Strategies for Ironman Mode

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Invasion plans.png
This article is a strategy guide for Ironman Mode.
Information on mechanics, setups, and tactics is on this page.

Introduction[edit | edit source]

Ironman Helm chathead.png

As an Ironman, the Grand Exchange cannot be used and trading between players is strictly limited. All supplies and equipment must therefore be obtained from their original sources, through bossing, gathering skills, and other limited ways. Coins are still needed for many exchanges within Ironman, Managing Miscellania, such as instance fees, and purchasing spirit shards for training Summoning. High Level Alchemy is a very useful spell to unlock early for easier access to coins. Runecrafting level of 44 is also useful to create the nature runes required for high level alchemy. Although high level alchemy can be used to produce coins, some items are not worth alchemizing and can be sold to general stores.

While coins are a valuable income to strive for, quests play a big part in the early game, as many experience rewards allow players to skip multiple levels at once. In addition, quests open up more content exclusive to the player, such as bosses or skilling methods. A good example for Woodcutting would be the Dragon hatchet from the Dagannoth Kings and the Inferno adze from All Fired Up, the only two level 61 hatchets within the game.

Valuable Starter Quests[edit | edit source]

Quest Rewards
The Knight's Sword 12,725 Smithing experience.
Fight Arena 12,175 Attack and 2,175 Thieving experience.
The Fremennik Trials Allows creation of skeletal, rock-shell, and spined armour.
Jack of Spades Access to Menaphos, mainly important early for Corrupted Scarabs.
In Search of the Myreque / In Aid of the Myreque Unlocks Temple Trekking for skilling supplies
Temple of Ikov 10,500 Ranged and 8,000 Fletching experience.
Waterfall Quest 13,750 Attack experience, 13,750 Strength experience, two diamonds, and two gold bars.
Witch's House 6,325 Constitution experience.

Milestone Quests[edit | edit source]

Players with a total of 150 quest points can unlock a free set of tier 75 hybrid armour as well as a tier 75 hybrid weapon from May's Quest Caravan, next to the Varrock lodestone.

Quest Rewards
Beneath Cursed Tides Unlock access to the Giant Oyster monthly Distraction and Diversion.
The Branches of Darkmeyer Unlock tier 70 non-degradable weapons.
Deadliest Catch Unlocks deposit chests used for gathering supplies while skilling.
King's Ransom Unlocks Piety prayers and equivalent variants.
Lunar Diplomacy Lunar equipment, Lunar spellbook
Plague's End Access to Prifddinas.
River of Blood Unlocks an augmentable sunspear.
Royal Trouble Unlocks Managing Miscellenia for skilling supplies.
Sliske's Endgame 1,250,000 experience in skill(s) level 85 and above, and a set of skilling items.
The Temple at Senntisten Unlocks Ancient Curses.
The World Wakes A plethora of rewards, including Sunshine, 8 experience lamps, and additional experience rewards, with more rewards if all the recommended quests are completed.

Milestone Items (No Quest Requirements)[edit | edit source]

Item Usefulness
Nature talisman.png: RS3 Inventory image of Nature talismanNature talisman Allows crafting of Nature runes for casting the High Level Alchemy spell.
Ring of life.png: RS3 Inventory image of Ring of lifeRing of life, Sign of life.png: RS3 Inventory image of Sign of lifeSign of life Reduces the chance of deaths, extremely important for Hardcore Ironmen.
Bonecrusher.png: RS3 Inventory image of BonecrusherBonecrusher, Twisted bird skull necklace.png: RS3 Inventory image of Twisted bird skull necklaceTwisted bird skull necklace Awards free prayer experience while killing monsters that drop bones, and allows use of prayers in combat without using prayer potions.
Dragon hatchet.png: RS3 Inventory image of Dragon hatchetDragon hatchet Requires killing Dagannoth rex to obtain, and greatly speeds up levelling Woodcutting
Dragon mattock.png: RS3 Inventory image of Dragon mattockDragon mattock Dropped by dinosaurs in Big Game Hunter. Players that wish to create a Mattock of Time and Space will need to get two dragon mattocks.
Scroll of cleansing.png: RS3 Inventory image of Scroll of cleansingScroll of cleansing Helps to save valuable secondary ingredients when making potions.
Charming imp.png: RS3 Inventory image of Charming impCharming imp Makes charm collecting much easier.
Greater runic staff.png: RS3 Inventory image of Greater runic staffGreater runic staff Non-degradable tier 75 staff, earned through Runespan.
Chaotic staff.pngChaotic equipment (staff recommended) Degradable tier 80 weaponry, no requirements to obtain other than Dungeoneering tokens.
Guthix staff.png: RS3 Inventory image of Guthix staffGuthix staff Tier 60 staff obtained from the Mage arena minigame. This staff is extremely popular due to it's powerful special attack. The Guthix staff is used as a switch to cast Claws of Guthix which lowers target's defence by 5% and increases the target's affinity by 2.
Saradomin godsword (passive).png: RS3 Inventory image of Saradomin godsword (passive)Saradomin godsword (passive) Non-degradable tier 75 sword, created by combining a saradomin hilt with a godsword and using the sword on Zilyana's altar. The sword has a great chance to restore life and prayer points allowing amazing afk potential, such as corrupted creatures.
Decimation.png: RS3 Inventory image of DecimationDecimation Tier 87 chargebow obtained from Slayer bounty. Has a powerful special attack and useful for getting into high level pvm, such as Rax, Raids, and Capsarius.
Seedicide.png: RS3 Inventory image of SeedicideSeedicide Can be earned through Cabbage Facepunch Bonanza or bought with Thaler, can also be bought from Farmers' Market. Consumes seed drops in exchange for Farming experience.
Spring cleaner.png: RS3 Inventory image of Spring cleanerSpring cleaner Made through Invention. Converts alchable drops from monsters into raw materials which are sent directly to the player's bank. As the raw materials are usually high level, the spring cleaner is primarily useful for players with high Smithing and Crafting levels.

Useful early Archaeology relics[edit | edit source]

Relic powers can be unlocked through the Archaeology skill, these relics require levels 5-25 Archaeology and are easily acquirable and provides a passive boost until changed or unharnessed, three relics can be activated at one time.

Relics Usefulness
Font of Life.png Font of Life Good for early combat training, questing and other early game activities such as Corrupted Scarab slayer training and Soul obelisk for reputation.
Unexpected Diplomacy.png Unexpected Diplomacy This increases your Mazcab reputation from daily Nemi Forest and Trink's task to unlock raids reroll quicker and Menaphos reputation from Corrupted Scarab slayer training and Soul obelisk to unlock the VIP skilling area and menaphos quest quicker.
Ring of Luck (relic power).png Ring of Luck (relic power) Grants the effect of T1 luck so you can wear a more useful ring such as the Explorer's ring.

Money making[edit | edit source]

Early money making[edit | edit source]

Mid-level money making[edit | edit source]

  • Safecracking is a great moneymaking method starting at 62 thieving, especially if selling uncommon looted items for additional coins.
  • Slayer contracts for both money and Slayer experience.
  • Gargoyles drop many alchable items but require level 75 Slayer.
  • Aberrant spectres are a great source of seeds, herbs, and items that can be high alched.
  • Turoth are a fast slayer task, dropping adamant items that can be high alched, herbs, seeds, and uncut gems.
  • Mountain trolls are a good source of nature runes for high alching, along with seeds and occasionally granite shields.
  • Aquanites are a good, constant source of medium to high level seeds, herbs, water battlestaves and occasionally sirenic scales. Killing these with seedicide can be a very good source of Farming experience.
  • Exiled kalphite guardians have a great blue charm drop rate, along with many alchables and herbs.

High-level money making[edit | edit source]

  • The Shadow Reef, also known as ED3, is a great way to earn money and combat experience, being an activity best done in a group of three. Baseline gear is Lunar armour and a Vanquish. With starter gear you can expect approximately 3m gp/hour (but can reach much higher with good luck) and 1.5m combat xp/hour. Bringing a luck boosting item, bonecrusher, demon horn necklace and charming imp is helpful. This is also a good source for invention components, alchables and blue charms. Kill mobs up to first boss barrier, leave and reset. Minibosses also provide 5k tokens upon death, Rare relics can be High alched for 1m gp. If killing Hanto bring Super magic potions or super restores.
  • Vyrelords are a great way for exp and money making. Up to 1m gp per hr can be achieved through coins and alchables. Vyres are also for amazing combat, prayer, firemaking, and farming xp. See Killing vyrelords and vyreladies.
  • Killing 5 Spiritual warriors in player-owned dungeon is a great and afk method for making money. Up to 5m gp per hr can be achieved through coins and alchables. Having an advanced gold accumulator and spring cleaner allows this method to be very afk. See Killing spiritual warriors.

Food and Potions[edit | edit source]

Food Potions
Cake.png: RS3 Inventory image of CakeCake - Thieving stall south of Catherby bank. Antipoison (3).png: RS3 Inventory image of Antipoison (3)Antipoison (3) - Jiminua's Jungle Store 10 stock
Premade ttl.png Premade gnome food - Up to 1500 healing food from Gnome Waiter. 10 stock of each food. Antipoison++ (4).png Antipoison++ Dropped 40 at a time from Corporeal Beast
Tuna.pngSwordfish.png - Cooked tuna and swordfish can be obtained from Managing Miscellania Super attack (1).pngSuper strength (1).pngSuper defence (1).pngSuper ranging potion (1).pngSuper magic potion (1).png Super potion set (1) - Can be obtained from thieving Iorwerth and Cadarn clans in Prifddinas.
Desert sole.pngCatfish.pngBeltfish.png Desert sole, Catfish, and Beltfish - heal 1450, 1500, and 1650 respectively. Super attack (4).pngSuper strength (4).pngSuper defence (4).pngSuper ranging potion (4).pngSuper magic potion (4).png Super potion set (4) - Bought from Mazcab Emergency Merchants 1 x stock of each, restocking once every 2 minutes.
Cooked eeligator.png: RS3 Inventory image of Cooked eeligatorCooked eeligator - 1850 healing food from Mazcab Emergency Merchants for 3750 coins each. Super restore (4).pngSummoning potion (4).png Super restore (4) and Summoning potion (4) - Mazcab Emergency Merchants 3 x stock of super restores, 1 stock of summoning potions. restocking one potion every 2 minutes.
Raw shark.png: RS3 Inventory image of Raw sharkRaw shark - 2000 healing food from Temple trekking 8-54 received (Depending on reward token) Saradomin brew (4).png Saradomin brew - Dropped from Nex in a 30:10 or 10:30 ratio in conjunction with super restores. Queen Black Dragon and Mature grotworms drop (2) dose Saradomin brews. Araxxi drops up to 18 Saradomin brew flask a kill.
Tuna potato.png: RS3 Inventory image of Tuna potatoTuna potato - Potato with butter from Rorarius, grow sweetcorn (seeds from Taverley Farming tutor), tuna from Managing Miscellania. Overload flask (6).png Overload flask - Can be obtained as a drop from Araxxi after the player has at least 90 herblore.
Rocktail.png: RS3 Inventory image of RocktailRocktail - Dropped up to 10 at a time from Queen Black Dragon
Sailfish.png: RS3 Inventory image of SailfishSailfish - Swarm fishing is a great method to gain access to some of the best high level food available, including blue blubber jellyfish and sailfish

Dailies[edit | edit source]

These are the recommended dailies for an ironman account:

Skills[edit | edit source]

Construction-icon.pngConstruction[edit | edit source]

Complete Throne of Miscellania and Royal Trouble as early as possible, putting 10 subjects into hardwood. Mahogany logs are more construction exp per day, but cost a lot more. If money is not an issue, it is highly suggested to pick mahogany. Converting mahogany logs into planks costs Coins 10000.png 155,500 more than teaks, but grant 1,470 more experience. After 114 Invention, mahogany logs can be converted to planks at a very small cost of divine charges, making mahogany logs a very viable option for every ironman that will get 114 Invention before 99 Construction.

Complete the Deadliest Catch and Monkey Madness Quests

Extend mahogany flatpack daily challenges.

Crafting-icon.pngCrafting[edit | edit source]

Farming-icon.png Farming[edit | edit source]

Supercompost can be created from pineapples bought from Arhein's Store in Catherby, or picked from pineapple plants north of Karamja lodestone.
Seeds for levels 1-17 can be obtained from Head Farmer Jones or Draynor Seed Market.
  • Levels 17-99 - Player-owned farm
    • Levels 28, 35, 49 - chickens, sheeps and cows can be bought from the Farmers' Market, raised to the elder stage and sold for a small profit to the buyers. Alternatively, grow them to adolescence and sell them for a higher profit.
    • Levels 17-28 - Breed the rabbits you got from the Player-owned farm tutorial. Let them age to elder for 250 experience per rabbit and sell them to Myfi. The cheapest food for rabbits that can be bought in bulk are woad leafs from Wyson the gardener in Falador Park for 25 coins each.
    • Levels 28-54 - Build both small pens if possible. Buy 12 chicken eggs from the Farmers' Market each day, grow them to elder for 15,000 experience and sell them to Henrietta.
    • To reduce the time hunting for unchecked animals hire the farmhand Adam Antite for 5,000 beans as soon as possible. Send him off for 100 beans as often as you can afford.
    • Levels 54-99 - Buy the abilities for animals to breed in every pen. Breed, grow and sell the best animals you have for each pen size.

Grow any herb seeds you get, prioritising herbs used in overload potions. Players with 81 Archaeology may wish to activate the Pharm Ecology perk which guarantees that herb and mushroom patches will no longer die.

Herblore-icon.pngHerblore[edit | edit source]

Herblore is generally considered to be the most difficult skill to train on ironman, because gathering large amounts of herbs can be difficult and takes time. Thus, many ironmen decide to put as much extra experience into herblore as possible, including quest rewards and Jack of trades aura. For tips on how to gather herbs and secondary ingredients, see the Seeds and Herbs section below. Herblore can also be trained with experience lamps from the Fight Cauldron for up to 60,000+ Herblore and 500,000+ combat xp/hour. Daily challenges for Herblore can also be completed for up to 137,000 xp daily. About every 6 hours, 4 lychee fruits can be picked from each of the 5 bushes, 6 Carambola fruits can be picked from each of the 7 fruit trees, 3 golden dragonfruit fruits can be picked from each of the 3 cacti. This amounts to 140, 252, and 72 primal fruit pulps, respectively. This is a total of 464 primal fruit pulps, amounting to 67,280 herb xp when creating primal extracts. The harvested fruits can be increased using wolpertinger pouches for double bush fruits and ent pouches and greenfinger aura for increased fruit yield resulting in 100,000+ herb xp when creating primal extracts.

Managing Miscellania can be a great source of herbs with herbs ranging from level 5 to level 70.

Prayer-icon.png Prayer[edit | edit source]

Mining-icon.png Mining[edit | edit source]

Mining and Smithing are best trained together, especially if both skills happen to be on the same level tier.

  • Levels 1-99 can be achieved from the Shooting Star D&D, utilising urns to speed up the process. Grants up to 50,002 coins, 52 astral runes, 152 cosmic runes, and 20 gold stone spirits per day.
  • Levels 1-10 - Mine Copper Ore and Tin Ore from Burthorpe's mining cave, dumping ore at the furnace outside. Create a Bronze ore box to drastically increase ore per trip.
  • Levels 10-20 - Mine Iron Ore at the Lumbridge South-west mine, dumping ore at the Shattered Worlds Banker. Upgrade your ore box to Iron to drastically increase ore per trip.
  • Levels 20-30 - Mine Coal at the Lumbridge South-west mine, dumping ore at the Shattered Worlds Banker. Switch to Iron Ore occasionally if you haven't achieved 30 Smithing. Upgrade your ore box to Steel to drastically increase ore per trip.
  • Levels 30-40 - Mine Mithril Ore at the Varrock South-east mine, dumping ore at East Varrock Bank. Switch to Coal occasionally if you haven't achieved 40 Smithing. Upgrade your Ore Box to Mithril to drastically increase ore per trip.
  • Levels 40-50 - Mine Adamantite Ore at the Rimmington mine, banking at the Clan Camp (Clan Vexillum recommended). Switch to Luminite occasionally if you haven't achieved 50 Smithing. Upgrade your ore box to Adamant to drastically increase ore per trip.
  • Levels 50-60 - Mine Runite Ore at the Fight Arena South-east mine, dumping ore at Yanille Bank. Switch back to Luminite occasionally if you haven't achieved 60 Smithing. Upgrade your ore box to Rune to drastically increase ore per trip.
  • Levels 60-70 - Mine Orichalcite Ore at the Mining Guild, dumping ore at a furnace in the Artisan's Worshop. Switch to Drakolith occasionally if you haven't achieved 70 Smithing. Upgrade your ore box to Orikalkum to drastically increase ore per trip.
  • Levels 70-80 - Mine Phasmatite at the Port Phasmatys South mine (Ectophial or 92 Agility recommended). Switch to Necrite Ore occasionally if you haven't achieved 80 Smithing. Upgrade your Ore Box to Necronium to drastically increase ore per trip.
  • Levels 80-90 - Mine Banite Ore at the Arctic (azure) habitat mine, banking with a teleport of choice. Upgrade your ore box to Bane to drastically increase ore per trip.
  • Levels 90-97/99 - Mine Light and Dark Animica at Priffdinas while the Voice of Seren is benefiting the Trahaearn District. Upgrade your ore box to Elder Rune to drastically increase ore per trip.
  • Levels 97-99 - Mine alaea crablets found in Uncharted Isles if you have already achieved 99 Smithing.

Smithing-icon.png Smithing[edit | edit source]

Mining and Smithing are best trained together, especially if both skills happen to be on the same level tier.

Players are advised to mine and smith efficiently, level 50 Rune is more efficient than level 60 Orikalkum for example, as Orikalkum yields roughly 46% more exp but requires roughly 2.4 times longer to mine primary and secondary compared to Rune.

  • Levels 1-99 - Utilize Burial equipment to reduce the amount of ore needed. Making complete burial sets gives 5% more experience than making each piece into burial separately, but requires switching between different armour pieces.
    • After completion of the skilling task set and receiving a God banner you will be able to boost your skill by 2 levels once a day for 30 minutes, allowing you to smith higher tier equipment for better XP rates. for example boosting from level 88 to level 90 will allow you to smith Elder rune equipment befor being level 90. Furthermore a player can use these 30 minutes to make as many unfinished smithing items as possible to finish these after the 30 minutes have expired (progress will be halved as long as the player's smithing level is lower than the level required to create the item).
    • Smithing inside the Artisans' Workshop will gain you respect which can be used to buy experience boosting items and rewards.
    • Instead of making burial equipment, a player may choose to use High Level Alchemy to turn the upgraded armour into gold.
  • Levels 1-29 can be obtained from The Knight's Sword.

Invention-icon.pngInvention[edit | edit source]

Due to the high requirements for invention, most ironmen have high skill levels and many resources to disassemble by the time invention is unlocked.

  • Levels 1-4 - Complete the Invention Tutorial.
  • Levels 5-10 - Complete the Back to the Freezer quest. The 10,000 Invention experience can be claimed from Chuck if the quest was done prior to unlocking Invention.
  • Levels 5-22 - Skillers lacking the combat levels for augmentable weapons are forced to resort to disassembling and researching as their main method of gaining experience until they reach Level 22, when they unlock the Fishing rod-o-matic.
  • Levels 5-27/60 - Augmenting and disassembling level 5 black salamanders (requires 67 hunter) is an easy way to train the low levels of invention before players can siphon level 12 equipment.
  • Levels 22-120 - Skillers can begin to use a Fishing rod-o-matic, disassembling it once they reach item level 10. Disassembling is recommended over siphoning, as the components required for siphoning are harder to obtain as an ironman.
  • Levels 5-120 - Disassemble melee, ranged or magic sunspears. Sunspears are tier 78 weapons unlocked by the River of Blood quest. They are augmentable and can be disassembled for 523,800 invention experience once they reach item level 10. After disassembling, they can be rebought for 600,000. Many ironmen choose to do this all the way until level 120 as it eliminates the need for Equipment siphons which can be difficult to obtain in mass quantities on an ironman.

Where to gather ingredients/items[edit | edit source]

Seeds and Herbs[edit | edit source]

Seed Sources
Avantoe seed.png: RS3 Inventory image of Avantoe seedAvantoe seed Automatons, Edimmu, Vyres, Dark beasts
Cadantine seed.png: RS3 Inventory image of Cadantine seedCadantine seed Edimmu, Moss Golems, Kal'gerion demons, Turoth
Dwarf weed seed.png: RS3 Inventory image of Dwarf weed seedDwarf weed seed Araxxor, Barrows: Rise of the Six, Vyres
Fellstalk seed.png: RS3 Inventory image of Fellstalk seedFellstalk seed Dark beasts, Mature grotworms, Aberrant spectres
Irit seed.png: RS3 Inventory image of Irit seedIrit seed Vyres, Dark beasts, Cave horror
Kwuarm seed.png: RS3 Inventory image of Kwuarm seedKwuarm seed Automatons, Ice strykewyrms, Vyres, Dark beasts
Lantadyme seed.png: RS3 Inventory image of Lantadyme seedLantadyme seed K'ril Tsustaroth, Exhiled kalphite marauders
Ranarr seed.png: RS3 Inventory image of Ranarr seedRanarr seed Vyres, Aberrant Spectres
Snapdragon seed.png: RS3 Inventory image of Snapdragon seedSnapdragon seed Vyres, Kalphite King, Dark beasts
Toadflax seed.png: RS3 Inventory image of Toadflax seedToadflax seed Vyres, Dark beasts
Torstol seed.png: RS3 Inventory image of Torstol seedTorstol seed Nex, Kalphite King, Vorago, Vyres, Queen Black Dragon
Herb Sources
Grimy avantoe.png: RS3 Inventory image of Grimy avantoeGrimy avantoe Araxxi, Nex, Aberrant spectres, Vyres
Grimy cadantine.png: RS3 Inventory image of Grimy cadantineGrimy cadantine Nex:AoD, Solak, Moss golems, Smoke nihils
Grimy dwarf weed.png: RS3 Inventory image of Grimy dwarf weedGrimy dwarf weed Telos, Araxxor, Nex, Raids, GWD2
Grimy fellstalk.png: RS3 Inventory image of Grimy fellstalkGrimy fellstalk Farming, Divine Herb 3
Grimy irit.png: RS3 Inventory image of Grimy iritGrimy irit Solak, Aberrant Spectres, Crystal Shapeshifters
Grimy kwuarm.png: RS3 Inventory image of Grimy kwuarmGrimy kwuarm Solak, Kalphite King, Aberrant Spectres, Crystal Shapeshifters
Grimy lantadyme.png: RS3 Inventory image of Grimy lantadymeGrimy lantadyme Telos, Helwyr, Araxxi, Beastmaster Durzag, Camel warriors
Grimy ranarr.png: RS3 Inventory image of Grimy ranarrGrimy ranarr Vyres, Aberrant Spectres, Chaos Giants
Grimy snapdragon.png: RS3 Inventory image of Grimy snapdragonGrimy snapdragon Nex:AoD, Vyres, Kalphite King
Grimy toadflax.png: RS3 Inventory image of Grimy toadflaxGrimy toadflax Telos, Vyres, Crystal Shapeshifters
Grimy torstol.png: RS3 Inventory image of Grimy torstolGrimy torstol Telos, Nex, Vorago, Queen Black Dragon

Invention components[edit | edit source]

Ironmen with an Archaeology level of 95+ should strongly consider unlocking Scavenging 4 or 3 for a chance to get uncommon and rare components while training combat. The scavenging perk is extremely useful for training at Vyres, Abyssal demons and Corrupted creatures.

Stores with a lot of armour and weapons in stock

Summoning Ingredients[edit | edit source]

Mini-Guides[edit | edit source]

Mort myre fungus detail.png Mort myre fungus gathering[edit | edit source]

Collecting mort myre fungus
Deadliest Catch and Nature Spirit quest and Easy Morytania Tasks required
  1. Wield an ivandis flail/silver sickle (b) and Morytania legs 1, bring 2 prayer renewal flask/prayer flasks.
  2. Teleport to Morytania via fairy ring code BKR and running west, or by opening the gate south-west of Canifis and running south.
  3. Stand just south of the deposit chest in between the rotten logs (as pictured) and cast bloom.
The sickle and Ivandis flail can be keybound on the ability bar

This can be up to 2500 Mort myre fungus an hour or upwards if the uncapped potential perk from Player-owned farm is active.

Papaya fruit detail.png Papaya fruit gathering[edit | edit source]

The banker on Mazcab
Fruit bats are summoning familiars that require 69 summoning to create and summon

Papayas are used in creating adrenaline potions or for protecting palm trees.

  1. Create fruit bat pouchs, and convert some of them into scrolls. (It is recommended to create at least 20 times more scrolls than pouches)
  2. Teleport to Mazcab via Grouping System interface, Mazcab Teleport spell, or by simply walking to Wizard Chambers.
  3. Run to Kanatah (East) and stand near the banker (as pictured).
  4. Summon a fruit bat and cast fruitfall
  5. You can buy summoning potions to replenish summoning points
  6. Buying all the potions can be very useful for making extreme potions and ultimately overloads
Buying every potion from the shop costs 1,601,250 an hour

This can be up to 600 papaya fruits an hour.

This can be done at the same time as training other skills. It is recommended to dismantle, fletch, or create unfinished potions while casting Fruitfall.

Teak logs detail.png Cutting teak logs[edit | edit source]

Cutting a teak tree
Deadliest Catch and Monkey Madness quest required, as well as 35 Woodcutting. It is highly recommended to have the highest tiered hatchet available to you.
Alternative to Deadliest Catch, the Evil Tree Distraction and Diversion log-banking bonus can be used instead.
  1. Bring a hatchet, preferably an augmented crystal hatchet with Refined and Polishing perks
  2. A beaver familiar with extra pouches (and super restore), decorated woodcutting urns, lumberjack clothing and lumberjack aura are also very helpful.
  3. After a full inventory, run to the bank chest and deposit the logs. The area running back to the trees is a straightway allowing full surge capability.
  4. There is a small chance that you will cut a special teak log. Two of these special teak logs can be exchanged to a sawmill operator (bring noted) along with 27 normal teak logs for 27 teak planks, for free.

A teak tree grants 85 Woodcutting and 90 Construction experience per log cut.

Vyrelord.png Killing vyres[edit | edit source]

Possible locations of stray vyres marked in red.

Vyres are essential to an ironman account, as it is a great supply of Herblore supplies and money, as well as combat, Prayer, Firemaking, Farming (with seedicide), and Invention experience.

For lower levels

  1. Equip a Blisterwood weapon or Sunspear and your Darkmeyer disguise.
  2. Find and kill stray vyres (possible locations marked by red squares).
  3. Stand in the middle of the 3 vyres that spawn east of the tree.
  4. Prioritise AoE abilities such as hurricane (melee), bombardment (range), and dragonbreath (magic).
  5. It is recommended to enable auto-retaliate and area looting

For free prayer and health restoration, you can run to the bank and prayer altar to the north.

This method is around 85,000 prayer experience an hour.

For higher levels

Where to stand when killing the vyres

These experience rates are assuming Soulsplit and Morytania legs 4 are used

  1. Set up your seedicide to crush seeds like belladonna seeds, poison ivy seeds, and cactus seeds. Other seeds are optional.
  2. Stand on the tile north-west of the tree as pictured (this is so all 6 vyres can reach you).
  3. Prioritise AoE's such as corruption blast or hurricane.
  4. It is recommended to enable auto-retaliate and area looting.
It is important to not move from the square. In order to pick up loot, drop an item below you and area loot your item back, along with surrounding loot.
This method is around 320,000 Prayer experience an hour.
Holy overload potion (6).pngPrayer potion (4).pngPrayer potion (4).pngSmall rune pouch.png
Spring cleaner.pngEnhanced Excalibur.pngDrakan's medallion.pngSeedicide.png
Recommended Equipment[edit | edit source]
  • 31x Augmented Sunspear - Cheap, hybrid, augmentable, easily replaceable and the highest tier weapon for vyres make this a popular choice for Invention training and mid-level slayer.
  • Berserk blood essence.png Berserk blood essence - good pocket slot item for boosting offensive stats, used before overloads.
  • Holy wrench.png Holy wrench - main pocket slot item while slaying, for preserving prayer and super restore potions.
  • Morytania legs 4.png Morytania Elite Tasks - 50%+ increase in Prayer experience
  • Corruption aura.pngSalvation aura.pngHarmony aura.png Corruption, salvation, and harmony auras - Every 500 prayer experience gained, 3-10% (depending on tier) of prayer points are restored.
  • Perks - Aftershock.png Aftershock 3 Precise.png Precise 5 Scavenging.pngScavenging 4 Biting.png Biting 3
Fire and Nature runes in rune pouch for high alchemy

Decorated fishing urn.pngCreating decorated urns[edit | edit source]

Urns can be a great way of augmenting skilling experience per hour, and a recent update to the Ithell Voice of Seren allowed the soft clay rock to never deplete, allowing quick soft clay gathering. Additional items and bonus's such as Bracelet of clay and Varrock armour 4 allow even greater yield to soft clay. It is recommended to bring 10 bracelets with you, and dropping any soft clay you get with your action bar, only keeping the soft clay that has been sent to the bank.

This can be up to 4000 soft clay an hour, and depletes about 10 bracelets of clay.

After the soft clay has been gathered, it is now time to create urns. Down below is a calculator, which will tell you approximately how many urns you need to create for the inputted goal level (automatically set to 99). The calculator does not take into account any bonus experience you may have, such as a skilling outfit or the wise perk.

It is highly recommended to make Cooking, Fishing, Runecrafting, Farming and Woodcutting urns first before any other urns.

Urn calculator[edit | edit source]

Templates used
Urn calculator
The calculator form will appear here soon. You will need JavaScript enabled.
The result will appear here when you submit the form.

Type in any skill level and you will see a list of all the highest tiered urns and the amount needed to achieve your goal level.

Protoleather body.pngDungeoneering Crafting[edit | edit source]

Up to 100k Crafting experience an hour along with 100k Dungeoneering experience (rates for 99+ dungeoneering), with some experience in a multitude of skills such as Woodcutting, Fishing, Fletching, Summoning and combat. It is recommended to buy the Scroll of dexterity as early as possible to save hides while doing this method.

  1. Start a complexity 6 small floor and complete the dungeon while picking up drops, cutting trees, fishing, opening the chests, and infusing/high alching summoning pouches. Cookie-cutter: F1-30 c6 small and 30+ c6 med.
  2. Gather as many rusty coins as possible. This is to purchase Protomastyx hide from the Smuggler
  3. Purchase some thread and Protomastyx hide. Craft Protoleather bodies and sell them to the Smuggler. Repeat until you no longer have enough rusty coins to continue crafting. Alternatively, High Level Alchemy can be used to get more rusty coins per body than selling to the Smuggler, but this is a much slower process than selling a full inventory at once and requires having nature runes.
  4. Upgrade your ring of kinship into the artisan variant, which gives a chance of saving resources while skilling, with gatherer, which gives a chance of gaining resources as a secondary.
Training dungeoneering as an ironman is different than a main, because as an ironman you want to maximise free experience gain
The hide can be keybound to the ability bar speeding up the process of crafting a large quantity of hides at a time.

Equipment[edit | edit source]

This is a table of viable capes for an ironman, in order of worst to best. For a more complete list see Capes.
Combat styles
AttributeStyle bonus
Pathfinder cape.pngPathfinder capeCombatSwords.png--4.8-----
Bladestorm drape.pngBladestorm drapeMelee weakness icon.png--4.5--1.5--
Arrowstorm drape.pngArrowstorm drapeRanged weakness icon.png--4.5---1.5-
Spellstorm drape.pngSpellstorm drapeMagic weakness icon.png--4.5----1.5
Ardougne cloak 1.pngArdougne cloak 1CombatSwords.png--7.7-
Jerrod's cape.pngJerrod's capeCombatSwords.png--13.6--
Ava's attractor.pngAva's attractorRanged weakness icon.png-3013.6---9.7-
Ardougne cloak 2.pngArdougne cloak 2CombatSwords.png--11.4-
Cape of legends.pngCape of legendsCombatSwords.png--16--17.317.317.3
Ardougne cloak 3.pngArdougne cloak 3CombatSwords.png--16-4151515
Obsidian cape.pngObsidian capeCombatSwords.png--18.8--13.413.413.4
Ava's accumulator.pngAva's accumulatorRanged weakness icon.png-5025.5---17.3-
Lunar cape.pngLunar capeMagic weakness icon.png406029.4----21.6
Quest point cape.pngCape of AccomplishmentCombatSwords.png--33.9-221.621.621.6
Ava's alerter.pngAva's alerterRanged weakness icon.png-5033.9---26.3-
Fire cape.pngFire capeMelee weakness icon.png--25.5-226.3--
Abomination cape.pngAbomination capeMelee weakness icon.png75-50.8--28.1--
Guthix cape.pngGuthix capeMagic weakness icon.png-6025.5----31.5
TokHaar-Kal-Ket.pngTokHaar-Kal-KetMelee weakness icon.png--44.5-233.5--
TokHaar-Kal-Xil.pngTokHaar-Kal-XilRanged weakness icon.png--44.5-2-33.5-
TokHaar-Kal-Mej.pngTokHaar-Kal-MejMagic weakness icon.png--44.5-2--33.5
Max cape.pngMax capeCombatSwords.png999944.5100531.531.531.5
Completionist cape.pngCompletionist capeCombatSwords.png999944.5100531.531.531.5
Magic Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Magic weapons.
Melee Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Melee weapons.

The beginning tier of weapons can be skipped after completing Waterfall Quest, which rewards enough experience to level your Attack and Strength to level 30 if done at level 1.

Ranged Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Ranged weapons.

Boss strategies[edit | edit source]

Ironmen can't purchase most of their equipment so they may kill bosses outside of the recommended stats and gear. To make up for this, different strategies are sometimes used.

Dagannoth Rex[edit | edit source]

Out of all the Dagannoth Kings, Dagannoth Rex is the easiest to safe-spot. This makes it possible for lower levels to get easy kills. His notable drops are, warrior ring, berserker ring, some pieces of rock-shell armour, and mithril plateskirt which is used for clue scroll (medium). Not only those drops, but all Dagannoth Kings drop dragon hatchet, and dagannoth hide.

Dagannoth Rex safespot example with labels.

Recommended gear

To start a Dagannoth Kings instance, it's recommended to use the fastest spawn speed as only one of the Kings is to be killed. Upon entering the instance, quickly move to spot 1, surging along the way. Attack Dagannoth Rex when he spawns with Combust, and move back into spot 1, wait, and use Resonance to heal off his first, and hopefully only successful hit. Move into spot 2 once Rex is in range, indicated by his hitting the player. Kill him without worry, as the other Kings won't come into attack range. Once Rex is dead, collect the loot and either wait in the complete safety of spot 2 for around 10 seconds then move to spot 1, or move directly into spot 1. Either way, before Rex spawns again, use Regenerate to convert your remaining adrenaline into health, or stall your adrenaline for the next kill by killing the minions in the water or using Anticipation, Freedom, and Preparation. If done right you shouldn't end up using any food besides the occasional agro by one of the other two Kings. If that does happen, it's advised to quickly exit via the entrance while using protect from ranged, or protect from magic if the more damaging, Dagannoth Prime happens to attack on the way out.

Kiting Bosses[edit | edit source]

A player kiting Durzag

Kiting is when you run away from a melee-based opponent being out of reach of the target, resulting in them being unable to attack you. This is most effective when used at bosses that only melee, but still can be used on bosses that attack with multiple styles. An under-geared Ironman would want to do this because it allows them to continue to kill a boss for extended periods of time with minimal supply use, albeit slower kills due to the inability to take full advantage of abilities such as Sunshine or Asphyxiate. Popular bosses to kite as a low level Ironman are:

Beastmaster Durzag's primary method of attacking is by throwing melee punches and slams, increasing enrage to the aggression holder if multiple hits are dealt. He can also send range attacks to many of the players in the arena, including to the person holding aggression if the beastmaster can't hit them, but these attacks do not increase enrage. A player can take advantage of this by running around the arena to substantially decrease the enrage stack gain. If the player has not been hit by a melee attack for more than 15 seconds, the enrage resets back to 0. This allows a single player to tank Beastmaster Durzag for a long period of time without the need of a backup tank.

Recommended gear[edit | edit source]