Kerapac
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Kerapac | |
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Release date | 10 March 2014 (Update) |
Combat level | None |
Race | Dragonkin |
Members | Yes |
Quest NPC | |
Location(s) | Kerapac's Laboratory |
Gender | Male |
Actions | ? (edit) |
Examine | A powerful - yet seemingly reasonable - dragonkin. |
Advanced data | |
NPC ID | ? (edit) |
Links | MRND |
Infobox • Talk page |
Kerapac, the self-proclaimed 'Observer',[1] is a Dactyl dragonkin. Like the other Dactyl, Kerapac repressed the urge to cause destruction and kill False Users that the dragonkin's connection to the Stone of Jas causes,[2] and instead performed research and experiments in an attempt to sever his connection to it, which led him to the creation of the Queen Black Dragon, and by extension, the entire dragon race. In the Sixth Age, he ended the curse by destroying the Stone with the Mirror. He planned to use The Needle to prevent the Elder Gods from destroying and recreating the universe but inadvertently bound himself to Jas again in the process. Nevertheless, his continued defiance allowed him to banish Jas, who dragged him with her into Erebus.
He wrote the dragonkin journals, and is featured in the One of a Kind, Hero's Welcome, Sliske's Endgame, Curse of the Black Stone, Desperate Times, Desperate Measures and Extinction quests.
Characteristics[edit | edit source]
“ | You have made the right decision. Superstitions are meaningless. Only results matter. | ” |
Kerapac can be described as blunt, highly intelligent, focused on his goals and completely amoral: he is willing to do almost anything for the sake of ridding the dragonkin of Jas's curse, including acts which many would consider to be outright evil, such as vivisecting his own kind.[3] As such, he is more than willing to make deals and promises with people if they further his goals, and generally keeps his word. Though he does an impressive amount of work, he has poor relationships with the rest of his fellow kin both inside and outside his creed, with those he worked with considering him to be indifferent and easily angered, while those outside consider him to be untrustworthy and a meddler. He considers concepts such as fate and the afterlife to be mere superstition, and thus does not hold a very high view of those who believe in them.
Kerapac is quick to become enraged. Phalaks stated that in the past, Kerapac speared a student in the throat for a minor reason that he does not remember. His son's scribblings show that he becomes extremely enraged when others steal his possessions, especially Forcae; Vicendithas mentions that just the mere mention of his name drops all other potential suspects.
He cares very little for the so called "lesser races", and feels nothing but hatred and disappointment towards his failed experiments - such as Therragorn - giving no second thoughts about abandoning them. Additionally, he holds great resentment and hatred towards Jas, who he has expressed a desire to kill,[4] due to the curse placed on the dragonkin, even though such an act is impossible.
Kerapac is extremely powerful, and has fought against Jas's curse for over 60,000 years,[5] which he continues to do to the present day. Like all dragonkin, Kerapac has the ability to breathe dangerous fireballs, and he also possesses a large amount of magical prowess, as evidenced by how he was able to manipulate the egg of one race and infuse his lifeblood into it to turn it into another,[6] a feat most gods are not even capable of. This, coupled with the mutilated remains of grotworms and strykewyrms within his laboratory all hint at his extraordinary physical and magical prowess as well as extensive knowledge of anatomy and magical theory.
History[edit | edit source]
Early History[edit | edit source]
Kerapac, like the other dragonkin, was born aeons ago in the previous cycle of the universe. They somehow became aware of The Great Revision - the elder gods' awakening and remaking of the universe anew, and hid deep within the Abyss to avoid it.
After the Great Revision, Kerapac and the other survivors fled to Orthen - present-day Anachronia. He was a fledgling and a member of the Kindra council, considered to be the most renowed researcher at the time; his superior was Zorgoth. As the Dragonkin settled on Anachronia, Kerapac eventually became aware of the Raksha - a massive, highly intelligent jet-black rex that had killed the hunter Varanus. Initially Kerapac wanted to dispose of the rex because of how dangerous it was, but changed his mind after his first visit, seeing the potential in it. Knowing the threat Raksha could cause if freed, he recommended additional security measures to keep it contained, most notably a forced hibernation system.[7]
Rather than let Varanus die, Kerapac secretly instated him as the warden of Raksha's prison, simply known as the Keeper. To keep Varanus alive and to ensure he could continue containing him, he linked him to the beast itself and allowed him to control the entire facility.
Kerapac noted the Raksha's special traits - its venom sacs, cold breath and electrical discharge were of extreme interest to him, traits that would be implemented in the King Black Dragon and Verak Lith thousands of years later. He had these traits removed from the Raksha. Soon after, he put these traits, alongside the wings of apoterrasaurs and the fire breath of salamanders (disturbed at the thought of using his own kind) on a trio of female rexes - one bagrada, corbicula and pavosaurus, intending to create a new breed of dinosaurs.[8] These were the prototypes for the modern-day dragon race.
He then returned to the Raksha to study it more. He showed disdain at Skeka's actions for instilling free-thinking among her creed due to an influx of Aughra visitors, but admitted that it did give him some benefits. Kerapac eventually realized that he saw a recurring pattern in the Raksha - a circle flanked by two triangles, theorising that the Raksha was an ordinary rex at first and mutated into its current state due to this pattern.[9] He then made preparations to the mainland in the west to study the Raksha's hunting grounds. Unfortunately, Kerapac could not find the source.
To combat the threat of the Elder Gods, Kerapac eventually created a device which generated what he called shadow anima; a substance that could allow the dragonkin to rival the Elder Gods themselves. His fellow dragonkin from the Nodon and Aughra creeds opposed this idea, believing that it would give the Elder Gods a wrong impression of them. Kerapac offered to show the others the purpose of his device, but he went back on his word and activated it without the council's approval.[10]
Their fears were proven true; because the device took anima directly from Gielinor, it alerted the Elder Gods, who revealed themselves and levelled Orthen and other dragonkin cities in response. Seeing mortal, sentient life for the first time, and seeing that it wanted their power and otherwise had no purpose, Jas proceeded to bind them to her Stone to elevate them and give them purpose.[11][12] This curse meant that whenever the Stone of Jas was used by anyone other than Jas, the dragonkin would become empowered, enraged and feel a compulsion to cause destruction and kill the so called 'False Users'.
Eventually, Jas and the other Elder Gods returned to sleep, leaving Kerapac, the Stone of Jas, and the other dragonkin behind on Gielinor.[13]
Search for the cure[edit | edit source]
After Jas left, many "young gods" and mortals found and used the Stone of Jas including Guthix, which angered Kerapac and the others greatly due to the pain they were forced to endure. They came to greatly resent Jas for what she had done to them, and many of the dragonkin were driven mindless with rage due to the continued use of the Stone, yet their power was still not enough to kill the False Users.[14]
Like most of his fellow Dactyl, Kerapac tried to resist the curse, and sought a way to rid himself of it, and thus began experimenting on other dragonkin in an attempt to find a way to remove it, pouring the pain he was forced to endure into motivation. His first experiments involved vivisecting his fellow dragonkin, examining their bodies and removing parts of them in an attempt to find a biological reason for the curse. Despite his efforts, he was always unsuccessful in his attempts, with his subjects even retaining the curse as they died.[3]
Due to his repeated failures and a realisation that he couldn't forcibly remove the curse, he instead found a new goal in trying to create a new form of life that would inherit the traits of the dragonkin but be free of the curse. As the dragonkin were unable to reproduce naturally at this point, he travelled to an island full of giant, mindless reptiles, and took some of the eggs of these creatures. Using his vast magical prowess, he then forced his lifeblood onto the strongest eggs, a process which killed all but one of them: the egg of a large, water-dwelling lizard.[6]
When the egg hatched, he placed the newly born Queen Black Dragon in a large, water-filled chamber deep underneath what would become modern-day Rimmington, and discovered that she was highly intelligent and seemingly free from the dragonkin's curse, qualities which Kerapac believed gave the queen much promise. She also possessed the ability to breathe fire without magic, a feat that all modern-day dragons are now capable of, and she also inherited Kerapac's magical power, although due to her large size, she was unable to properly utilise it. Kerapac wondered if she could channel the power to smaller vessels, which she did in the form of tortured spirits. [15]
The other Dactyl soon heard of Kerapac's experiments, and a former student of Kerapac, Phalaks, created his own creature: the King Black Dragon, which was similar to the queen, but smaller, three-headed and less intelligent. Despite it being weaker than the Queen, Kerapac saw its worth as potential mate for her, which would allow even more dragons to be created. [16] Despite the King and Queen's promise, the offspring they produced were small, mostly unintelligent and rather weak, causing Kerapac to bring more and more mates to the Queen, which all proved unsuccessful.[17] In addition to the well known, common bestial dragons that were produced, a breed known as the White dragons were also born, which inherited the dragonkin's ability to travel to different planes and intelligence, but were timid and physically weak.
Due to how the Queen's natural offspring did not continue the Kin's lineage, Kerapac further experimented on the Queen's eggs and offspring in an attempt to correct this. One such attempt involved pouring molten metal of various types into her eggs in order to create Metal dragons. Few survived the process, even after Kerapac's magic was applied, but while those that did were stronger than most dragons, they were nevertheless deemed a failure.[18]
Eventually, 100 years after the beginning of the project, it was deemed a failure by Kerapac, as with the exception of the Queen, it was only able to produce weak, bestial and/or unintelligent offspring that didn't carry on the dragonkin's lineage, rather, it created an entirely new species which Kerapac viewed as nothing but a disappointment. Although he wanted to kill all of them in anger, he had a moment of clarity and decided otherwise. He released the King Black Dragon into the wilds, and despite being disappointed with the Queen's inability to create viable offspring, he nevertheless realised that she was his creation and could prove useful later on due to her power, and thus placed her into a magical sleep underground, restraining her with magical artefacts which also served to protect her from intruders. He then burned most of his books on the project, and left with six of his fellow dragonkin.[19]
At some unspecified time, he worked with Forcae in a joint attempt to find a cure, creating the world's first bronze dragon. He viewed it as a failure due to the lack of intelligence, but still worked with him and created the first iron dragon, which killed the bronze dragon easily. Despite Forcae wanting to pursue the metallic dragon line, Kerapac disagreed due to his views on them, but built a foundry for Forcae after some persuading. Soon afterwards, they began to split as Forcae wanted to create more metallic dragons while Kerapac created frost and white dragons. Forcae created the mithril dragon, which easily overpowered Kerapac's white dragon. Kerapac still refused to believe they could assist the dragonkin and Forcae left him out of anger.
One of Kerapac's most closely-guarded personal projects was Project Phoenix, a cloning project created to circumvent the curse and solve the dragonkin's infertility. It is not known when Kerapac began working on this project. It may have had its beginnings before the dragonkin were even cursed. However, the main thrust of Project Phoenix occurred after the creation of the dragons, as Kerapac is known to have used techniques he developed from their creation. Kerapac produced a vast array of clones of himself, most of which died early and were disposed of. Ultimately, he deemed the project a failure, although one of his clones survived: his son Vicendithas.[20][21] Despite this, he still looked down on his "son" with disdain, most likely as a result of his moral ethics, something which Kerapac had difficulty tolerating.
Eventually, Vicendithas was allowed into Kerapac's fortress and was given the basement for a laboratory. Vicendithas managed to steal an egg and a vial of his father's blood to begin his own experiment, creating a crystal dragon. Kerapac would eventually come downstairs and saw the dragon. He was impressed by its ability to change sexes at will and demanded it along with a few eggs. Vicendithas refused and instead hid the dragon and her offspring. It is unknown if or how Kerapac punished his son for his disobedience.
He worked with his fellow Dactyl dragonkin, having constructed a huge laboratory underneath some castle ruins deep in the Wilderness. Kerapac described it as a place where "wonderful dragons with unimaginable potential" were born, hoping to create a dragon that could destroy Kranon. As the laboratory was constructed, three prominent dragons were created in the laboratory; Astellarn was the first of these three, suggested by Phalaks, which he accepted. Verak Lith was already being developed when Phalaks took charge of the project. Due to its rage, Kerapac insisted that it reproduce, which caused thousands of dragon eggs going to waste as most of them burned themselves to death in their infancy, causing Phalaks to resign in disgust.
Kerapac soon thawed out two dragons of Vicendithas' old batch and implanted both with black stone in order to study its effects. Unbeknownst to Kerapac, the black stone implants caused both of them much suffering, and allowed Xau-Tak to possess the stronger of the two. As he oversaw her development, he noted that she became unusually aggressive, and began hearing voices near her asking if he could save them, though he dismissed them as his own insane ramblings. The dragon eventually destroyed another specimen in an unknown incident, prompting Kerapac to eliminate all handlers, dispose of the anima and abandon the remaining material. Soon after, he learned that Kranon had apparently died, with the "sunken black", Ulthven Kreath, sinking into the sea, so he returned to the main task at hand while physically and magically sealing the laboratory to prevent the dragon from escaping.
Despite his failure to create a successor, he still continued the search to free himself from Jas's curse, and thus established a laboratory under the dragonkin fortress on a peninsula near Forinthry, close to Daemonheim. Here, he continued to experiment and seek ways to rid himself of the curse, doing things such as dissecting dragons, Grotworms and Strykewyrms, collecting Ancient Effigies, and experimenting with portal magic.
Kerapac also observed the events of the 18th Ritual of Rejuvenation, under the belief that studying the energy transfer taking place could be useful in his research. However, though he considered involving himself directly, he did not see any gainful chance to do so and ultimately did not intervene.
Re-emergence of the Ilujanka[edit | edit source]
“ | That is a stupid question. He should go with me as that is the only chance his people have to survive. Frankly, I'm not sure why we are having this discussion. Yes, it is only a chance, and yes, it means more time in stasis. But still, it is the only hope for his people. There are no guarantees, it could take centuries to find a cure, or there could be no cure. But seeking the cure should be all that matters. | ” |
During the beginning of Sixth Age, the Mahjarrat Sliske captured one of Kerapac's fellow dragonkin - a Necrosyrte known as Strisath - by luring him into the Shadow Realm. He then supposedly used his connection to the Stone of Jas to find it, and held a "grand ascendancy" in the Empyrean Citadel, inviting many of the gods and the World Guardian. He then announced a contest between the gods, and claimed that he would award the Stone of Jas to the one to kill the most gods. He ended this meeting by releasing Strisath from his cage, who immediately attacked the present gods, many of whom were False Users, scaring them off. After leaving the Empyrean Citadel, Kerapac found Strisath wandering about and quickly captured him, bringing him to his laboratory.
Some time later, Kerapac spotted one of his failed experiments - the last white dragon, Therragorn - flying over Daemonheim. She and her two riders, the legendary Ilujanka Hannibus and the World Guardian, were then shot at by a fireball, likely originating from Kerapac himself, which sent the riders flying off Therragorn's back and to the ground. Kerapac then brought the two injured riders back to his laboratory, hoping that the World Guardian would be able to assist in his research.[22]
The World Guardian quickly awakened, and Kerapac told them that he had rescued them, that he had seen no sign of Therragorn and that she was most likely dead, informed them that Hannibus was mortally wounded, and that he would only help him if the World Guardian assisted him with his research.[23] With no choice, the World Guardian reluctantly agreed to Kerapac's offer, and Kerapac brought them to Strisath's chamber.
Here, he explained that Strisath was once one of the dragonkin's most celebrated philosophers, before the curse drove him mad, and that he wanted to know if the World Guardian's resistance to god magic would be able to help weaken the dragonkin's curse.[24] He then elaborated that the curse is like a chain that connects his kind to the Stone of Jas and the False Users, and that it might be possible for them to travel into a representation of the curse and use their resistance to godly magic to temporarily weaken the Curse's effect on Strisath.[25] He then opened the portals in the chamber, releasing wisps made of remnants of Stone's energy that could be channelled into making Strisath receptive to the next part of the plan.
After they channelled 25 dragonkin memories into Strisath, Kerapac used a magical circle he had created around Strisath to send the World Guardian into the curse, where they fought a representation of it: the Echo of Jas. While the adventurer was busy fighting the curse, Kerapac used his magic to heal Hannibus, fulfilling his end of the bargain, and due to their abilities, the World Guardian was able to effortlessly defeat the echo, calming Strisath, albeit temporarily. When they emerged from the curse, Hannibus was fully healed, and Kerapac was thankful for the World Guardian's assistance, knowing that it was a small step towards the cure.
Following this, Kerapac made Hannibus an offer, knowing that his species was unable to reproduce, much like his own. He requested that Hannibus submit himself to his study, hoping that if he did, due to the similar physiology between their species, there would be a slim chance that he would be able to find a cure for both of them, although only it would take a few decades.[26] Hannibus and the adventurer then left Kerapac's laboratory to think about his offer, where they encountered Therragorn, who had brought one of Hannibus's descendants - Sharrigan - from the Ilujanka homeworld of Iaia.
Sharrigan offered to bring Hannibus back to Iaia with her, telling him that he had fought long and hard, but that the Ilujanka had accepted their extinction and embraced their destiny, carving their history into a great tree and celebrating their lives. Although Hannibus told them of the potential cure, Therragorn did not trust Kerapac, who had followed them outside, surprised to see that Therragorn was still alive. Hannibus was unsure what to do, torn between going home and rest with his people or spending decades of stasis in the hope for a cure that may or may not exist, and asked the World Guardian for advice.
Kerapac did not hold back in stating his belief that accepting fate is mere superstition, and that Hannibus should come with him for the slim hope of a cure, as that was the only hope for his people. Both Sharrigan and Therragorn did not trust Kerapac, and thought that Hannibus should go and spend his final years with the rest of his people, which Kerapac thought to be meaningless sentiment.
The World Guardian was then offered a choice of either siding with Sharrigan or Kerapac. If siding with Sharrigan, Kerapac calls Hannibus pathetic for abandoning the future of his species for "quaint superstitions" and "short lived social ties", and returns to his laboratory while Hannibus, Therragorn and Sharrigan return to Iaia. If siding with Kerapac, he informs Hannibus that he made the right choice, ignoring the protests of Sharrigan and Therragorn, and he takes Hannibus back to his lab to be put in stasis while he searched for a cure, while Sharrigan returned to Iaia.
Regardless of the World Guardian's choice, Kerapac continued to work in his laboratory, seeking the cure.
The Abomination[edit | edit source]
Shortly after the defeat of the Abomination, Kerapac arrived to Tarshak's sanctum along with his fellow Dactyl Phalaks and Silkath. Having been apprised of the situation by Phalaks, he arrived with the two Dactyl to grab samples from the now-deceased Abomination for studying. He was surprised by the presence of the World Guardian and asked them to leave. When they replied that they couldn't, he initially believed that they were trying to challenge him, only to notice that the Necrosyrtes had arrived. After a short argument between him and Strisath, the two sides began fighting each other, allowing the World Guardian to escape amidst the chaos.
Sliske's Endgame[edit | edit source]
Even though the Dactyl were not responsible for killing V (as Tarshak was "captured" and working with the Necrosyrtes), Sliske invited him to his endgame, as he felt that they were more reasonable compared to the Necrosyrtes. Kerapac accepted the offer, bringing along his son and fellow Dactyl Kalethax, Esskon, Torkuss and Skalekith. Along the way, he and his entourage attempted to vandalise the maze and destroy the walls with little success. They also confronted the other gods and could have easily killed them, but did not, instead preferring to show them that they would save them all. Towards the end of the event where Sliske rewarded the Stone of Jas to the victor, Kerapac freed the dragonkin from their curse by using the Mirror to channel the energy in the Heart of Gielinor to destroy the Stone of Jas. For this, the other dragonkin see him as a hero.[27]
Renewal[edit | edit source]
When Kranon resurfaced and began to put his own plans into action, the World Guardian was led to Daemonheim in search of information on the dragonkin. Once there, they gained entry to Kerapac's lab and found Hannibus. Regardless of the World Guardian's decision concerning Hannibus, Kerapac developed a serum that allowed some of the Ilujanka to bear children. The two then set out to find where Kerapac had gone, and managed to attune a portal to Mount Firewake on Kethsi, where Kerapac gave his entourage a speech following the Stone's destruction, claiming that though they were free from their shackles, the war was not yet over. After the assembled Dragonkin departed the scene, the World Guardian spoke to Kerapac, revealing the cipher to him. It reminded Kerapac of the Dragonkin Laboratory, where he lamented about the experiments that went horribly wrong in there. Though the World Guardian had more questions, Kerapac told them he would come to them when the time was right and left with Hannibus to make sure he was applying the serum correctly.
A Nefarious Plan[edit | edit source]
Kerapac appeared after the failure of Seren's attempts in organising efforts to appease the elder gods in a peaceful way. He claimed that the only solution was to put the Elder Gods into a permanent sleep. The council that Seren had assembled agreed with him, and he requested the World Guardian's aid as they had helped him before. Kerapac also obtained the assistance of Charos while Thok forced his way in. Upon arriving at the Needle to begin his plan, Kerapac sent the World Guardian into the Needle while he fought Gail, the Needle's guardian.
The World Guardian redirected the Needle's power to Kerapac instead of Gail, imbuing him with power. In the last memory of Kerapac with Vicendithas, it was revealed that Kerapac's true plan was to destroy Gielinor's anima in order to prevent the Elder Gods from re-awakening. Doing so would spare the other worlds from the Great Revision at the cost of extinguishing all life on Gielinor, which was a consequence Kerapac accepted without remorse, despite his son's objection. Kerapac took Gail's place and becomes bound to the Needle himself, turning his skin blue. Unlike Gail, however, he was able to retain his memories after the transformation thanks to the device that the World Guardian and Charos helped him create. He then teleported the Needle away and flew off, backstabbing the group. After the World Guardian informed Seren of Kerapac's scheme, she, Charos and the rest of Seren's assembled council are prompted to work together and stop him. Azzanadra was the only one who understood his intentions, since he and the rest of his kind had to commit sacrifices in the past.
While flying to Orthen, he was spotted by Irwinsson, though the latter was unable to properly identify him. Kerapac eventually arrived at Orthen, as various ancient zygomites call him a "bad blue thing". Using the Needle, he was able to pull a version of Orthen after the Curse, and before his device's destruction; going before the curse would result in his fellow kin opposing him, while going after the device's destruction would've left him unable to recreate it. Despite the headache of the dig team and numerous adventurers, he was able to keep the laboratory's location secure.
The laboratory consisted of four sections; the Chenrath, Slancras, Bujahepen, Fiawara and Kalistrak. The Chenrath allowed Kerapac to incubate eggs with the volcano's magma reserves without alerting outside parties of the laboratory's presence, as well as dispose of waste. He moved most of the Nodon to the Slancras, but did not move the elders or their caretakers out of respect. He expressed regret at using his fellow kin this way, but reasoned it was the only choice available to him, as drawing anima from Gielinor would alert the Elder Gods to his location. The Bujahepen housed his device that generated shadow anima. He placed a black stone dragon, sister to the one in the Dragonkin Laboratory, in the Fiawara to serve as a shadow anima generator, keeping it protected with four pylons that could be disabled by inputting the Elder Gods' names.
There was also another area of the laboratory separate from the main one, where Kerapac created effigies to store his memories in.
Defeat[edit | edit source]
One year after backstabbing the group, the World Guardian was called on to put an end to Kerapac's scheme with the help of Thok, Charos and Hannibus to uncover his secret lab. The group discovered the Nodon, where it was revealed that Kerapac was the one who had caused the Dragonkin to be cursed in the first place. Kerapac then confronted the group, causing the World Guardian, Thok and Charos to attack. Their attacks deal no damage however, as Kerapac's mastery of the Needle allowed him to bypass the attacks completely. He stated that he could easily go back in time to kill them all when they were born, but opts not to out of pity; however, he was well aware that killing the World Guardian would have made him unable to make the progress he had achieved. He told them that Gielinor's death was inevitable and that they should spend the rest of their moments in peace.
The group refused to submit to Kerapac. He confronted them at the base camp and stated that he had directed the dinosaurs to raze the camp to show a fraction of the fury his kind had faced for millennia, but he allowed the camp to be evacuated first. Unfortunately, some of the archaeologists did not leave in time and thus had to be protected. The group, with Laniakea's aid, was able to repel the assault and keep the camp mostly intact.
After discovering the location of his laboratory, the World Guardian entered and killed the black stone dragon that served as its shadow anima generator. Kerapac appeared once more, disappointed in the World Guardian for not understanding the sacrifice of one for many. Seeing that he would not listen to reason, the World Guardian activated the Eye of Jas, allowing Jas to reclaim the Needle. Jas then proceeded to claim Kerapac and the Nodon he had taken as her servants, much to his horror. He asked the Elder God to kill him instead, but Jas refused. Dismayed that he had fought so hard for nothing, he told the World Guardian to leave as Ful emerged and destroyed the main laboratory. Kerapac escaped, but he is not seen afterwards.
Several had pity for Kerapac for his misguided actions, but believed that if they could prove mortal life was worthy to exist, he might have a chance for freedom. Others believed that he deserved it for endangering Gielinor. The rest of the Dactyl eventually shunned Kerapac after his "disaster" with the Needle and learning that he had caused the curse.[28]
Post-defeat[edit | edit source]
Kerapac, possibly against his will, visited Vicendithas in his laboratory some point after his defeat. Vicendithas described his father as appearing fearful and resentful that his son had not also been affected by Jas's second "curse". Vicendithas mocked his father by laughing in his face before confronting him about Project Phoenix, which Kerapac did not deny or even seem to consider important. After Kerapac left, the World Guardian visited Vicendithas, who retold the encounter to them. He expressed sadness at his actions, for he considered Kerapac to be the closest thing to a father to him and compared his disregard for sapient life to the Elder Gods.[29]
Prelude to War[edit | edit source]
Following the Battle of the Monolith, the elder eggs were starting the process of hatching as a result of Zaros' tampering with the Codex. To stop this, Azzanadra concocted a plan to move the eggs from the Elder Halls to drain them of shadow anima with the others. By teleporting the eggs, this riled the Elder Gods, who began to send their forces to reclaim the eggs at all costs. Jas summoned Kerapac once more and ordered him to reclaim the eggs; despite being initially defiant, he was forced into compliance by her, knowing that he could not break free from Jas' control with her gaze on him and the artefacts. Kerapac released the Nodon from their stasis and brainwashed them to serve him, as the Nodon were not an aggressive creed and he was universally despised by many of his fellow Kin.
After the World Guardian claimed the last ward, Kerapac appeared before them and the gods as a projection. While he wished to side with them, he could not due to Jas' influence on them. He warned the group that the Elders were mustering their forces onto the cathedral. He also took the opportunity to mock the group for realising the truth too late.
Siege on Senntisten[edit | edit source]
Kerapac and his army eventually arrived, besieging the cathedral with siege engines. Kerapac most likely provided these war machines, as Naressa claimed that the Nodon would never build something "fragile".[30] Kerapac was soon confronted by the World Guardian; despite using his control of the Needle to empower himself, his overcharges allowed the World Guardian to take advantage of its power at the same time. As a result, he was soundly defeated, but Jas teleported him away before he could die and returned him to the colosseum when he recovered, with the Nodon continuing to advance towards the cathedral.
End of the War[edit | edit source]
Kerapac appeared while the World Guardian was attempting to aid the gods on the fronts of the Siege of Senntisten. Kerapac continuously rewinds time to stifle these efforts on the Nodon Front. After Seren took the eggs away from the cathedral, Jas ordered him to locate them. Kerapac asked her what he would do upon finding the eggs, but she did not give him a response. Kerapac tracked the World Guardian's party across Tarddiad, Naragun and Kethsi; during the first two encounters, the group fled via distractions. Kerapac began to show more signs of free will in each encounter, culminating at Kethsi where the World Guardian was able to appeal to his hatred of the Elder Gods, and in particular, Jas.
Upon arriving at Freneskae, Kerapac defied Jas by using the Needle to rewind time to delay her advance while ordering the World Guardian through the Shadow Breach into Erebus to find some sort of aid inside that could repel an Elder God. He was also shocked at their constitution, as he had never seen anyone like them who was resilient to shadow anima. The World Guardian entered Erebus and activated an strange idol that attracted a shadow leviathan that emerged from the breach just as Jas had broken through the Needle's effects.
Kerapac, seeing his one and only chance to exact revenge on Jas that had caused him and his kind much suffering, assisted the shadow leviathan by attacking Jas with both the Siphon and the Needle, overwhelming her so that the leviathan dragged her into Erebus. As a result of Kerapac's final defiance, the Needle also shattered, which prevented him from rewinding time to escape the leviathan as he was dragged into Erebus alongside her. An echo of Kerapac was left behind, which explained to the assembled party that he had no regrets, and that his revenge on Jas was worth whatever fate awaited him in Erebus, knowing that she would share in his suffering and that he would at least be there to witness it. The echo thanked the World Guardian for giving him hope one last time before preparing to dissipate, but Hannibus implored Kerapac to attempt to make amends with Vicendithas before this happened. Kerapac argued that he had nothing to apologise for since he had never interfered with his son's research even if he saw his son as a failure. Likewise, Vicendithas retorted that he needed no apology from Kerapac, since that would imply that his father's opinion mattered to him, adding that he had been counselled by an Ilujanka elder to be a better man than Kerapac was, only for him to eventually realise that he had always been. Kerapac's echo could only respond with silence before dissipating.
Dialogue[edit | edit source]
Works[edit | edit source]
Mentioned[edit | edit source]
Update history[edit | edit source]
- patch 18 August 2020 (Update):
- Kerapac now faces the player when addressing them during Desperate Measures.
Gallery[edit | edit source]
Blue variant of Kerapac. Likely for use in Desperate Measures.
Kerapac artwork shown at RuneFest
Steam trading card wallpaper
Trivia[edit | edit source]
- Kerapac is voiced by Kerry Shale.
- It's implied during Desperate Times that Kerapac orchestrated Tarshak's capture at the hands of the Necrosyrtes after hearing about Sakirth's intention to experiment with the Mirror[31], later using the observed results to formulate his own plan to destroy the Stone of Jas during Sliske's Endgame.[32]
References[edit | edit source]
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- Non-player characters
- Needs non-player character image
- Dragonkin
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- One of a Kind
- Hero's Welcome
- Sliske's Endgame
- Curse of the Black Stone
- Desperate Times
- Desperate Measures
- City of Senntisten
- Extinction
- Antagonists
- Unknown dead or alive status