Imp
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Imp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Release | 16 February 2001 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Members | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Actions | Attack, Examine | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Race | Demon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Examine | A cheeky little imp. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat level | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Life points | 200 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aggressive | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Poisonous | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat experience | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 25.8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 6.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 8.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 1 / 1 / 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slayer info | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Assignment | Demons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Master | ![]() ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Offensive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max hit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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16 | 0 | 0 | ? (edit) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Style | Rate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 4 ticks (2.4s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat levels | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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4 | 0 | 0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Accuracy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | ![]() | ![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
140 | 0 | 0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Defensive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Armour | ![]() | Weakness | Susceptible | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
140 | 4 | ![]() | ![]() ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base hit chance | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | ![]() | ![]() | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
90 | 55 | 45 | 65 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Immunities | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | ![]() | ![]() | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Not immune | Not immune | Not immune | Not immune | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
NPC ID | 708 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Links | bestiary • MRND | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FAQ • doc |
Imps are small demonic creatures and are the weakest of all the attackable demons. Though they are demons, holy water does not affect them. Conversely, they are affected by the powers of Silverlight and Darklight.[1]
An imp may defend itself from a player's attack by disappearing in a puff of smoke and teleporting to a random, nearby place. If the player can reach the spot where the imp teleported, the player will auto-path, automatically walking to the location of the imp to continue the fight, provided they do not click anywhere else on the map. Imps occasionally teleport even when they are not under attack. An imp, upon receiving damage, may also retreat from the player but not teleport. Imps have the ability to teleport themselves into areas that players cannot reach. It may also teleport as it dies, making the drop appear elsewhere.
Within the God Wars Dungeon, imps are loyal followers of Zamorak and will not be aggressive towards the player if they wear a Zamorakian item, have a Zamorak hawk follower out, or equip a Shard of Zaros. Because of their low level and life points, killing imps is a fast way of increasing one's kill count in order to enter the Zamorakian boss room where K'ril Tsutsaroth is located.
Imps are decent monsters to kill for low-levelled players. They have 200 life points each, which grants 26.7 experience to combat skills, along with 8.8 Constitution experience. Even though these also drop fairly good items for their level (including Imphide), they are not recommended for training as there are few of them scattered all over Gielinor and they have the ability to teleport.

Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
---|---|---|---|---|
Karamja Volcano resource dungeon | 5 | ![]() | 11 | Maplink |
Morytania Slayer Tower dungeon | 5 | ![]() | 13 | Maplink |
North of Yanille | 5 | ![]() | 8 | Maplink |
East of the Ardougne Monastery | 5 | ![]() | 9 | Maplink |
Karamja volcano | 5 | ![]() | 8 | Maplink |
God Wars Dungeon | 5 | ![]() | 8 | Maplink |
Rimmington | 5 | ![]() | 1 | Maplink |
West Falador | 5 | ![]() | 2 | Maplink |
South of Falador | 5 | ![]() | 3 | Maplink |
Draynor Village | 5 | ![]() | 1 | Maplink |
Edgeville | 5 | ![]() | 2 | Maplink |
West Varrock | 5 | ![]() | 1 | Maplink |
Lumbridge | 5 | ![]() | 1 | Maplink |
Fred's farm | 5 | ![]() | 1 | Maplink |
Lumbridge east farm | 5 | ![]() | 1 | Maplink |
Champions' Guild | 5 | ![]() | 1 | Maplink |
South Varrock | 5 | ![]() | 1 | Maplink |
North Varrock | 5 | ![]() | 3 | Maplink |
East Varrock | 5 | ![]() | 1 | Maplink |
North of Al Kharid | 5 | ![]() | 1 | Maplink |
Hunter info[edit | edit source]
Imp | |||||||||
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Level required | 71 ![]() | ||||||||
Hunter XP | 450 xp | ||||||||
Container | ![]() | ||||||||
Retaliation | Only when attacked | ||||||||
Trap | See container | ||||||||
Champion's Challenge[edit | edit source]
Imps are one of the 'races' who have lesser champions in the Champion's Challenge Distraction and Diversion. To fight the Imp Champion, the player must kill imps until one drops a Champion's scroll, a very rare drop. The champion scroll drop rate is not affected by the ring of Wealth as it is not on the standard or rare drop table of the imp. When the drop is received, it will be a "third drop;" for example, an imp hide, impious ashes, hammer, and champion scroll will all be received in the same drop.
Many players consider the imp champion scroll to be one of the harder champion scrolls to obtain. This is because in almost all places, no large clusters of imps can be found to attack, unlike all of the other races that drop champion scrolls. Also, most areas where four to five imps can be found are wooded, making it difficult to rapidly target the imps in succession.
The Karamja Volcano Resource dungeon has numerous imps. Although lesser demons are found here, they will not attack the player while they are attacking imps alone (unless they use multi-target abilities). This spot is extremely effective for using a dwarf multicannon and will allow the player to combine getting the imp champion scroll with getting the lesser demon champion scroll. Also, the north-east corner of the Varrock Grand Exchange may be an option for players who don't want to be attacked by too many monsters at once. Finally, the two willow trees just south of the Varrock lodestone, north of the wheat field, is a great place for finding imps while training Woodcutting; an imp will often stand in the middle of the willows. When training Mining or Woodcutting in a region where imps randomly spawn one at a time, around 7 kills per hour, or one kill every 8½ minutes, can be achieved.
The fight with the Imp Champion is considered the easiest champion match by most players because this champion has the lowest life points of all of the champions. Interestingly, the imp champion uses the teleporting ability of the imps to great effect, rapidly teleporting all over the field and attacking with ranged. Players are advised to use ranged or magic for this fight.
The banner carrier that carries the player's banner when they have defeated any champion is, itself, an imp.
Drops[edit | edit source]
100% drops[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Impious ashes | 1 | Always | 3,412 | 1 |
![]() | Imphide | 1 | Always | 816 | 30 |
Main drops[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Wizard hat (blue) | 1 | Common | 1,514 | 1 |
![]() | Chef's hat | 1 | Uncommon | 1,267 | 1 |
![]() | Wizard robe top | 1 | Uncommon | 731 | 9 |
![]() | Wizard robe skirt | 1 | Common | 640 | 1 |
![]() | Bread | 2 | Common | 1,724 | 28 |
![]() | Cabbage | 1 | Common | 1,346 | 1 |
![]() | Egg | 1 | Rare | 461 | 2 |
![]() | Air talisman | 1 | Very rare | 1,557 | 2 |
![]() | Bucket of milk | 1 | Very rare | 972 | 7 |
![]() | Gold stone spirit | 1 | Very rare | 826 | Not alchemisable |
![]() | Oak stock | 1 | Very rare | 87 | 16 |
![]() | Black wizard hat | 1 | Very rare | 333 | 1 |
![]() | Clay | 1 | Very rare | 1,670 | 1 |
![]() | Black bead | 1 | Uncommon | 1,341 | 2 |
![]() | Red bead | 1 | Uncommon | 948 | 2 |
![]() | White bead | 1 | Uncommon | 868 | 2 |
![]() | Yellow bead | 1 | Uncommon | 883 | 2 |
![]() | Mind rune | 5 | Common | 95 | 15 |
![]() | Earth rune | 5 | Common | 150 | 15 |
![]() | Water rune | 5 | Common | 840 | 15 |
![]() | Fire rune | 5 | Common | 555 | 15 |
![]() | Air rune | 5 | Common | 130 | 15 |
![]() | Body rune | 5 | Common | 130 | 15 |
![]() | Ashes | 1 | Uncommon | 127 | 1 |
![]() | Burnt meat | 1 | Uncommon | 1![]() | 1 |
![]() | Wheat | 1 | Uncommon | 428 | 1 |
![]() | Grimy guam | 1 | Uncommon | 323 | 18 |
![]() | Clay | 2 | Uncommon | 3,340 | 2 |
![]() | Acne potion | 1 | Common | 5,081 | 1 |
![]() | Flier | 1 | Uncommon | 1![]() | 1 |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Imp Champion's scroll | 1 | 1/5000 | Not sold | Not alchemisable |
![]() | Frozen key piece (Zamorak) | 1 | Random[d 1] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak helm | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak cuirass | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak greaves | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak gauntlets | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak boots | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
![]() | Warpriest of Zamorak cape | 1 | 1/768[d 2][d 3] | Not sold | Not alchemisable |
- ^ Only in Zamorak's Fortress.
- ^ a b c d e f Only dropped in the God Wars Dungeon.
- ^ a b c d e f The chance of rolling a Warpriest of Zamorak armour drop is 1/128, and the chance of getting a particular piece of armour is 1/768. As each piece can only be obtained once, the chance for a single piece increases as they are obtained.
Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster and skilling action outside of Daemonheim.
- These items are dropped alongside main drops.
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold | Not alchemisable |
![]() | Mimic kill token (m) | 1 | 1/10000 | 69,397 | Not alchemisable |
Hunter[edit | edit source]
At level 71 Hunter, players may hunt imps with magic boxes. Beads may be used as bait. Success yield imp-in-a-box which could be used to bank two items, after which it is reverted to a magic box.
The Karamja Volcano resource dungeon is the best location to hunt them by far due to high concentration of imps. One can take gold out of their Money Pouch to bank the imps, allowing the player to hunt continually.
For low levels, the south entrance of Falador may be a good idea. Players could kill or pickpocket from guards while waiting for imps to trigger the boxes.
Popular hunting locations[edit | edit source]
- North of Varrock Castle
- South of Falador
- White Knights' Castle in Falador
- On the path between Lumbridge and Draynor
- A dense area North of Yanille
- Varrock
- Volcano on Musa Point
- Northeast part of the Grand Exchange, around the spirit tree
- Around the Necromancer Tower, the Tower of Life (Fairy ring DJP), and the adjacent Monastery.
- An excellent hunting spot is around the broken cart on the lighter grass area. Combining a ring of kinship with Ardougne cloak makes it easy to bank as well.
- Karamja Volcano resource dungeon (requires 25
to enter)
Note: Imps are not a good way to train Hunter as they cannot be released until 2 items/stacks have been banked, making this a fairly slow method of training. A way to speed training up is to bank full imp boxes with other imp boxes while catching them, this frees up one imp box for every three imps caught. Another method to speed up training is by using a snow globe to create snowballs, and then using the imps to bank the snowballs. This however leaves many snowballs in the bank which take time to destroy. Other similar methods involve fletching bolts and using an albino rat and scrolls to create cheese.
Gallery[edit | edit source]
An imp during the 2005 Christmas event
An imp during the 2005 Christmas event
An imp during the 2005 Christmas event
Official artwork of Robin Hood battling imps
Update history[edit | edit source]
- patch 2 March 2020 (Update):.
- Imps in the God Wars Dungeon will now count towards demon slayer tasks.
- patch 20 January 2020 (Update):
- "Demons" cluster slayer assignment now counts imps as demons.
- patch 11 January 2016 (Update):
- Applied the improved imp models from the Easter event to a variety of imps across the game world.
- patch 17 June 2013 (Update):
- Players using the tree-shaking scrimshaw can now catch imps barehanded.
Trivia[edit | edit source]
- During the 2005 Christmas event, imps in and around Varrock wore red or green coats and trousers, and players could shake the imps to acquire baubles for the event.
- Wizard Grayzag used to summon black imps to assist him in combat when he was attackable.
- At some point during December 2011 some imps seem to have been recoloured slightly darker.
- Imps used to look like a gnome wearing a demon costume.
- When killing an imp, if the imp teleports away right when it dies, its drops will appear where it supposedly "teleported" although it never appeared there.
- They were central to the Imp Catcher quest, having been summoned by Wizard Grayzag to hide 4 different colours of beads, all of which must be collected to complete the quest. However after the rework of said quest, the regular imp was replaced by four distinct imps specifically made for this quest.
- According to the Monsters of Gielinor infographic, imps can live for up to 200 years and require a line of sight to their teleport destination.
References[edit | edit source]
- ^ Jagex. "RuneScape Patch Notes #63." (0:39), YouTube video. 23 March 2015.
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Miscellaneous | |
Replaced by |
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Butterflies | |||||
Implings | |||||
Jadinkos | |||||
Daemonheim | |||||
Skillchompas | |||||
Kebbits | |||||
Salamanders | |||||
Soporith moths | |||||
Chinchompas | |||||
Charm sprites | |||||
Whirligigs | |||||
Pets | |||||
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Other |
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- Bestiary
- Combat level 5 monsters
- F2P bestiary
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- Weak to water spells
- Susceptible to demon slayer
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- Imps
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