Kalphite rebounder

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For this item's augmented variant, see augmented kalphite rebounder.
Kalphite rebounder detail.png

The kalphite rebounder is the most powerful rebounder in the game, and requires level 90 Magic and 90 Defence to equip. It can be created by combining perfect chitin with a new or fully-repaired seismic singularity. Like all rebounders, it allows the use of both dual-wielding and shield abilities, and provides a 3% accuracy boost. It also has a 1/15 chance to deflect a hit, reducing it by 50%-100% damage and providing +20% accuracy for the next attack.

All defenders have style and defence bonuses equal to that of half their tier, which means the Kalphite rebounder has a tier-45 attack and defence rating.

The rebounder will degrade to a broken state after 100,000 charges of combat. It can be fixed by Repair NPCs, or at an armour stand in a player-owned house. A full repair, without discounts, costs 1,500,000 coins.

Dying in the Wilderness with it will drop 200,000 coins.

Concept art

Combat stats[edit | edit source]

Creation cost[edit | edit source]

Weapon Price
Seismic singularity.png: RS3 Inventory image of Seismic singularity Seismic singularity 181,519,730

Repair cost[edit | edit source]

The base repair cost of the Kalphite rebounder when completely degraded to 0.0% item charge is 1,500,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 19 March 2018 (Update):
    • Fixed an issue with a Cywir wand, Cywir orb or Kalphite Rebounders causing graphical issues with the surrounding environment with ambient occlusion enabled.
  • patch 22 August 2016 (Update):
    • Moved magic defenders to the 'Other' skillguide subcategory.