76 See details about the targeted player, such as their skill levels.
Superglass Make Superglass Make icon.png Skilling 77 2Astral6Fire10Air 78 Magic, 10-140 Crafting Create molten glass, robust glass and crystal glass from the resources in your backpack without the use of a furnace or robust glass machine.

Creating molten glass has the chance to create an additional piece.

Dream Dream icon.png Combat 79 1Cosmic2Astral5Body 82 Enter a dream-like state, causing your life points to regenerate at ten times their normal rate.
Spin Flax Spin Flax icon.png Skilling 81 2Nature1Astral5Air 83 Magic, 75 Crafting Magically spin 5 pieces of flax in your backpack.
Plank Make Plank Make icon.png Skilling 86 1Nature2Astral15Earth 90 Convert the targeted log into a plank.
Spellbook Swap Spellbook Swap icon.png Skilling 96 1Law2Cosmic3Astral 130 Allows you to cast a single spell from the Standard or Ancient spellbooks.
Spellbook Swap Spellbook Swap (Standard) icon.png Skilling 96 1Law2Cosmic3Astral 130 Allows you to cast a single spell from the Standard spellbook.
Spellbook Swap Spellbook Swap (Ancient) icon.png Skilling 96 1Law2Cosmic3Astral 130 Allows you to cast a single spell from the Ancient spellbook.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 12 October 2020 (Update):
    • The volume of various Lunar Spell sound effects has been reduced.
  • ninja 21 September 2020 (Update):
    • The Following new spells have been added to the Lunar Spellbook:
      • Sift Soil: Screens all of the targeted type of archaeological soil from the backpack and Soil Box (no Screening Station required).
      • Fire Urns: Fire urns without a pottery oven. Can be cast on Decorated or Infernal urns to turn them to a 'no rune' state.
      • Trap Telekinesis: Collects from and re-lays a specific triggered box trap, electrified trap, tortle trap, or marasamaw trap.
      • Telekinetic Grind: Grinds up to 60 of a targeted item that could normally be ground by a pestle and mortar.
    • The description of various spells have been adjusted to reflect today's changes.
    • Players can now create teleport tablets for the Lunar Teleport spells.
      • The tablets are tradeable but can only be made and used after meeting the requirements to cast the original spells.
    • Lunar spells that have yet to be unlocked will now appear un-highlighted and let the player know how to unlock them.
    • Replaced various instances of the word 'Inventory' with 'backpack' in Lunar Spell descriptions and info/error messages.
  • hidden 6 July 2020 (Update):
    • Monster Examine spell icon has been updated.
  • ninja 22 June 2015 (Update):
    • Squeezing past the ice block by the Frozen Waste Plateau and using Group Teleport spells to the Wilderness will now produce a warning interface, regardless of player's settings.
  • patch 22 July 2014 (Update):
    • Lunar teleport spells no longer have random black marks around them.
  • patch 22 July 2013 (Update):
    • Players can no longer begin the Troll Warzone tutorial whilst using the Ancient or Lunar spellbooks.
  • update 20 November 2012 (Update):
    • The Energy Transfer spell is removed from the Lunar spellbook with the release of the Evolution of Combat. It previously drained an opponent's special attack energy and run energy; as special attack bars were removed with the update, this spell was rendered useless.
  • patch 31 August 2011 (Update):
    • The new lunar spells from Lunar Farm now use the correct filters on the magic interface.
  • patch 26 July 2011 (Update):
    • Group Vengeance does not give XP in activities where free runes are provided.
  • patch 5 July 2011 (Update):
    • Lunar spells no longer give experience during minigames which offer free runes.
  • patch 16 May 2011 (Update):
    • The lunar teleport spells have been darkened when inactive to better display the difference between them and the Catherby Teleport.
  • patch 15 February 2011 (Update):
    • The Heal Other and Heal Group spell icons have been updated from using a red cross to a purple cross.
  • update 28 July 2009 (Update):
    • Graphically updated the lunar spell book.
  • patch 16 June 2009 (Update):
    • Sharing restore potions via Lunar Magic now matches the recent run energy increases you’ll have seen from drinking the potions normally.
  • update 18 September 2007 (Update):
    • A bug was fixed that allowed players to cast lunar spells on friends in non-multiway-combat areas on the Wilderness.

Trivia[edit | edit source]

  • The Lunar spellbook started with 30 spells when it was added to the game.
  • No Lunar spells use soul runes or chaos runes.
  • Of the various combination runes, only steam, smoke and mud runes can be useful for Lunar spells, as no Lunar spells use combinations of air and earth runes, fire and earth runes or water and air runes.
  • Currently, Polypore Strike is the only spell in this book that can be autocasted due to the fact that there are no other combat spells.
  • When the rest feature was added, the life point restore rate for the Dream spell was changed from three times faster to five times faster, then changed again in July 2016 to ten times faster in order to reflect changes made due to the EoC update.
  • The Moonclan state that Lunar magic comes from the power of Gielinor's moon, which has since been revealed to be Zanaris. This may explain why the Lunar staff is a modified Dramen staff, the item used to reach Zanaris.