SMW Subobject for rangedNPC susceptible to stun: trueNPC ranged max hit: 120NPC melee affinity: 65NPC primary attack style: rangedNPC attack style: File:Ranged-icon.pngNPC magic accuracy: 0NPC ranged affinity: 55NPC magic max hit: 0Weakness text: stabNPC ID: 5452Release date: 29 January 2007Version anchor: rangedMonster name: IcelordNPC magic affinity: 45NPC susceptible to poison: trueCombat experience: 66.9Combat level: 42Susceptible to: terrasaurNPC weakness affinity: 90Is variant of: IcelordLocation restriction: questNPC susceptible to drain: trueNPC Ranged level: 30NPC ranged accuracy: 454Slayer experience: 60Is NPC poisonous: falseIs NPC aggressive: trueWeakness by class: meleeNPC attack style text: rangedNPC melee accuracy: 225NPC Attack level: 22NPC life points: 1500NPC Defence level: 30Assigned by: File:mazchna chathead.png, File:vannaka chathead.pngIs members only: trueNPC special max hit: 0NPC armour: 454Monster JSON: {"ranged":30,"max_melee":90,"aff_melee":65,"armour":454,"assigned_by":"[[File:mazchna chathead.png¦30px¦link=mazchna]] [[File:vannaka chathead.png¦30px¦link=vannaka]]","id":"5452","max_ranged":120,"defence":30,"aff_ranged":55,"slayer_category":"Ice warriors","max_spec":0,"name":"Icelord","acc_melee":225,"acc_magic":0,"acc_ranged":454,"experience":66.9,"slayer_experience":60,"attack":22,"release_date":"29 January 2007","lifepoints":1500,"poisonous":false,"magic":0,"level":42,"weakness":"[[File:Stab weakness icon.png¦25px¦link=Stab weapons]]","members":"Yes","max_magic":0,"style":"[[File:Ranged-icon.png¦25px¦link=Ranged]]","restriction":"quest","aff_weakness":90,"release_update_post":"What's black and white and goes green when it's finished?","slayer":1,"aggressive":true,"examine":"Sturdy cold being.","aff_magic":45,"version":"ranged"}NPC Magic level: 0Slayer level: 1NPC melee max hit: 90Weakness: File:Stab weakness icon.pngNPC susceptible to deflect: trueSlayer category: ice warriors
SMW Subobject for meleeMonster JSON: {"ranged":0,"max_melee":120,"aff_melee":55,"armour":454,"assigned_by":"[[File:mazchna chathead.png¦30px¦link=mazchna]] [[File:vannaka chathead.png¦30px¦link=vannaka]]","id":"5453, 5454, 5455","max_ranged":0,"defence":30,"aff_ranged":45,"slayer_category":"Ice warriors","max_spec":0,"name":"Icelord","acc_melee":454,"acc_magic":0,"acc_ranged":0,"experience":66.9,"slayer_experience":60,"attack":30,"release_date":"29 January 2007","lifepoints":1500,"poisonous":false,"magic":0,"level":42,"weakness":"[[File:Fire weakness icon.png¦25px¦link=Fire spells]]","members":"Yes","max_magic":0,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","restriction":"quest","aff_weakness":90,"release_update_post":"What's black and white and goes green when it's finished?","slayer":1,"aggressive":true,"examine":"Sturdy cold being.","aff_magic":65,"version":"melee"}NPC ranged max hit: 0NPC melee affinity: 55NPC attack style: File:Attack-icon.pngNPC magic accuracy: 0NPC ranged affinity: 45NPC magic max hit: 0Weakness text: fireNPC ID: 5453, 5454, 5455Release date: 29 January 2007Version anchor: meleeMonster name: IcelordNPC magic affinity: 65NPC susceptible to poison: trueCombat level: 42Combat experience: 66.9NPC weakness affinity: 90Is variant of: IcelordLocation restriction: questIs NPC poisonous: falseNPC Ranged level: 0NPC susceptible to drain: trueWeakness by class: magicNPC ranged accuracy: 0Is NPC aggressive: trueNPC susceptible to stun: trueNPC attack style text: meleeNPC melee accuracy: 454Slayer experience: 60NPC life points: 1500NPC Defence level: 30Assigned by: File:mazchna chathead.png, File:vannaka chathead.pngIs members only: trueNPC special max hit: 0NPC armour: 454NPC Attack level: 30NPC Magic level: 0Slayer level: 1NPC melee max hit: 120Weakness: File:Fire weakness icon.pngNPC susceptible to deflect: trueSlayer category: ice warriors
The main reason for making the trip back to fight them is because they can be used as a replacement for Ice warriors during a Slayer task. They provide more experience compared to Ice warriors, giving a slight boost in experience over the task. They also have "advantage" of only having three drops: big bones, long bones, and curved bones. This negates the need for banking, therefore allowing them to be killed much more efficiently. It is recommended that players bring a half-inventory of inexpensive, yet high-healing food, such as Cake. These creatures do not hit hard or frequently, but players should still be wary of the accumulation.