Kal'gerion demon
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Kal'gerion demon | |||||||||||
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Release | 27 May 2014 (Update) | ||||||||||
Members | Yes | ||||||||||
Actions | ? (edit) | ||||||||||
Race | Demon | ||||||||||
Examine | |||||||||||
A powerful demon from the Kal'gerion plane. | |||||||||||
Combat info | |||||||||||
Level | LP | ![]() | ![]() | ||||||||
126 | 33,750 | 1,765.5 | 582.6 | ||||||||
Equipment XP (2H/MH & Armour/OH) | |||||||||||
105 / 70 / 35 | |||||||||||
Aggressive | Poisonous | ||||||||||
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Slayer | |||||||||||
Level | XP | Category | |||||||||
1 | 1,858.8 | Kal'gerion demons, Demons, Creatures of Daemonheim | |||||||||
Assigned by | |||||||||||
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Offensive | |||||||||||
Max hit | |||||||||||
![]() | ![]() | ![]() | ![]() | ||||||||
1,653 | 0 | 1,653 | 1,000 | ||||||||
Style | Rate | ||||||||||
![]() | 5 ticks (3.0s) | ||||||||||
Combat levels | |||||||||||
![]() | ![]() | ![]() | |||||||||
90 | 1 | 90 | |||||||||
Accuracy | |||||||||||
![]() | ![]() | ![]() | |||||||||
2,458 | 0 | 2,458 | |||||||||
Defensive | |||||||||||
Armour | ![]() | Weakness | Susceptible | ||||||||
2,458 | 90 | ![]() ![]() | ![]() ![]() | ||||||||
Affinities | |||||||||||
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- | 40 | 30 | 50 | ||||||||
Immunities | |||||||||||
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Immune | Not immune | Not immune | Not immune | ||||||||
Advanced data | |||||||||||
NPC ID | 14973 | ||||||||||
Links | bestiary • MRND | ||||||||||
FAQ • doc |
Kal'gerion demons are powerful Infernal demons that can be found in their resource dungeon and the Demonic Ruins. Level 90 Dungeoneering is required to fight the demons. They can be assigned as a Slayer task by Kuradal, Morvran, Mandrith, or Laniakea.
Kal'gerion demons are primarily killed for their Demon slayer equipment, Adrenaline urn, and Kal'gerion battle commendation drops. Obtaining and using five Kal'gerion battle commendations is a requirement for the trimmed completionist cape.
Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
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Kal'gerion resource dungeon | 126 | ![]() | 13 | Maplink |
Demonic Ruins (level 47 Wilderness) | 126 | ![]() | 10 | Maplink |
Strategy[edit | edit source]
Kal'gerion demons use long-range melee attacks, possessing moderately high life points and very high Defence for monsters of their level. Despite possessing a "Nothing" weakness icon, these demons' affinity values actually give them weaknesses. They are weak to magic attacks, moderately resistant to melee attacks and strong against ranged attacks. Magic provides the best accuracy and also the most defence against their melee attacks. A player who has completed Dimension of Disaster can also use an upgraded Darklight to make up for the lower affinity value the demons possess against melee. Nihil familiars are very helpful in providing extra accuracy against the demons due to their high defence and low affinities.
The demons have two possible special attacks. Each demon will only special attack once in the entire fight. In the resource dungeon, the special attacks can be avoided by hiding behind the rocks scattered throughout the dungeon, although they are very inconsistent. There are no such rocks in the Wilderness, so you will most likely take damage unless you hide behind a wall in the Demonic Ruins. The demon will charge up the special attack; in some cases, it can still be hurt while charging, and in others, be invulnerable to incoming damage during the animation. Stuns will not interrupt the special attack. Both special attacks deal hard typeless damage, though, the damage can be blocked by Barricade, or reduced by 50–100% with a defender, rebounder or repriser. The special attacks also will not trigger a Portent of restoration.
- Drag - The demon drags its target, dealing high damage and healing itself. Players will be dealt up to 1,000 damage while the demon will heal for 5,062 life points (15% of their maximum). This attack will also bind the player without leaving a status icon indicating such. Freedom and Anticipation will not block the drag or bind, but Freedom will still clear the bind if activated afterwards. Barricade will block the damage, but will not stop the heal, drag, or bind.
- True power - The demon jumps in the air and smashes the ground, dealing approximately 800–1,200 damage.
Special attacks will also be followed almost simultaneously by a standard melee attack from the demon. In the Rush of Blood Distraction and Diversion, the demon may attempt one of the two but will not have any effect on the player.
There is an additional attack that will also be used by the demon if the player is behind a rock or move too far away. The demons can do this at any time and more than once per fight. It is possible for this attack to override one of the main special attacks.
- Flame portal - The demon casts a flame portal over their target's last position, dealing anywhere from 400-700 damage every few ticks. This portal will damage the player in a 3x3 radius and will disappear after a short time.
While demons can be found in the Wilderness and be completed on a special contract for more experience, it is highly discouraged as the area is very close to the Chaos Elemental and a Bloodwood tree, two spots that are frequented often by player killers. As the demons have fairly high defence and low affinities, this makes bringing equipment very dangerous.
Drops[edit | edit source]
Drop rates estimated based on 8,389 kills from the Drop Log Project, unless otherwise cited.
The average Kal'gerion demon kill is worth 21,549 coins.
100% drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Infernal ashes | 1 | Always | 1,025 | 1 |
Charms[edit | edit source]
Nothing | ||||
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10–11% | 21–23% | 10–12% | 21–22% | 34–36% |
Represents a 90% confidence range based on a sample of 8,085 kills. 3 items are dropped at a time. Add data to the log (requires JavaScript). |
Main drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 10,000–12,000 | 5/32 | 10,000-12,000![]() | 10,000-12,000 |
![]() | Grimy irit | 5 (noted) | 1/32 | 2,675 | 5 |
![]() | Grimy avantoe | 5 (noted) | 3/128 | 6,340 | 5 |
![]() | Grimy cadantine | 5 (noted) | 3/128 | 10,655 | 5 |
![]() | Grimy lantadyme | 5 (noted) | 1/128 | 56,440 | 5 |
![]() | Grimy dwarf weed | 5 (noted) | 3/256 | 67,875 | 5 |
![]() | Blood rune | 60; 75 | 3/64 | 60,900-76,125 | 6,600-8,250 |
![]() | Law rune | 25 | 7/128 | 5,425 | 1,875 |
![]() | Large plated rune salvage | 1 | 1/16 | 30,374 | 32,000 |
![]() | Medium plated rune salvage | 1 | 3/64 | 22,455 | 24,000 |
![]() | Tiny spiky rune salvage | 1 | 3/64 | 6,516 | 8,000 |
![]() | Huge plated rune salvage | 1 | 5/128 | 38,351 | 40,000 |
![]() | Large bladed rune salvage | 1 | 3/128 | 30,508 | 32,000 |
![]() | Avantoe seed | 3 | 3/128 | 3,255 | 114 |
![]() | Cadantine seed | 3 | 3/128 | 2,076 | 114 |
![]() | Toadflax seed | 3 | 3/128 | 2,595 | 60 |
![]() | Yew seed | 1 | 1/256 | 4,405 | 85 |
![]() | Adamantite stone spirit | 8 | 1/16 | 240 | Not alchemisable |
![]() | Fire talisman | 6 (noted) | 5/64 | 1,440 | 12 |
![]() | Uncut diamond | 8 (noted) | 3/32 | 6,376 | 960 |
![]() | Uncut onyx | 1 | 1/256 | 1,072,572 | 1,080,000 |
![]() | Demon slayer boots | 1 | 3/2048 | 103,323 | 1,800 |
![]() | Demon slayer gloves | 1 | 3/2048 | 1,563,076 | 1,800 |
![]() | Demon slayer circlet | 1 | 3/2048 | 77,787 | 2,400 |
![]() | Demon slayer skirt | 1 | 3/2048 | 55,937 | 2,700 |
![]() | Demon slayer torso | 1 | 3/2048 | 84,097 | 3,000 |
![]() | Off-hand demon slayer crossbow | 1 | 3/2048 | 60,387 | 4,800 |
![]() | Demon slayer crossbow | 1 | 3/2048 | 95,555 | 4,800 |
![]() | Rare drop table | 1 | Rare | Not sold | Not alchemisable |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Lost tokens | 1 | 1/512 | Not sold | Not alchemisable |
![]() | Starved ancient effigy | 1 | Very rare | Not sold | Not alchemisable |
![]() | Sealed clue scroll (hard) | 1 | 1/64 | 1![]() | 1 |
![]() | Sealed clue scroll (elite) | 1 | 2/1280[d 1] | 1![]() | 1 |
![]() | Adrenaline urn | 1 | 1/1024 | Not sold | Not alchemisable |
![]() | Kal'gerion battle commendation | 1 | 1/512 | Not sold | Not alchemisable |
- ^ This drop only attempts to roll should you fail to roll a hard clue, should you get this item, there's a 1% chance it'll be upgraded to a sealed clue scroll (master).
Rare drop table[edit | edit source]
- This monster has access to the rare drop table.
Luck-enhancing items are not required to access the table, but they will increase the chance of accessing the rare drop table and may also improve the loot received from it.
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Wilderness drop table[edit | edit source]
- This monster has access to the Wilderness shared loot table, which is a tertiary drop. To access the table, it has to be killed inside the Wilderness.
Luck-enhancing items are not required to access the table, but do increase the chance of doing so, as does doing higher-level content.
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Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These items are dropped alongside main drops.
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold | Not alchemisable |
![]() | Mimic kill token (m) | 1 | 1/10000 | 31,777 | Not alchemisable |
Achievement[edit | edit source]
- Kal'gerion Commander (
35) – Unlock the Kal'gerion battle commendation titles.
- 61 Shades of Red (
0) – Obtained a collection of unique drops from Slayer monsters from and around Daemonheim.
- Adrenaline urn; Demon slayer circlet, torso, skirt, boots, gloves, crossbow, and off-hand crossbow; and Kal'gerion battle commendation drops
Update history[edit | edit source]
- patch 24 January 2022 (Update):
- Kal'gerion demons' special attacks now work properly inside the Sunken Pyramid.
- patch 10 August 2020 (Update):
- Kal'gerion demons slain inside the Shadow Reef now count towards 'Demon' cluster assignments.
- ninja 26 November 2018 (Update):
- Kal'gerion demons can now be damaged while charging their special move.
- patch 24 April 2017 (Update):
- Kal'gerion demon special attacks will now trigger inside the Wilderness.
Trivia[edit | edit source]
- Although their long-distance attack has a magic animation, it is classified as a melee attack. BTS 105 has also said that they use magic, but they do not.
- If the player asks Kuradal on advice on how to kill Kal'gerion demons, she will say that the demon is weak to stabbing attacks, despite not actually having a weakness.
- As of 1 February 2018, the highest kill count for this monster was 45,514 kills.[1]
References[edit | edit source]
Kal'gerion demon | |
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Titles |
- Bestiary
- Poison-immune monsters
- Combat level 126 monsters
- P2P bestiary
- Weak to nothing
- Weak to Darklight
- Susceptible to demon slayer
- Susceptible to inquisitor staff
- Monsters assigned by Morvran
- Monsters assigned by Laniakea
- Monsters assigned by Kuradal
- Monsters assigned by Mandrith
- Demons
- Monsters with access to the rare drop table
- Effigy dropping monsters
- Clue scroll dropping monsters
- Monsters with access to the Wilderness shared loot table
- Kal'gerion demon