Hunter training

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This guide describes the most effective methods to train the Hunter skill. The experience rate estimates in this guide do not incorporate the use of any experience boosting items or bonus experience. They also assume that players are not banking any products that they obtain from hunting. Hunter is a gathering skill which involves using equipment such as box traps and bird snares to catch creatures and obtain products such as animals' fur, feathers, and bones. As players level up the Hunter skill they gain the ability to catch creatures which award greater amounts of experience when they are caught. Levelling up the Hunter skill also allows players to lay more traps at once when hunting using traps.

Hunter level Concurrent traps
1 2
30 3
60 4
80 5
80+Volcanic trapper outfit.png: RS3 Inventory image of Volcanic trapper outfit 6

Useful equipment[edit | edit source]

Enhanced yaktwee stick[edit | edit source]

Enhanced yaktwee stick detail.png

An enhanced yaktwee stick gives a 2% increase in the amount of Hunter experience gained if it is wielded while hunting. It can be obtained by upgrading a regular yaktwee stick by speaking to Yaktwee Swinmari Cianta after hunting 1,000 charm sprites. Charm sprites can be hunted with at least level 72 Hunter. Wielding the enhanced yaktwee while hunting charm sprites gives a 20% increased chance of discovering the rarer types of charm sprites.

Augmented off-hand item with Wise perk[edit | edit source]

The Wise perk will increase the experience you gain by up to 4% without costing charge and can be put on an off-hand weapon or a shield and used in combination with the yaktwee stick.

Hunter's outfit[edit | edit source]

Hunter's outfit equipped.png

Pieces of the hunter's outfit give a percentage increase in the amount of base Hunter experience gained. This effect stacks with that of the enhanced yaktwee stick. The outfit pieces can be purchased using chimes and taijitu from the Waiko Reward Shop in The Arc; to access The Arc the player must have completed the Impressing the Locals quest. The full set costs a total of 10,000 chimes and 10 taijitu.

Image Name Experience boost
Hunter's headwear.png Hunter's headwear 1.0%
Hunter's chestpiece.png Hunter's chestpiece 1.0%
Hunter's gloves.png Hunter's gloves 1.0%
Hunter's legwear.png Hunter's legwear 1.0%
Hunter's boots.png Hunter's boots 1.0%
Set bonus 1.0%
Total experience boost 6.0%

Trapper outfits[edit | edit source]

Volcanic trapper outfit equipped (male).png

The Trapper outfits are elite skilling outfits for Hunter. Pieces of the desert trapper outfit, jungle trapper outfit and arctic trapper outfit can be created from trapper fragments, which are awarded to players with at least 70 Hunter at 5 minute intervals when hunting. Each outfit consists of 5 pieces: head, body, legs, hands, feet. The fragments can be assembled into outfit pieces after discovering the Invention blueprints, requiring 80 Hunter and 20 Invention.

The outfit pieces were also previously available from Treasure Hunter during the elite trapper outfits promotion which originally ran between 23 August and 28 August 2017.

When wearing a complete version of any of these three outfits, players gain the following bonuses:

  • 5% increased hunting success rate.
  • Juju hunter potion is automatically reapplied while in Herblore Habitat.
  • Increased chance of finding rarer charm sprites.
  • 3 teleports to Hunter locations per day.
  • If the player owns the hunter's outfit, they will receive its 6% increased base experience effect while wearing a trapper outfit.

Players who own all pieces of the desert trapper outfit, jungle trapper outfit, and arctic trapper outfit can combine these outfits' components to form the volcanic trapper outfit. This outfit gives superior benefits to those given by the other trapper outfits. Players gain the following bonuses from a volcanic trapper outfit:

  • 7% increased hunting success rate (as opposed to 5% with the other trapper outfits).
  • 5 teleports to Hunter locations per day (as opposed to 3 with the other trapper outfits)
  • 10% chance of double loot.
  • Can deploy an extra trap (increasing to a maximum of 6 traps placed simultaneously).
  • Increased conversion rate for Big Chinchompa reward points. (A maximum of 2250 points instead of 1500)
  • Chance to instantly deploy/pick up traps.
  • Chance of double loot from implings (up to 3 times per day).
  • Works as a Hunter's Catalyst fragment, if the player owns one.

Scentless potions[edit | edit source]

Scentless potion detail.png

Scentless potions cause all traps laid by the player to act as if they have been smoked using a torch. Smoking a trap removes a player's scent from it, increasing the chance of a creature approaching it and being caught. Each dose of scentless potion lasts for 6 minutes. Some traps have a higher chance of catching creatures when players are 5 tiles away, as the Hunting expert says during the quest The World Wakes. However, the scentless potion makes doing this unnecessary.

Name GE price
Scentless potion (1).png: RS3 Inventory image of Scentless potion (1)Scentless potion (1) 377
Scentless potion (2).png: RS3 Inventory image of Scentless potion (2)Scentless potion (2) 779
Scentless potion (3).png: RS3 Inventory image of Scentless potion (3)Scentless potion (3) 7,633
Scentless potion (4).png: RS3 Inventory image of Scentless potion (4)Scentless potion (4) 12,250
Scentless flask (6).png: RS3 Inventory image of Scentless flask (6)Scentless flask (6) 48,952

Tracker auras[edit | edit source]

Supreme tracker detail.png

Tracker auras increase a player's chance of catching a creature by a percentage while they are activated. These auras' effects last for one hour after they are activated. Players may use 5 or 10 vis wax to extend a tracker aura's activation time by 50% or 100% (costing 102,355 or 204,710 coins). This effect must be applied before the aura is activated. Once a tracker aura has been used the player must wait 3 hours before using it again. Tracker auras can be bought using Membership loyalty points. All lower tiers of the aura must be owned before a higher tier aura can be purchased.

Tier Percentage chance of catching a creature increased by Loyalty point cost
Individual Cumulative
1 Tracker aura.png Tracker 3% 5,000 5,000
2 Greater tracker aura.png Greater tracker 5% 16,000 21,000
3 Master tracker aura.png Master tracker 7% 29,000 50,000
4 Supreme tracker aura.png Supreme tracker 10% 61,000 111,000
5 Legendary tracker aura.png Legendary tracker 15% 119,000 230,000

Torstol incense sticks[edit | edit source]

Torstol incense sticks detail.png

Each potency level of torstol incense sticks provides a 0.5% increase to base XP gain. The potency level will increase every 10 minutes and will reach its maximum at level 4 (+2% to base XP). Overloading consumes 6 sticks but instantly provides the maximum potency.

Urns[edit | edit source]

Urns can be used to gain additional Hunter experience while training. When held in the inventory, urns are filled as the player hunts. Only base experience counts towards filling the urn. Full urns can be teleported away to receive additional experience. Only one urn is filled at a time, though players may own up to a total of 10 full urns. If a player owns 10 full hunter urns they must teleport at least 1 away before they can fill more urns. Urns are only tradeable in their (nr), non-runed, forms. In order to use a hunter urn the player must add a mud rune to it; this makes the urn untradeable. Urns are not filled while hunting with protean traps.

Name Crafting level required to add mud rune GE price of non-runed urn Charges gained from Activities Experience required to fill Experience gained for teleporting
Cracked hunter urn.png: RS3 Inventory image of Cracked hunter urnCracked hunter urn 3 2,201 Creatures up to and including level 11 1,100 220
Fragile hunter urn.png: RS3 Inventory image of Fragile hunter urnFragile hunter urn 17 926 Creatures up to and including level 29 2,500 500
Plain hunter urn.png: RS3 Inventory image of Plain hunter urnPlain hunter urn 34 1,667 Creatures up to and including level 53 5,000 1,000
Strong hunter urn.png: RS3 Inventory image of Strong hunter urnStrong hunter urn 55 2,124 Creatures up to and including level 74 7,000 1,400
Decorated hunter urn.png: RS3 Inventory image of Decorated hunter urnDecorated hunter urn 79 7,827 Creatures up to and including level 99 8,000 1,600

Players who have at least level 24 Invention and who have completed Nomad's Elegy can discover how to make an urn enhancer. When in the player’s inventory the urn enhancer grants 25% additional experience for teleporting a full urn. This effect costs 20 charges from the player’s charge pack. Assuming the player purchases divine charges from the Grand Exchange, it would cost 463.79 to use the urn enhancer when teleporting an urn.

Summoning familiars[edit | edit source]

Arctic bear.png

There are five Summoning familiars available which invisibly boost a player's Hunter level while they are summoned. This does not let a player access higher level content, but allows them to catch creatures more effectively. Players can choose to hide familiar options in the Gameplay tab of the Settings interface to prevent misclicking on a familiar while hunting.

Image Name GE cost of pouch Summoning level required Hunter levels boosted Familiar duration (minutes)
Spirit graahk pouch.png Spirit graahk 2,942 57 5 48
Spirit kyatt pouch.png Spirit kyatt 6,111 57 5 48
Spirit larupia pouch.png Spirit larupia 3,124 57 5 48
Arctic bear pouch.png Arctic bear 1,807 71 7 32
Wolpertinger pouch.png Wolpertinger 3,827 92 5 64

Seren spells and prayers[edit | edit source]

A crystallised skilling node

Access to Seren spells and prayers, which can be found in the ancient magicks and ancient curses spell and prayer books, is unlocked upon completing The Light Within quest. Crystallise requires level 88 Magic and 6 each of water, fire, chaos, and soul runes to cast. A box trap that has been crystallised will auto-reset for players upon being checked, and will grant 10% additional experience each time a creature is caught, though no resources will be gained. This effect lasts for 30 seconds after Crystallise has been cast; it is not possible to cast Crystallise on more than one trap at the same time. It is possible for a trap to fall apart while it is crystallised, if too much time has elapsed since it trapped a creature. If this happens, the player will be able to cast Crystallise again immediately. With level 80 Prayer, players can use the Light Form prayer, which enhances the effects of Seren-aligned spells while it is activated, to further increase additional Hunter experience gained from checking a crystallised box trap to 20%. A grace of the elves can be worn to increase the duration Light Form is active; halving the prayer drain rate from 300 prayer points per minute to 150 prayer points per minute. In addition to halving prayer drain rate for Seren spells, wearing a grace of the elves gives the player a chance to spawn a Seren spirit which, when interacted with, awards the player with a random item from the rare drop table.

Players will need to consume around 53 doses of prayer potion per hour (or roughly 26 doses with a grace of the elves equipped), with level 99 Prayer, to maintain the prayer points required to keep Light Form activated. Use of prayer renewal or super prayer renewal potions can help to regain some prayer points. When training Hunter using Crystallise players may cast the spell around 120 times an hour, costing 1,933,920 in runes. This cost can be reduced by using staves to provide some of the required runes. Crystallise cannot be cast on marasamaw plants or on box traps while the player is within a private Hunter area.

Catalyst fragments[edit | edit source]

Combined Catalyst fragment detail.png

The Hunter's Catalyst fragment or Combined Catalyst fragment are obtained from completing the quest Sliske's Endgame. When equipped, it resets box trapsmagic boxesbird snares, and tortle traps when they fail to catch a creature.

Ring of Whispers[edit | edit source]

Ring of Whispers detail.png

Ring of Whispers is obtained from completing the quest Sliske's Endgame. When equipped, it provides a +3 invisible level boost to the following gathering skills: Hunter, Farming, Fishing, Divination and Archaeology.

Necklace of Shadows[edit | edit source]

Necklace of Shadows detail.png

Necklace of Shadows is obtained from completing the quest Sliske's Endgame. Wearing the necklace along with the Ring of Whispers and the Combined Catalyst fragment allows players to occasionally find manifested knowledge when training which will offer experience in the skill they were training when it appeared.

Avantoe incense sticks[edit | edit source]

Avantoe incense sticks detail.png

Avantoe incense sticks can be consumed to give a 5% chance to automatically bait Hunter traps. Each incense stick consumed provides 10 minutes of this effect; the duration of the effect can be extended by consuming more sticks. When incense effects are active their potency increases every 10 minutes up to potency 4, which multiplies the effect's strength up to 4 times (20% chance to automatically bait traps). Alternatively, 6 sticks can be consumed at once via the 'overload' right click option, skipping straight to potency 4.

Hunter cape[edit | edit source]

Hunter cape (t) detail.png

The hunter cape's perk allows the player to instantly set traps. The perk does not function when simply wearing the cape but must be activated just prior to attempting to set up the trap. One way to do this is to set up your action bar(s) to include the Hunter cape and whatever trap you are using. You can then hit the associated key to activate the perk followed shortly by the key to set the trap. This process will eliminate the trap laying animation and immediately set an active trap on the ground. In addition, as soon as you start the "check trap" status you can start to deploy your trap straight away.

Potions[edit | edit source]

Using the super and extreme hunter potions can assist with catch rates, as well as allowing access to higher-level creatures. The extreme hunter potion boosts the player's Hunter level by 15% + 3 for six minutes, significantly improving success rates while trapping.

Relic powers[edit | edit source]

Inspire Effort.png

Players with level 117 Archaeology can activate the Inspire Effort relic power at the mysterious monolith for a 2% experience increase to Hunter.

Methods[edit | edit source]

Following an update, XP from catching Skillchompas is no longer multiplied by the number of Skillchompas caught, nullifying Agility bonuses.

Summary[edit | edit source]

See here to calculate how many creatures will be caught during training.

Levels Method Experience per hour Alternative methods
1-19 or 30 Plain whirligigs 12,000 Complete the Natural history quiz in the Varrock Museum to go from 1-9.

Feed oogleroots to rabbits within the Vinesweeper minigame for 10,000 experience per hour.

Catch ruby harvest (Hunter) from 15-19 for 12,000 experience per hour as well as moderate profit.

At 19 Hunter, hunt tropical wagtails for 40,000 experience per hour (with two traps).

19-30 or 53 or 67 Tropical wagtails 40,000 with two traps

66,000 with three traps

90,000 with four traps

Cobalt skillchompa (Hunter) at 27 Hunter for 30,000-35,000 experience per hour.
30-50 Gliding whirligigs 95,000 - 120,000
50-67 or 70 Swift whirligigs 190,000 - 300,000 At 53 Hunter, hunt chinchompas for 25,000-50,000 experience per hour.

At 59 Hunter, hunt red salamanders for 72,000 experience per hour.

At 63 Hunter, hunt carnivorous chinchompas for 82,000 experience per hour.

67-75 or 80 Black salamander (Wilderness) 110,000-186,000 Catch charm sprites from 72-80 for 100,000 experience per hour. This increases up to 162,000 experience per hour with the enhanced yaktwee stick.

Trap plover birds for 95,000-114,000 experience per hour from 73-80. (This is a less intensive option)

Do Big Game Hunter from 75-99 for 90,000-400,000 experience per hour. (This is a very profitable option)

80-96 or 99 Jadinkos on Anachronia 60,000-120,000 up to


Catch charming moths from 88-99 for 180,000-240,000 experience per hour.

Hunt crimson skillchompas from 89-97 for 150,000-200,000 experience per hour as well as moderate profit.

Catch black warlocks barehanded from 95-99 for 150,000-180,000 experience per hour. (This is a less intensive option)

96-99+ Ornate tortles 280,000-420,000

500,000+ with Contracts

Hunt crystal skillchompas at 97 Hunter for 250,000-300,000 experience per hour as well as moderate profit.


  • Player may prefer to place trap item on hotbar, allowing for easier deployment of traps.
  • After placing a trap, if timed correctly, placing any command such as checking another trap will cancel the automatic walking toward west animation-lock.
  • Upon seeing exp gain from successful trap, a player may start to place their next trap to cancel soft animation of retrieving previous trap.
  • Walking onto a successful trap tile, then proceeding to check it saves time due to auto-walk/checking animation-lock.
  • Walking onto a rebuild trap tile, placing a new trap then picking up the previous with area-loot is faster than rebuild animation-lock.
  • Game designers allowed many of the animation-lock to be purposely avoided, rewarding good timing, allowing higher exp gain per hour if player choose a more intensive play-style.
  • Casual play-style may opt to place a line of trap, then check them all in reverse order or as each requires attention, then repeat process.
  • New trap setters are encouraged to try multiple trap configuration other than straight line as each player will find their own preferences.

Levels 1-19/30: Catching plain whirligigs[edit | edit source]

Plain whirligig.png

Players can hunt plain whirligigs at Het's Oasis. It is possible to achieve over 12,000 xp/hr. This is a very click intensive method. It is recommended to use the south-east pond because it does not have any trees that may be clicked on by mistake. 1115 plain whirligigs are required to reach level 30. Plain whirligigs reward a plain whirligig shell, worth 352 coins. However, looting the shells may decrease experience rates.

If planning on catching other whirligigs in the future, this may be the most efficient method to level 30 as it begins the process of unlocking Dundee's Crocodile Upgrades which increases experience rates considerably. These upgrades must be manually purchased. At 250 whirligigs caught, the catch rate increases by 10%. At 500 caught, there is a 25% double loot chance. At 1000 caught, there is a 25% flower saving chance. At 1500 caught, the experience awarded per catch is increased by 10%.

The method consists of handling the crocodiles Frito or Chito and directing them to catch whirligigs by clicking on them. The first whirligig clicked on causes the crocodile to chase after it, and while this is happening three more whirligigs can be 'stacked' by clicking on them while the crocodile is travelling to and from the targeted whirligig. Stacked whirligigs give the same experience as the initial target, but do not reward the shell. Failure is possible, but the crocodile redirects to the next clicked whirligig. An attempt may be queued every game-tick (0.6 seconds). Players may benefit from reducing the graphics to minimum settings, as the water the whirlgigs reside in has a sun glare that can make it difficult to see.

Levels 19-30/53/67: Tropical wagtails[edit | edit source]

Best spots to place traps to hunt Tropical wagtails, slightly west of the Og'log lodestone
Tropical wagtail.png

With level 19 Hunter players can start hunting tropical wagtails, laying 2 bird snares at the same time. With level 19-24 Hunter players can gain approximately 40,000 experience an hour hunting tropical wagtails. This increases to 55,000-66,000 experience per hour at level 30 when players can use three bird snares; and up to 90,000 experience per hour at level 60+ when players can use four bird snares. Upon successfully catching a tropical wagtail players will receive bones, raw bird meat and stripy feathers. Tropical wagtails are located in the Feldip Hunter area. Good places to catch them are located west and north of the Oo'glog lodestone. The best way to catch them easily is to place the snares close to their spawn points. Players can wear a jungle camo top (costing 1,391) and jungle camo legs (costing 1,827) to increase their success rate while hunting in this area.

Levels 30-50: Catching gliding whirligigs[edit | edit source]

Gliding whirligig.png

Players can hunt gliding whirligigs at Het's Oasis. Before the 10% experience increase at 1500 whirligigs caught, it is possible to achieve over 100,000 xp/hr. With the experience increase unlocked, it is possible to achieve over 120,000 xp/hr. This is a very click intensive method. Approximately 900-1000 gliding whirligigs must be caught to reach level 50. Gliding whirligigs reward a gliding whirligig shell, worth 4,930 coins. However, looting the shells may decrease experience rates, at least until the automatic looting upgrade is purchased at 2500 whirligigs caught.

Unlike plain whirligigs, gliding whirligigs require flowers (specifically roses) to be hunted. The roses must be placed in the flower baskets, which must first be constructed. Each basket requires five teak planks (protean planks also work) and ten steel nails to build and yields between 50-4,950 Construction experience (depending on level). Each basket can hold 32 flowers of the same type. Approximately 100-200 roses are consumed each hour, with each costing 72 coins.

Levels 50-67/70: Catching swift whirligigs[edit | edit source]

Swift whirligig.png

Players can hunt swift whirligigs at Het's Oasis. Before the 10% experience increase at 1500 whirligigs caught, it is possible to achieve over 200,000 xp/hr. With the experience increase unlocked, it is possible to achieve over 240,000 xp/hr. This is a very click intensive method. Swift whirligigs reward a swift whirligig shell, worth 5,149 coins. However, looting the shells may decrease experience rates, at least until the automatic looting upgrade is purchased at 2500 whirligigs caught.

At 3000 whirligigs caught, the stack limit of the crocodiles increases from 3 to 5 whirligigs. This drastically increases the experience per hour to over 300,000 xp/hr.

Unlike plain whirligigs, swift whirligigs require flowers (specifically irises) to be hunted. The irises must be placed in the flower baskets, which must first be constructed. Each basket requires five teak planks (protean planks also work) and ten steel nails to build and yields between 50-4,950 Construction experience (depending on level). Each basket can hold 32 flowers of the same type. Approximately 100-200 irises are consumed each hour, with each costing 89 coins.

Levels 53-67/75/80: Chinchompas and skillchompas[edit | edit source]

Viridian skillchompa detail.png

Players with level 53 Hunter can begin to hunt chinchompas or viridian skillchompas using box traps. This gives around 50,000-72,000 experience an hour while using 3 traps at level 53-60 Hunter. Once the player can use 4 traps, with level 60 Hunter, this gives around 60,000-82,000 experience per hour. Up to 6 skillchompas can be caught per trap, which scales with Agility level. However, this does not increase the experience rewarded. Chinchompas will always give one per catch and are not affected by Agility level. Once trapped, chinchompas and skillchompas become stackable items. Viridian skillchompas can be caught at the Port Phasmatys Hunter area, which is found south of Port Phasmatys. Chinchompas can be caught in the Piscatoris Hunter area north of the Eagles' Peak lodestone. Ironmen may prefer to use this method all the way to 75/77 in order to collect baby chinchompas or ammunition for ranged combat (chinchompas).

Players may also start catching carnivorous chinchompas at 63 Hunter with similar experience per hour. These are located north of the Oo'glog lodestone in the Feldip Hunter Area.

At 68 Hunter, players may catch azure skillchompas for a similar experience per hour. These are located in the northern section of the Rellekka Hunter area. Upon entering the area, head to the north-eastern part of the area and climb a set of stairs to get onto an iceberg, then climb the ladder just north of this entrance to get to the azure skillchompa hunting area. Players can wear polar camouflage gear or kyatt hunter gear to increase their success rate in catching creatures while hunting in this area. Both sets are tradeable, with polar camouflage gear costing a total of 73,387 coins to buy, and kyatt hunter gear costing a total of 27,448 coins.

Levels 59-67: Red salamanders[edit | edit source]

Red salamander (Hunter).png

At level 59 Hunter players can begin to hunt red salamanders using net traps. This gives around 55,000-72,000 experience per hour while using 3 traps. At level 60 Hunter, when players can use 4 net traps, this increases to around 65,000-80,000 experience per hour. Red salamanders are located in the Ourania Hunter area, located west of the spirit tree near the Battlefield of Khazard. To get there, use the Lunar magic spell Ourania Teleport, travel using the spirit trees, or teleport to Castle Wars Arena and walk north. There are two spots in which hunting salamanders is possible: one is located directly south of the altar, the other is located east of the entrance of the path that leads to the altar. There is also a bank in the Ourania Cave, however using the bank requires a payment of 20 runes of any type.

Catching a red salamander completes It's My Newt from the Ardougne achievements.

Levels 67-75/80: Black salamanders[edit | edit source]

Black salamander (Hunter).png

With at least level 67 Hunter players can hunt black salamanders to gain between 110,000 to 186,000 experience per hour. Black salamanders can be caught using up to 4 net traps in the Boneyard Hunter area found in the Wilderness. Players may reach this location by using the Wilderness lodestone and walking east of the Chaos Temple. Black salamanders become a level 70 Ranged weapon when caught. This can be a profitable method with each weapon worth 2,597 coins. Players must bring a small fishing net and a rope for each trap, or 4 nets and 4 ropes if wanting to plant 4 traps. When a salamander is caught, players simply click on the trap. If the trap fails, the rope and net will fall to the ground. Players can quickly pick these up using area loot and pressing the spacebar. For best experience rates, players should right click a Black salamander in their inventory and select "Release all" to clear their inventory.

Because of the 'Release All' option added to salamanders on July 8, 2019, this has become a less attractive venture for player killers due to their targets being able to nearly instantly destroy their entire inventory.

Players should note that hunting black salamanders, despite being a Wilderness activity, does not benefit from having an equipped demonic skull.

Levels 75-99: Big Game Hunter[edit | edit source]

Directions to the Big Game Hunter dinosaurs
Bagrada rex.png

Players who have at least Hunter level 75 and Slayer level 55, can begin hunting Arcane apoterrasaur dinosaurs on Anachronia within the Big Game Hunter single-player activity (commonly known as "BGH"). It is the most profitable hunting method in the game, providing boss-drop like reward chests as well as a chance to obtain the Dragon mattock, currently worth 35,978,156 coins. Tier 3 dinosaurs also have a chance to drop pieces of the Terrasaur maul. Players can perform this activity right up to level 99. Each kill takes around 2 to 5 minutes, and each dinosaur can be killed 5 or more times before it goes on cooldown and cannot be killed for an hour. Between one to three dinosaurs of the same type can spawn in each encounter (commonly referred to as a single, double or triple hunt).

There are nine different species of dinosaur to hunt on Anachronia, shown in the table below.

  • Each species is found in a separate "arena", which is a fairly open space in the overworld.
  • Arenas are spread out around Anachronia, as shown on the map.
  • Players must have certain level requirements in Hunter and Slayer for each dinosaur, both of which can be boosted.
  • Each dinosaur also requires a specific bait to be lured and caught.
  • Experience is awarded after completing a hunt / kill.
  • When facing multiple dinosaurs in one encounter, the experience rates are higher.
Tier Dinosaur Hunter Level Slayer Level Bait Bait cost Hunter XP Slayer XP Chance to drop
1 Arcane apoterrasaur icon.png Arcane apoterrasaur 75 55 Raw shark.png: RS3 Inventory image of Raw sharkRaw shark 1,026 6,000 800
1 Scimitops icon.png Scimitops 75 55 Raw sailfish.png: RS3 Inventory image of Raw sailfishRaw sailfish 5,149 6,000 800
1 Bagrada rex icon.png Bagrada rex 75 55 Raw manta ray.png: RS3 Inventory image of Raw manta rayRaw manta ray 1,324 6,000 800
2 Spicati apoterrasaur icon.png Spicati apoterrasaur 80 60 Raw bagrada rex meat.png: RS3 Inventory image of Raw bagrada rex meatRaw bagrada rex meat 40,115 12,000 2,050
2 Asciatops icon.png Asciatops 85 65 Raw arcane apoterrasaur meat.png: RS3 Inventory image of Raw arcane apoterrasaur meatRaw arcane apoterrasaur meat 6,714 12,000 2,050
2 Corbicula rex icon.png Corbicula rex 90 70 Raw scimitops meat.png: RS3 Inventory image of Raw scimitops meatRaw scimitops meat 121,466 12,000 2,050
3 Oculi apoterrasaur icon.png Oculi apoterrasaur 94 74 Raw asciatops meat.png: RS3 Inventory image of Raw asciatops meatRaw asciatops meat 189,754 21,000 3,800 Tribal fin.png: RS3 Inventory image of Tribal finTribal fin
3 Malletops icon.png Malletops 95 75 Raw corbicula rex meat.png: RS3 Inventory image of Raw corbicula rex meatRaw corbicula rex meat 365,532 21,000 3,800 Volcanic fragments.png: RS3 Inventory image of Volcanic fragmentsVolcanic fragments
3 Pavosaurus rex icon.png Pavosaurus rex 96 76 Raw spicati apoterrasaur meat.png: RS3 Inventory image of Raw spicati apoterrasaur meatRaw spicati apoterrasaur meat 297,393 21,000 3,800 Superior long bone.png: RS3 Inventory image of Superior long boneSuperior long bone

Levels 77-96/99: Grenwalls using Crystallise[edit | edit source]

A player hunting grenwalls

Players who have at least level 77 Hunter can hunt grenwalls using box traps, after completing the Regicide quest to gain access to Isafdar. This method requires access to Crystallise (unlocked at level 88 Magic after completing The Light Within quest) and Light Form (unlocked at level 80 Prayer, also after completing The Light Within quest) as well as completion of the medium Tirannwn achievements, which allows players to trap grenwalls without bait.

Casting Crystallise on an empty box trap will cause it to give an additional 10% experience (20% when using the Light Form Prayer) at the cost of any resources gained for 30 seconds. During this time, a crystallised box trap will also automatically reset. Upon successfully catching a grenwall, players will always receive bones and 18-21 grenwall spikes, worth 1,655 coins each, and have a chance of receiving raw pawya meat and grimy herbs (up to grimy dwarf weed), and so by leaving at least one box trap un-crystallised, and with the help of a demon horn, twisted bird skull, or split dragontooth necklace in addition to a bonecrusher, players can maintain prayer points needed for Light Form without having to bring prayer potions or other prayer restoration items (the grace of the elves will also halve the prayer point drain of Seren spells, like Light Form).

Grenwalls can be found in three locations: in the Gorajo resource dungeon in Prifddinas, requiring level 95 Dungeoneering, just south of the Elf Camp, and on the island of Anachronia north-east of the lodestone on the eastern side of the pavosaurus rex spawn location. The Anachronia location does not spawn pawya, which can increase the rate at which grenwalls enter your traps, it also means if you are planning to use protean traps for grenwall hunting, this is an ideal location. All three locations work well, but it is suggested to use the Anachronia location as it is more efficient than the other two locations.

When hunting grenwalls at the Anachronia location, using Crystallise and no other boosts, players can expect around 70,000-180,000 experience per hour from levels 77-99 Hunter. With the use of level and catch-boosting items however, these base rates can become almost doubled, resulting in experience rates that can easily exceed 500,000 when combined with other experience boosting items.

Levels 80-96/99: Jadinkos on Anachronia[edit | edit source]

Draconic jadinko.png

At level 80 Hunter, players can start training on jadinkos on Anachronia using marasamaw plants. If the player has the Hunter level for it, jadinkos should always be hunted on Anachronia rather than at Herblore Habitat. The experience rates per hour here vary depending on the type of jadinko you are catching. When hunting a jadinko at its minimum required level, approximately 300 jadinkos can be caught per hour. At level 99 Hunter, using a Combined Catalyst fragment and the Hunter cape perk to reset traps quicker, this number increases to approximately 600 jadinkos per hour. Using no further experience boosting items or urns, this puts the base rate between 60,000-120,000 (common jadinkos) and 190,000-380,000 (carrion jadinkos) experience per hour. If using Protean Traps, experience rates become significantly higher. Between 900,000 and 1,000,000 experience can be earned an hour for carrion jadinkos (level 88+), though you will not receive any drops as a trade-off. Players can buy Zamorak's favour to gain an extra 10% experience when hunting Jadinkos within the Herblore Habitat and Anachronia.

Some of the jadinkos require you to use juju hunter potions on a vine blossom nearby before they become interested in the marasamaw trap. This is the case for cannibal, aquatic, camouflaged, and draconic jadinkos.

Levels 88-96/99: Charming moths[edit | edit source]

A charming moth

With level 88 Hunter, players can start hunting charming moths. They are caught barehanded and level 83 Agility is also required to catch them.

Experience rates can vary greatly, depending on which items players are willing to bring. From level 88-99 Hunter, players can gain around 180,000-240,000 Hunter experience and 34,000-45,000 Agility experience an hour from hunting charming moths, with no items whatsoever. With the use of experience and catch-boosting items, this can increase up to 900,000 Hunter experience per hour (see the charming moth page for further information). As charming moths are located in the Wilderness, it is possible to be attacked by other players while training at them. Players should not bring items that they are not willing to lose while training at charming moths.

Players can gain 20% additional Hunter experience if a demonic skull is equipped while hunting charming moths. When caught, a charming moth gives either a crimson, gold, green, or blue charm. Around 360 charms an hour can be obtained from hunting them at level 99.

Levels 89-96/97: Crimson skillchompas[edit | edit source]

A player hunting crimson skillchompas
Crimson skillchompa detail.png

At level 89 Hunter players may wish to start catching crimson skillchompas as a more profitable alternative to jadinkos or other hunting methods. Hunting these requires box traps and yields stackable crimson skillchompas worth 2,223 coins each. Up to 6 skillchompas can be caught per trap, which scales with Agility level. At level 94 Agility multiple skillchompas are always caught. From levels 89-96 players can gain around 150,000-200,000 experience per hour hunting crimson skillchompas. These skillchompas can be caught at the Desert Quarry Hunter area, which is found south of the Desert Quarry.

While hunting in this area players will lose life points every 90 seconds, due to dehydration from the desert heat. This can be avoided by using waterskins, equipping an enchanted water tiara if Dealing with Scabaras has been completed, completing Crocodile Tears quest for desert heat immunity or by using a regen bracelet with a tome of frost to completely eliminate the need for water. Wearing desert camouflage gear or graahk hunter gear may increase the success rate in catching crimson skillchompas while hunting in this area. Graahk hunter gear can be created from graahk furs with at least level 38 Hunter, while the desert camo top and legs are tradable (costing 1,581 and 1,608 coins) to buy.

Levels 96-99+: Ornate tortles[edit | edit source]

Rosie's supplies.png
Ornate tortle.png

At level 96 Hunter players can start hunting ornate tortles. Ornate tortles are a rare Hunter resource that can be found randomly on Uncharted Isles. Uncharted Isles can be explored from the The Arc region, which requires completion of the Impressing the Locals quest to access. Completion of the Flag Fall miniquest, which allows the player to claim an uncharted isle and return to it, is also required to hunt ornate tortles effectively. To find ornate tortles, the player must first gain some chimes - either from combat or skilling in the Arc; skilling often yields more chimes compared to combat activities. Supplies can be purchased from Rosie (supplies). When the player finds an Uncharted Isle inhabited by colonies of ornate tortles then they can claim the island using a claim island flag. Once an uncharted isle is claimed the player may return to it for the price of 3 supplies per voyage: 5 supplies can be claimed per day for free from the box next to Rosie. Up to 3 colonies of ornate tortles may be present on an Uncharted Isle, if the player opts to go on a long voyage.

Ornate tortles can be caught using tortle traps at level 96 Hunter and yield shiny shell chippings when they are trapped successfully. Protean traps do not function as tortle traps and thus cannot be used. Each day the player may catch approximately 200–215 ornate tortles per colony before it is depleted. The daily cap resets at 00:00 UTC. Depleting one colony of ornate tortles takes around 20-30 minutes and gives around 144,835 base experience. It is recommended to create shark soups if possible - while this may significantly slow down the time it takes to hunt tortles, they provide much more chimes compared to selling the chippings or bowls themselves. Purchasing the supplies cost reductions and commodity sell price increases unlocks from the Waiko Reward Shop, in addition to having a claimed island with as many ornate tortles colonies as possible, will further increase the viability of searching for ornate tortles to hunt continuously. At level 99 Hunter, trapping ornate tortles gives a base experience rate equivalent to around 289,670-432, 760 experience an hour.

If players do not have enough chimes to sustain consistent ornate tortle hunting, then players should only hunt tortles on their claimed island until enough chimes are gained to obtain a large amount of supplies.

The experience from hunting ornate tortles can further be bolstered by completing contracts given by Sojobo (contracts) on Waiko or via a contract contact on an uncharted isle. Players may complete up to 3 contracts daily, and may purchase upgrades from Boni for a maximum of 7 daily contracts. Doing contracts, however, requires chimes to be able to reroll contracts until satisfactory Hunter ones are assigned.

Levels 97-99: Crystal skillchompas[edit | edit source]

Crystal skillchompa detail.png

At level 97 Hunter players may wish to start catching crystal skillchompas as a more profitable alternative to ornate tortles or other high-level hunting methods. Hunting them requires box traps and yields stackable crystal skillchompas, which are worth 3,252 coins each. Up to 6 skillchompas can be caught per trap, which scales with Agility level. At level 99 Agility multiple skillchompas are always caught. From levels 97-99 players can gain around 250,000-300,000 experience per hour hunting crystal skillchompas. These skillchompas can be caught in Tirannwn, and are found north of the Tyras Camp.

Alternative methods of gaining experience[edit | edit source]

Protean traps[edit | edit source]

Players that have protean traps can hunt any of the following creatures using proteans. It is recommended to save up proteans and use them on Double XP Live events for additional XP. Ideally players should start using proteans at around level 60+, as the lower levels are quick with regular hunter training. The player only needs to click the auto-deploy protean trap option every 60 traps, making these methods extremely AFK. Hunter urns do not work with protean traps. Players can use extreme hunter potions to boost their levels and train on higher level content.

Creature Level required Level required
with Extreme hunter.png: RS3 Inventory image of Extreme hunter
XP Recommended
Carnivorous chinchompa.png: RS3 Inventory image of Carnivorous chinchompaCarnivorous chinchompa 63 Hunter N/A 287 Yes check.svg
Pawya.png: RS3 Inventory image of PawyaPawya 66 Hunter N/A 400 Yes check.svg
Azure skillchompa (Hunter).png: RS3 Inventory image of Azure skillchompa (Hunter)Azure skillchompa 68 Hunter 65 Hunter 249 Yes check.svg Catch one every ~6 seconds.
Grenwall.png: RS3 Inventory image of GrenwallGrenwall (or private) 77 Hunter 72 Hunter 726 Yes check.svg Catch one every ~10 seconds.
Slow on DXP, good XP otherwise.
Common jadinko.png: RS3 Inventory image of Common jadinkoCommon jadinko 80 Hunter 73 Hunter 200 X mark.svg Low XP
Shadow jadinko.png: RS3 Inventory image of Shadow jadinkoShadow jadinko 81 Hunter 74 Hunter 473 Yes check.svg
Igneous jadinko.png: RS3 Inventory image of Igneous jadinkoIgneous jadinko 84 Hunter 76 Hunter 500 Yes check.svg
Cannibal jadinko.png: RS3 Inventory image of Cannibal jadinkoCannibal jadinko 85 Hunter 76 Hunter 510 Yes check.svg Requires a Juju hunter potion to catch.
Aquatic jadinko.png: RS3 Inventory image of Aquatic jadinkoAquatic jadinko 86 Hunter 77 Hunter 570 Yes check.svg 540k to 620k XP/hour (without DXP).

Requires a Juju hunter potion to catch.

Amphibious jadinko.png: RS3 Inventory image of Amphibious jadinkoAmphibious jadinko 87 Hunter 77 Hunter 450 X mark.svg Low XP
Carrion jadinko.png: RS3 Inventory image of Carrion jadinkoCarrion jadinko 88 Hunter 78 Hunter 635 Yes check.svg 900k to 1.2M XP/hour (without DXP).
Diseased jadinko.png: RS3 Inventory image of Diseased jadinkoDiseased jadinko 88 Hunter 78 Hunter 500 Yes check.svg
Camouflaged jadinko.png: RS3 Inventory image of Camouflaged jadinkoCamouflaged jadinko 89 Hunter 78 Hunter 515 Yes check.svg
Crimson skillchompa (Hunter).png: RS3 Inventory image of Crimson skillchompa (Hunter)Crimson skillchompa 89 Hunter 78 Hunter 309 Yes check.svg Catch one every ~3 seconds.
Draconic jadinko.png: RS3 Inventory image of Draconic jadinkoDraconic jadinko 90 Hunter 79 Hunter 554 X mark.svg Low XP
Crystal skillchompa (Hunter).png: RS3 Inventory image of Crystal skillchompa (Hunter)Crystal skillchompa 97 Hunter 81 Hunter 419 Yes check.svg Catch one every ~3 seconds.

Private grenwall Hunter area[edit | edit source]

Grenwall quota ticket detail.png
A player hunting in the private Hunter area

Players who have at least level 77 Hunter and who have unlocked the ability to access grenwall hunting areas in Isafdar, through completing the Regicide quest, can also hunt grenwalls within a private grenwall Hunter area. At least one grenwall quota ticket is needed in order to enter the grenwall portal, which is located in the south-eastern part of the Gnome Stronghold, to access the private area. Grenwall quota tickets can be purchased as a reward from the Big Chinchompa minigame, for 10 competence points per ticket. One quota ticket is used up each time that the player successfully catches a grenwall. Players may earn a maximum of 150 grenwall quota tickets, if they obtain the maximum 1,500 competence points, each time that they participate in Big Chinchompa.

Grenwalls are caught using box traps baited with pawya meat. Completion of the medium Tirannwn achievements is highly beneficial when hunting using this method, as this allows players to trap grenwalls without using bait. Unlike regular grenwall hunting spots, the private grenwall hunting area does not contain pawyas so players must leave the area to bank to obtain more pawya meat if they do not have this ability unlocked. The closest location at which players can bank is found north-west of the grenwall portal, within the Stronghold. Upon successfully catching a grenwall players will always receive bones and 18-21 grenwall spikes, worth 1,655 coins each, and have a chance of receiving raw pawya meat and grimy herbs (up to grimy dwarf weed). Players may find it useful to bring a bonecrusher and herbicide to convert some of the items received from hunting grenwalls into Prayer and Herblore experience.

With the use of experience and catch-boosting items, along with the medium Tirannwn achievements completed, players can gain around 310,000 experience an hour hunting grenwalls in the private hunter area with level 99 Hunter. They will also consume around 282 grenwall tickets an hour and obtain approximately 5,450 grenwall spikes, worth 9,019,750 coins, as well as any herbs and seeds that are not destroyed.

Feeding Ogleroots to rabbits[edit | edit source]

Rabbit (Vinesweeper, 1).png
Ogleroot detail.png

At level 1 Hunter players may begin training by feeding ogleroots to rabbits within the Vinesweeper minigame. This gives approximately 10,000 experience an hour. However as only 4,470 experience is needed to achieve level 20 Hunter, it should take players with no previous experience of the skill approximately 27 minutes to achieve level 20. Players can travel to Vinesweeper by using the teleport option on any of the tool leprechauns found at farming patches throughout Gielinor. Upon arriving players can purchase ogleroots from Farmer Blinkin for 10 coins each. At most, 149 ogleroots are needed to achieve levels 1-20 Hunter. Once the player has obtained some ogleroots, then they should climb over any of the stiles to enter the gameplay area. The gameplay area can contain up to 8 rabbits; simply click on them to feed them ogleroots and receive Hunter experience. Once a rabbit has been fed an ogleroot it will disappear, so players must change worlds (using the "join" option on any player added to their friends list or the "hop worlds" option in the options menu) after feeding all the rabbits present on one world in order to find more. Players with lower Agility levels may wish to bring energy potions to regain run energy.

Completing quests[edit | edit source]

Quest Members Experience
Other requirements
Father and Son (miniquest) P2P icon.png Medium Hunter XP lamp N/A N/A
Jed Hunter (miniquest) P2P icon.png Medium Hunter XP lamp 90 Hunter
Perils of Ice Mountain F2P icon.png 500 5 Hunter
Eagles' Peak P2P icon.png 2,500 27 Hunter N/A
Hunt for Red Raktuber P2P icon.png 1,500 45 Hunter
Summer's End P2P icon.png 5,000 35 Hunter
A Void Dance P2P icon.png 10,000 46 Hunter
As a First Resort P2P icon.png 15,000 48 Hunter
Defender of Varrock P2P icon.png 15,000 51 Hunter
Deadliest Catch P2P icon.png 26,000 67 Hunter
Forgiveness of a Chaos Dwarf P2P icon.png 30,000 61 Hunter
Crocodile Tears P2P icon.png 35,000 73 Hunter
The Lord of Vampyrium P2P icon.png 50,000 76 Hunter
Total 190,500

Big Chinchompa[edit | edit source]

Plutonial chinchompa (asleep).png
Protea flower detail.png

Players can gain Hunter experience while taking part in the Big Chinchompa Distraction and Diversion. Up to 209,500 experience an hour can be gained with level 99 Hunter. Players can participate in this Distraction and Diversion a maximum of 2 times per day. Big Chinchompa takes place every hour, at half past the hour, when an entrance to the Big Chinchompa's cavern appears in one of several possible locations. Players can quickly travel to the cavern's entrance using Nyriki's portal which is located in the Tree Gnome Stronghold, south of the Gnome Agility Course. The portal may be used up to 3 times a day.

The aim of the Distraction and Diversion is to catch soporith moths and feed them to the large chinchompa, located in the centre of the room, to make it fall asleep. Upon entering the cavern, players will be given a moth jar which is required to store soporith moths. Simply run around the cavern and click on any soporith moth to add it to the moth jar. Players should also search for moths by checking the cocoon-laden branches in the arena, if the tree is currently shaking. Protea flowers can help players to catch more moths; as while they are wielded they will occasionally attract moths which a player's character automatically attempts to catch. Protea flowers can be picked from spawn points in the corners of the area. A player's Hunter level determines the types of moth that they spawn and are able to catch. A player may store up to 15 moths at a time in their moth jar. After catching 15 moths players must empty their moth jar into the pit which contains the big chinchompa, in the middle of the cavern. Depositing moths awards Hunter experience and competence points according to the Hunter level that is required to have caught the moths. Players may earn a maximum of 1,500 competence points each time that they play Big Chinchompa.

Image Colour Hunter level required Hunter experience per moth deposited Competence points per moth deposited
Red soporith moth detail.png Red soporith moth 1 15 1
Orange soporith moth detail.png Orange soporith moth 13 50 2
Yellow soporith moth detail.png Yellow soporith moth 26 150 5
Green soporith moth detail.png Green soporith moth 39 250 8
Blue soporith moth detail.png Blue soporith moth 52 300 12
Purple soporith moth detail.png Purple soporith moth 65 320 15
Grey soporith moth detail.png Grey soporith moth 78 400 18
Black soporith moth detail.png Black soporith moth 91 450 21

Depositing moths also increases the big chinchompa's drowsiness level, which is shown in a bar in the Distraction and Diversion's interface. The Distraction and Diversion will end either when 20 minutes have passed or if the big chinchompa reaches 100% drowsiness. The chinchompa's drowsiness increases each time that it eats the soporith moths that are emptied into its nest. If the player has moths remaining in their moth jar at the time that the game ends, then they will be awarded Hunter experience and competence points for the moths at the normal rate.

Supply runs[edit | edit source]

The start of a supply run

Supply runs are a safe activity that take place on Mazcab every 12 hours (at midnight and noon game time). The activity begins with goebie supplies spawning at the supply rock near to Querci in Kanatah and is available until 25 minutes past the hour. Players may take up to 10 goebie supplies per day from the supply rock. Upon taking goebie supplies players become flagged for safe PvP and can be attacked by other players, with death resulting in the loss of all goebie supplies that the players are carrying. After obtaining goebie supplies players must travel north-west through the Nemi Forest to Otot, where the supplies may be exchanged for experience with Quercy. The player will be given a choice between two skills in which to gain experience: Agility or Crafting, Farming or Herblore, and Hunter or Woodcutting. Different skills are offered on different worlds, so players may change worlds to find a world where the skill in which they wish to gain experience is offered.

Between 495, with level 1, and 48,515, with level 99, experience can be gained from exchanging 10 goebie supplies. Assuming the activity is completed in 5 minutes, experience is awarded at a rate equivalent to between 5,940, with level 1, and 582,180, with level 99, experience an hour.

Croesus[edit | edit source]

Scaling experience can be obtained by gathering from the enriched nodes in private instances from the dagannoth corpse in the Croesus skilling boss fight, reaching over 1,000 experience per successful gather at level 99 Hunter. Since the boss quickly resets when the player's stats have been drained, it is not necessary to bring restores nor to dodge the boss's mechanics. Instead, the player should focus entirely on gathering from the enriched nodes, which offer twice as much experience as the non-enriched nodes.

However, the player should be vigilant of the fairy circle mechanic, which can teleport them far away from the dagannoth corner. If this happens, the player should run into the mushroom field to quickly reset the boss fight.

At hunter level 99, players may see upwards of 1,000,000 experience an hour with the trapper outfit, magic butterfly net and Hunter cape.

Decaying Guards[edit | edit source]

Players with at least level 88 Hunter can gather from decaying Lumbridge guards and decaying Varrock guards within the Croesus Front (outside the boss arena). Players with level 92 Hunter can gather from the enriched versions of the same nodes, which grant greatly increased experience but are only active occasionally.

Over 575,000 experience can be gained per hour at level 99 with this method and the player character will repeatedly gather at a node until it depletes or becomes enriched. However, achieving such high experience rates requires the use of 1,200 or more sign of the porter charges per hour, preferably through the use of a grace of the elves amulet, otherwise the player will be required to drop or bank the same number of gathered fungal spores per hour. The latter would simply be a waste of time, as most of any given hour would be spent returning to the area after banking as fungal spores are gathered fairly quickly. However, the cost of porter charges can be offset by gaining Elder Troves and resonant anima of Bik (tradeable) if the player has a pontifex shadow ring that has been upgraded accordingly. A viable much more labour-intensive alternative to porters would be to use magic notepaper on the normal and enriched fungal spores as they are gathered, or to place the spores on the action bar and repeatedly drop them. Players with the Sword of Edicts (echo) activated through the Memorial to Guthix can receive Memory shards which can then be transmuted into sign of the porter charges, drastically reducing the cost.

Alternatively, A player can automatically drop fungal spores to the ground if their bank is full, does not contain any fungal spores, and grace of the elves amulet or sign of porter is active. This will cause the message, "Your sign of the porter fails to teleport the item to your bank, because your bank is full." Once a player's inventory is full they will drop to the ground. Players can reclaim holiday items from Diango via the bank interface to fill bank spaces which can easily be cleaned out again via the bank interface bank cleanup filter.

Using a magic butterfly net marginally increases spore catch rate, however it drastically reduces the experience generated and is not recommended if seeking experience. The enhanced yaktwee stick is recommended instead.

Hunting speedy whirligigs at Het's Oasis level 90-99+[edit | edit source]

Speedy whirligigs can be hunted at Het's Oasis from level 90 Hunter. Hollyhocks will need to be placed in the flower boxes in order to attract them.

Assuming that all necessary unlocks at Dundee's Crocodile Upgrades have been purchased, and that Het's statue has been fully repaired for a 10% experience bonus to Het's Oasis skilling activities, a player will recieve a passive 20% increase to experience recieved for each whirligig. It is recommended to unlock all the available upgrades through increased scarab stacks. The only upgrades that don't directly affect experience gains are the chance at double loot, and the golden crocodile cosmetic. Speedy whirligigs award a base of 450 per catch/stack. With passive bonuses from Dundee's Crocodile Upgrades and Het's statue they will award 540 per catch/stack. Experience rate calculations for this article will account only for these experience bonuses as they are permanent passive unlocks that apply directly to this activity.

Crocodile catch speeds are approximately 5-8 seconds assuming catching the closest whirligigs. It is possible to obtain a full stack count every catch even if the crocodile fails to catch a scarab. Stacked catches award experience immediately on a successful stack, even if the crocodile fails. Stacked catches can be failed, however if scarabs are clicked continuously you can gain more stacks until the limit is reach. Stack counts reset immediately on a failed catch, or when the crocodile returns to shore on a successful catch. While possible to maintain a faster catch rate it is assumed a 7 second average on crocodile catches as flowers will need to be refilled.

At 540 experience per catch/stack this will be 6 counts every 7 seconds. This will be a crocodile catch rate of approximately 514 per hour. If this rate can be maintained steadily with maximum stack counts it will be possible to achieve a base experience rate of 1,600,000 per hour. This rate may be obtained as long as intensity of training is maintained even with catch failures. This is an intense training method and requires constant rapid clicking to maintain the experience gain rate.

Money-making using the Hunter skill[edit | edit source]

Hunter money making guides
Method Profit Skill Experience Members?
Hunting graahks 1,374,000 41 Hunter (60+ recommended) 52,000 Hunter P2P icon.png
Hunting polar kebbits 967,000 1 Hunter 3,150 Hunter
472 Prayer
F2P icon.png
Hunting implings 1,470,000 83 Hunter (91 recommended)
20 Magic (50/79 recommended)
18,000 Hunter P2P icon.png
Hunting ruby harvests 578,000 15 Hunter (30 recommended) 10,080 Hunter P2P icon.png
Hunting green salamanders 1,062,000 29 Hunter (higher recommended) 39,520 Hunter P2P icon.png
Hunting kyatt 1,387,000 55 Hunter (70+ recommended) 35,000 Hunter
1,740 Prayer
P2P icon.png
Hunting larupia 4,161,000 31 Hunter (50+ recommended) 31,000 Hunter
2,600 Prayer
P2P icon.png
Hunting grenwalls 7,595,000 77 Hunter (80+ recommended for 5 box traps)
69 Summoning (optional for fruit bat familiar)
181,500 Hunter
175 Summoning
P2P icon.png
Hunting cobalt skillchompas 736,000 27 Hunter
42 Agility recommended
30,000-60,000 Hunter P2P icon.png
Hunting viridian skillchompas 953,000 46 Hunter
64 Agility recommended
60,000-100,000 Hunter P2P icon.png
Hunting azure skillchompas 740,000 68 Hunter
88,953 Hunter
P2P icon.png
Hunting crimson skillchompas 855,000 89 Hunter 168,348 Hunter P2P icon.png
Hunting black salamanders 568,000 * 67+ Hunter (higher recommended) 115,800 Hunter P2P icon.png
Hunting red salamanders 2,792,000 59 Hunter (higher recommended) 89,600 Hunter P2P icon.png
High level private Grenwall hunting 8,005,000 77 Hunter (99 recommended)
71 Summoning (optional for best results)
181,500 Hunter
P2P icon.png
Hunting orange salamanders 2,865,000 47 Hunter (higher recommended) 89,600 Hunter P2P icon.png
Hunting sabre-toothed kebbits 2,504,000 51 Hunter 28,000 Hunter
630 Prayer
3500 Woodcutting
P2P icon.png
Hunting Crystal skillchompas 8,501,000 * 97 Hunter (99 highly recommended)
  • 99 Agility
  • 71 Summoning recommended
300,000 Hunter P2P icon.png
Hunting Grenwalls 9,859,000 * 77 Hunter (80+ recommended)
  • 71 Summoning (for best results)
217,800 Hunter
P2P icon.png
Hunting igneous jadinkos 10,181,000 * 74 Hunter (80+ recommended)
300,000 Hunter
P2P icon.png
Hunting white rabbits (Hunter) 4,892,000 27 Hunter
52 Summoning or higher recommended
41,464 Hunter
P2P icon.png