Knock-out aura

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Knock-out aura detail.png

Knock-out is a tier 1 aura available as part of the Members Loyalty Programme and can be purchased from Xuan at Varrock square for 3,500 Loyalty points. It increases hitchance on a target by 20% if the target's life points are 10% or lower.

It is activated for 1 hour and has a cooldown time of 4 hours. Also, as with all auras, if the account using it is logged out while the aura is activated, the timer will continue to run out.

The knock-out auras do not work in PvP, or against bosses and they only work for attacks made by the player-character. The effects of the aura do not apply to familiars or a multicannon.

Knock-out can be upgraded to master knock-out for a further 50,000 Loyalty points.

Old version Knock-out activated

Aura stats[edit | edit source]

Loyalty points
Aura equipped.png
3,500
Tier Slot
1 Aura slot.png
Attributes
Duration 1 hour
Cooldown 4 hours
Cost to extend (50%) 20 Vis wax.png: RS3 Inventory image of Vis waxVis wax
Cost to extend (100%) 40 Vis wax.png: RS3 Inventory image of Vis waxVis wax
Description
Increase hitchance by 20% if target is below 10% lifepoints.
Does not work in PvP areas

Tiers[edit | edit source]

Before a higher tier can be bought, previous tiers must also be bought. For the total cost, a player must also keep the cumulative cost in mind. See the table below for more information.

Tier Loyalty point cost Knock-out effect
Individual Cumulative Hitchance boost When target has
1 Knock-out aura.png Knock-out aura 3,500 3,500 20% 10% LP or less
3 Master knock-out aura.png Master knock-out aura 50,000 53,500 30% 15% LP or less

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 29 January 2018 (Update):
    • Players are no longer able to own both tier one and tier three Knockout Auras.
  • patch 26 July 2011 (Update):
    • This aura's examine info has been shortened to fit in the chat window.

Trivia[edit | edit source]

  • Prior to the Evolution of Combat, this aura had a chance of killing the target the player had if they reached a percentage of health rather than giving accuracy bonuses.