Living rock striker

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Living rock creature icon.png

Living rock strikers are mineral-based monsters found throughout the Living Rock Caverns. Once killed, their corpse can be mined at level 73 Mining for living minerals, which are used at level 90 Fishing to catch rocktails found in the cavern. They will attack any player who gets within 1 square of them. Wearing the magic golem or fury shark outfits will render them docile.

A set of Verac armour is an effective method of killing living rock strikers. They are weak to the Verac's flail crush style, and their defences are sometimes bypassed due to its effects. With the use of a Bunyip familiar, lost health can be quickly regained.

Also, a set of Guthan's armour is very effective at healing when fighting these creatures. Living rock strikers will only use their ranged attack if their foe is outside melee range, which hits much more frequently and consistently harder than their melee attack.

As they are weak to melee, a player with around 80-85 attack can land hits often with at least level 75 weaponry. Lower levels can use Protect from Melee or Protect from Range for damage reduction depending on combat style, as the strikers do not react to protection prayers.

A good area to go to while on a Slayer task is the eastern side. Go to the rope, then travel northeast to the large clearing. In that area should be 4 Living rock strikers grouped tightly together. This area is the spawning point for the Patriarch, which provides extra money and experience. This spot is also not near any Protectors, so it won't affect the experience rate or profit.

Locations[edit | edit source]

Drops[edit | edit source]

100% drop[edit | edit source]

  1. ^ You must mine the Living rock remains.

Charms[edit | edit source]

Nothing
1Gold charm.png
1Green charm.png
1Crimson charm.png
1Blue charm.png
50–51%12%30–31%5%2–3%
Represents a 90% confidence range based on a sample of 18,493 kills.
1 item is dropped at a time.
Add data to the log (requires JavaScript).

Main drops[edit | edit source]

Tertiary drops[edit | edit source]

Universal drops[edit | edit source]

Universal drops are dropped by nearly every monster outside of Daemonheim.
These items are dropped alongside main drops.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 19 October 2020 (Update):
    • Living rock creatures now count towards the Kerapac Track task 'Kill Monsters'.
  • patch 26 November 2013 (Update):
    • An issue where players using ranged or magic could not mine Living Rock creatures has been fixed.
  • patch 29 May 2013 (Update):
    • Living rock creatures no longer drop bones.
  • patch 12 February 2013 (Update):
    • Auto retaliate now works as intended with Living Rock creatures.
  • patch 14 January 2013 (Update):
    • Fixed an issue that was causing this monster to only hit for 1 damage.
  • patch 12 April 2011 (Update):
    • This monster now has sound effects when meleeing.
  • patch 7 October 2009 (Update):
    • You should be able to mine creatures you kill in the living rock caverns even if you lose connection.

Trivia[edit | edit source]

  • During their idle animation, they will either pat their left chest, or pluck a rock from itself, and take a short look at it before putting it back. This rock constitutes the missile of their ranged attack.
  • If a Living rock striker drops a starved ancient effigy or divine tears, the drop appears under it, in the south-western most square they occupy (similar to the drops of other monsters that are larger than 1 square). This is unlike their other drops, which appear on one of the squares outside the squares they occupy.