Kal'gerion notes (part 1)
|Kal'gerion notes (part 1)|
|Release||12 April 2010 (Update)|
|Destroy||You can read this book at any time by visiting the Dungeoneering Tutor.|
|On death||Always a safe death|
|An unknown mage's notes on the Kal'Gerion demons.|
|Links||MRID • recipe|
|FAQ • doc|
Kal'gerion notes (part 1) are dropped by To'Kash the Bloodchiller. The drop is random, just like all other Dungeoneering journals. The journal explains the origins of the Kal'Gerion race, which is brought by portal experimentation by Bilrach. It also explains the types of ranks the Kal'Gerion possess, and describes To'Kash the Bloodchiller's abilities to manipulate moisture and temperatures, which is why Bilrach placed him in the frozen floors.
Drop sources[edit | edit source]
|To'Kash the Bloodchiller||1; 11; 19; 29; 37; 47; 56; 65; 74; 84; 92; 102; 110; 120; 128; 138||1||Common|
Transcript[edit | edit source]
4th Age, year 1837. Date unknown.The Kal'Gerion demons that our Master has brought to us through his experimentation with portals are powerful allies indeed. These demons were already an army when they were contacted by our Master. After a brief demonstration of his power, their leader, Kal'Ger the Warmonger pledged allegiance to our Master, and began ordering his armies as he instructed. The rank and file Kal'Gerion demons are essentially lesser and greater demons as the rest of the world knows them. The significant Kal'Gerions are the generals in the army. The one known as To'Kash has great magical powers, and can manipulate moisture and temperature levels in his environment. He has been stationed in the cold upper levels of the dungeons, where he can make most use of his powers - with the amount of cold moisture already in the air, he can encase anything in a large block of ice with a mere snap of his demonic fingers. His favourite party trick is to freeze something alive, and shatter it with a mighty blow of his fist, leaving a pile of fragmented ice, bone and blood in his wake.