|Release||21 January 2001 (Update)|
|High alch||1 coin|
|Low alch||1 coin|
|On death||Always kept outside Wild|
|A meaty kebab.|
|Exchange||527 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
A kebab is a food item that heals a random amount of life points based on maximum life points, and may raise Attack, Strength, and Defence stats temporarily, or decrease any stat. Kebabs can be bought from Karim in western Al Kharid for 1 coin each. Additionally, members can purchase it from Kjut in Keldagrim south-east of the north bridge.
Using a kebab on a cornucopia will only add 14% of the player's life points (rounded down), not the maximum a kebab can heal.
It can theoretically heal up to 2684 (with 99 Constitution, 98 Firemaking, bonfire boost, Font of Life), making the highest possible one-bite healing food in free-to-play, but the chance of it happening is very low.
Effect[edit | edit source]
Upon eating the kebab, you will receive the following message:
You will then receive a message following that which will explain the effect of the kebab which can be good or bad. If the effect is good, the kebab will heal you and may possibly also boost certain stats; the exact message you receive then will depend upon how many life points are healed.
Expensive spices have no effect on kebabs' healing.
Eating a kebab at full health either does nothing, with no additional message given, or lowers skill levels of the player.
It is possible for the kebab to be bad, lowering one or several stats when eaten instead of healing life points. If the effect is bad, the kebab will lower one or more of your stats, and the message you receive will depend upon which stat(s), if any, have been lowered, which could be in any skill(s), including any combat or non-combat skill(s), except for Constitution. One could have any stats lowered, including stats in members-only skills, even as a non-member or on a free-to-play world.
It is also possible for a kebab to have no effect at all, and if this occurs then the message received will reflect that. The following table shows possible messages that may be received upon eating a kebab and their respective effects on the player:
|Message||Effect||Rarity [source needed]|
|Heals 10% - 7.3% of total life points||Very common|
|Heals 20% - 14.6% of total life points||Uncommon|
|Heals 31% - 26% of total life points; boosts Attack, Strength, and Defence by 2 levels||Very rare|
|Lowers Attack, Strength, and Defence by 3 levels.||Rare|
|Lowers skill level in the named skill by 3||Uncommon|
Locations[edit | edit source]
Store locations[edit | edit source]
Item spawns[edit | edit source]
Drop sources[edit | edit source]
|Desert Lizard||35; 49; 63||1||Common|
|Menaphite gift offering (large)||N/A||1||Common[dr 1]||N/A|
|Menaphite gift offering (medium)||N/A||1||Uncommon[dr 1]||N/A|
|Menaphite gift offering (small)||N/A||1||134/1474||N/A|
Products[edit | edit source]
Disassembly[edit | edit source]
|Disassembly category||Food and herbs|
|Item quantity required||1|
|Base junk chance||96.7%|
Update history[edit | edit source]
Trivia[edit | edit source]
- Originally, a dodgy kebab would damage a player's life points. This was changed so players trying to heal would not be killed by mistake.
- Kebabs in RuneScape are specifically based on the real-life doner kebab, originating from Turkey, sometimes stuffed into pitta bread as with the player-made Ugthanki kebab, and a popular street food in the United Kingdom where Jagex is based in, brought by Turkish immigrants. Karim's kebab cooker closely resembles the way doner kebab is traditionally roasted.