Loar Shade

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Loar Shades lurk around Mort'ton and the nearby swamp regions surrounding the Shade Catacombs. They initially appear as dark greenish moving shadows (known as Loar Shadows) on the ground and then rise from the depths to attack or retaliate. Their remains can be cremated with any pyre logs.

The Salve amulet and Salve amulet (e) work well on this shade and are very useful if shades are assigned for a Slayer task. They are easy to defeat for players with a combat level of 70 or higher, but they have no standard drops besides their remains. Very low level players may use the Gadderhammer for its increased damage against shades, but quickly become irrelevant at higher levels when better weapons can be used. Because they are weak to water, ice spells from the Ancient spell book can prove effective.

Loar Shades' attacks are quite accurate and may temporarily reduce your Strength level by one. When fighting large groups of shades, such as during the Shades of Mort'ton minigame, the stat drain can quickly stack up, leaving the player with an enormous drain on their Strength level in minutes. It is a good idea to attack shades from a distance, or use fast hitting melee attacks to defeat this enemy as quick as possible to minimise food consumption. The combat boost from a god banner will also give a Strength boost which constantly refreshes for 30 minutes, completely negating the stat drain from the shades during that time, though the boost can only be used once per day. In Mort'ton they can be safespotted using the tree and rocks outside the general store.

Locations[edit | edit source]

Drops[edit | edit source]

100% drop[edit | edit source]

Main drop[edit | edit source]

  1. ^ Only when wearing the Asylum doctor's ring.

Tertiary drops[edit | edit source]

Universal drops[edit | edit source]

Universal drops are dropped by nearly every monster outside of Daemonheim.
These items are dropped alongside main drops.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

Trivia[edit | edit source]

  • Loar Shades have an extremely large wander radius and can go over terrain such as water. They can follow players to as far as the Barrows entrance and the Burgh de Rott entrance. They are also capable of moving from water onto bridges in sections where the fence is broken.
  • If attacked by one of these, after about a minute of not retaliating, Loar Shades will again become Loar Shadows and remain unaggressive for a few seconds.
  • Loar Shades used to be aggressive. This was changed in a hidden update.
  • On 18 April 2016, Loar Shades and all other shades had their stats rebalanced. Their weakness also changed to water spells; before the update they were weak to arrows.

References[edit | edit source]

  1. ^ Jagex. Mod Stu's Twitter account. 17 November 2017. (Archived from the original on 22 January 2019.) Mod Stu: "Had a look at the code: * It only drops on member worlds * Looks like a 1/1,000 drop chance, no modifiers * It just flags a variable and messages "You have unlocked the ability to burn bones on bonfires!", so it's easy to miss you've unlocked it"