Incense sticks are slivers of wooden logs combined with demonic ashes and herbs. Each kind of incense stick has a different effect that players can use. The effect is activated by consuming an incense stick. Making and using incense requires Firemaking.
Details[edit | edit source]
Creation[edit | edit source]
Incense sticks are created in three steps:
- Cut logs into incense sticks (2 logs to 1 stick); click on log to 'Craft' bringing up a 'Choose a Tool' window and select 'Incense sticks'.
- Apply 2 demonic ashes to 1 incense sticks (1 stick plus 2 ashes to 1 ashed stick)
- Add a herb to the ashed incense sticks (1 herb plus 1 ashed stick to 1 completed stick)
Each step grants some Firemaking experience. Additionally, adding the demonic ashes to the incense sticks also grants the same amount of Prayer experience as scattering those ashes. You can make maximum of 375 sticks an hour from scratch, with no banking times included.
Timer[edit | edit source]
When initially lit, incense has a base time of 10 minutes. More incense can be lit at any time to add 10 minutes per incense to the timer, capping at 60 minutes.
Incense can be active indefinitely if more incense is consumed after waiting a while - so you can use 6 right away, wait 30 minutes, then consume 3 more.
The timer does not decrease while logged out.
Potency[edit | edit source]
When lit, incense begins at potency level 1. Every 10 minutes, the potency increases by 1 up to a cap of potency level 4, multiplying the effect of the incense by the potency (e.g. potency 4 guam sticks provide a 40% chance).
Alternatively, incense can be 'overloaded' via a right-click option. This consumes 6 incense and skips straight to potency level 4, but only provides 10 minutes of the effect (which can be extended with more incense, as normal).
Regardless of waiting 30 minutes or overloading, potency level 4 can be maintained indefinitely as long as more of the incense is lit before the effect expires completely.
Multiple effects[edit | edit source]
Players are limited by the amount of incense sticks they may have activated simultaneously based on their Firemaking level. Attempting to activate any incense sticks beyond the player's max limit will prompt the player to choose which one they wish to override.
|Incense limit||Level required|
Notably, marrentill and irit stack multiplicatively, not additively. For example: potency 3 irit (75%) + potency 2 marrentill (25%) does not yield 100% poison resistance, rather 81.25% (1 - (1-0.75) * (1-0.25)).
List of incense sticks[edit | edit source]
|Incense stick||GE price||Effect||Members Only|
|Guam||2,203||Each potency level provides a 10% chance to get an additional log while woodcutting regular trees, up to a maximum 40% chance.||No|
|Tarromin||10,284||Each potency level provides a 25% chance to automatically bank ashes gained from burning logs, up to a maximum 100% chance.||No|
|Marrentill||1,548||Each potency level reduces poison damage by 12.5%, up to a maximum 50% reduction.||Yes|
|Harralander||1,521||Each potency level increases run energy replenishment rate by 25% while resting, up to a maximum 100% rate.||Yes|
|Ranarr||4,869||Each potency level provides a +1 Prayer bonus, up to a maximum +4 bonus.||Yes|
|Toadflax||9,227||Each potency level provides a 12.5% chance to avoid failing an agility obstacle, up to a maximum 50% chance.||Yes|
|Spirit weed||34,788||Each potency level provides 10% increased familiar special attack recovery rate, up to a maximum 40% increase. This also affects potions which restore familiar special attack points.||Yes|
|Irit||20,407||Each potency level reduces poison damage by 25%, up to a maximum 100% reduction.||Yes|
|Wergali||3,671||Each potency level gives a 0.5% chance to produce a strung bow when fletching logs into unstrung bows, up to a 2% chance.||Yes|
|Avantoe||5,507||Each potency level provides a 5% chance to automatically bait Hunter traps, up to a maximum 20% chance.||Yes|
|Kwuarm||32,316||Each potency level provides +2.5% weapon poison damage, up to a maximum +10% damage.||Yes|
|Bloodweed||49,790||Each potency level provides a 2.5% chance to get double logs when cutting bloodwood trees, up to a maximum 10% chance.||Yes|
|Snapdragon||6,569||Each potency level restores stats 50% faster, up to a maximum 200% increase.||Yes|
|Cadantine||11,502||Each potency level provides a 2.5% chance to not exhaust a tree (Woodcutting) or material caches (Archaeology), up to a maximum 10% chance.||Yes|
|Lantadyme||22,984||Each potency level increases potion timers by 30 seconds, up to a maximum 2 minute increase.||Yes|
|Dwarf weed||23,017||Each potency level provides a 2% chance to bank dropped or gathered items, up to a maximum 8% chance.||Yes|
|Torstol||22,651||Each potency level provides a 0.5% increase to base XP gain, up to a maximum 2% increase.||Yes|
|Fellstalk||22,633||Each potency level provides a x1.01 spawn chance to elite NPCs, up to a maximum increased chance of approximately 4% (each tier stacks through multiplication).||Yes|
Creation[edit | edit source]
|Level||Incense stick||GE price||Primary Ingredient||Primary Cost||Secondary Ingredient||Secondary Cost||Secondary only Profit||Secondary only Profit/xp||Logs||Primary Ingredient Firemaking XP
|Secondary Ingredient Firemaking XP
|20||Harralander||1,521||Impious oak||1,457||Clean harralander||1,730||−1,666||−46||Oak||24||36|
|25||Ranarr||4,869||Impious oak||1,457||Clean ranarr||5,220||−1,808||−50|
|30||Toadflax||9,227||Impious willow||12,258||Clean toadflax||4,599||−7,630||−141||Willow||36||54|
|35||Spirit weed||34,788||Impious willow||12,258||Clean spirit weed||11,739||10,791||200|
|40||Irit||20,407||Accursed maple||6,294||Clean irit||618||13,495||166||Maple||54.2||81.3||Accursed|
|41||Wergali||3,671||Accursed maple||6,294||Clean wergali||12,257||−14,880||−183|
|48||Avantoe||5,507||Accursed acadia||20,551||Clean avantoe||1,214||−16,258||−194||Acadia||56||84|
|54||Kwuarm||32,316||Accursed acadia||20,551||Clean kwuarm||1,113||10,652||127|
|57||Bloodweed||49,790||Accursed acadia||20,551||Clean bloodweed||25,661||3,578||43|
|59||Snapdragon||6,569||Accursed acadia||20,551||Clean snapdragon||1,439||−15,421||−184|
|65||Cadantine||11,502||Infernal yew||6,996||Clean cadantine||1,851||2,655||22||Yew||81||121.5||Infernal|
|67||Lantadyme||22,984||Infernal yew||6,996||Clean lantadyme||8,321||7,667||63|
|70||Dwarf weed||23,017||Infernal yew||6,996||Clean dwarf weed||8,901||7,120||59|
|75||Torstol||22,651||Infernal magic||6,294||Clean torstol||11,553||4,804||26||Magic||121.5||182.2|
|91||Fellstalk||22,633||Infernal magic||6,294||Clean fellstalk||10,771||5,568||31|
Update history[edit | edit source]
- update 1 June 2020 (Update):
- patch 29 April 2019 (Update):
- Crafting incense sticks now has a chance of providing event currencies (such as crystalised chocolate).
- ninja 23 April 2019 (Update):
- Adding herbs to incense sticks now check which one to make if you have multiple valid combinations but only one single herb of each type.
- hotfix 23 April 2019:
- patch 8 April 2019 (Update):
- The tool select menu will no longer get stuck when trying to create a single incense stick.
- patch 1 April 2019 (Update):
- Removed the "change-tool" button on the Make-X interface for untreated and ashy incense sticks.
- Prevented incense sticks from being crafted from items stored in a beast of burden.
- Crafting logs into incense sticks is now remembered in Make-X when producing from the same types of sticks.
Trivia[edit | edit source]
- Up to accursed maple incense sticks can be made in free-to-play, but only impious incense sticks and wooden incense sticks is useful in f2p, as all the other incense sticks require members-only herbs. Those other sticks can still be traded, however.
References[edit | edit source]