Quick guide for Koschei's Troubles
Overview[edit | edit source]
|Start point||Thorvald the Warrior in Skulgrimen's Battle Gear in Rellekka|
|Member requirement||Members only|
|Requirements||Skill requirements are not boostable unless marked with a [B] for boostable.
Optional for total completion:
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.|
|Enemies to defeat||
Koschei the Deathless returns[edit | edit source]
The Axe and the tree[edit | edit source]
Floating the ship[edit | edit source]
- Inspect the toy ship.
- Talk to Koschei.
- Go to the well south-east of longhall.
- Use the toy ship on the well.
The jewel[edit | edit source]
Rewards[edit | edit source]
- Antique lamp giving 30,000 experience in any skill of level 75 or higher.
- An enhanced Balmung axe, depending on the colour of gem made:
You can change the colour of the jewel, and the Balmung, at any time by speaking to Kharshai.
- Additional rewards/activities
You may speak to Kharshai after receiving the rewards to show him each of the coloured jewels and unlock additional memories. To do this, if you are eligible to start the miniquest Mahjarrat Memories, he will first ask for the player to have at least a level of 60 in Divination, mentioning that he has been experimenting with the methods of channeling used in divination. Once these are unlocked, the player can go through all the options at any time.
Green jewel memory[edit source]
Speak to Kharshai with the green jewel to unlock this memory. He reveals that he knows why he is still powerful after so many centuries in the form of Koschei, despite the fact that Mahjarrat generally lose their power over time, even when disguised. According to him, sealing his memory was the key to preserving the power he possessed, since he didn't know the power he had, he didn't use it. He also mentions that this information will interest all the Mahjarrat and he suspects they are already working on a way to locate anyone else that may try to use this method in the future.
Red jewel memory[edit source]
Speak to Kharshai with the red jewel to unlock this memory. It is revealed that he is the creator of the Balmung, which he says is made of bane ore and that he was working on a spell to enhance it, heading to the Fremennik Isles to obtain Dagannoth blood when his memory was gone. He adds that the player later added the Dagannoth blood, thus tuning the weapon to dagannoth.
Blue jewel memory[edit source]
Speak to Kharshai with the blue jewel to unlock this memory. It is revealed that Kharshai himself was the one that actually erased his memories. According to him, he did that to conceal himself from the other Mahjarrat and that simply shapeshifting wouldn't protect him from the Mahjarrat's innate ability to sense one another.
Required for completing[edit | edit source]
Koschei's Troubles is directly required for the following quests/miniquests:
- Children of Mah
- Full completion of Curse of the Black Stone
- Desperate Measures
- Full completion of Desperate Times
- Dishonour among Thieves
- Fate of the Gods
- Full completion of Heart of Stone
- Kindred Spirits
- Nomad's Elegy
- One of a Kind
- Sins of the Father
- Sliske's Endgame
- Tales of Nomad
- The Light Within
- The Mighty Fall