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This article is about the Hunter skill. For information on training Hunter, see Hunter training.
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Hunter level up jingle (1-49)
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Hunter level up jingle (50-99)

Hunter is a members-only gathering skill that allows players to catch animals all over RuneScape. Hunter was released on 21 November 2006. Although Hunter is a non-combat skill, players can still be damaged while hunting.

Using hunting equipment bought from hunter stores, players can hunt specific creatures, obtaining rewards such as bones, butterflies, animal furs, etc. At higher levels, players could even hunt for unorthodox crossbows, valuable potion ingredients, charm slices, and more.

Hunter is classified as a Gatherer Skill.

The current minimum requirement to be ranked (at approximately rank 767,267) on the hiscores for Hunter is level 15. As of 01 June 2020, there are 139,208 current members that have achieved level 99 in Hunter. There are 7,892 current members that have achieved level 120 in Hunter.

A player catching chinchompas.

Hunter equipment[edit | edit source]

Four Hunter stores exist: Aleck's Hunter Emporium in Yanille; Ayleth Beaststalker's small store in Taverley; another one in Nardah; and the Hunter Mark Shop on Anachronia.

It is possible to set more than one bird snare, rabbit snare, box trap, magic box, net trap, or pitfall trap. The number of such simultaneous traps increases with skill level. Hunters can only place a single deadfall trap. The Volcanic trapper outfit allows the player to place an extra trap.

Hunter level Number of concurrent traps
1 2
30 3
60 4
80 5
HunterLevel Equipment Cost Uses
1 Noose wand.png 4 Tracking
1 Bird snare.png 6 Bird snaring
15 Butterfly net.png 24 Butterfly netting
15 Butterfly jar.png 1 Butterfly netting
27 Box trap.png 38 Box trapping
27 Rabbit snare.png 18 Rabbit snaring
31 Teasing stick.png 1 Pitfall trapping
39 Torch.png 4 Smoking traps to remove player's scent
71 Magic box.png 788 Magic box trapping
29 Rope.png Small fishing net.png Net trapping

Bait[edit | edit source]

While using bait is usually not necessary, and often a waste of time, sometimes bait is required to catch a creature.

Level Bait Creature
71 Beads Imp
63 Spicy minced meat Carnivorous chinchompa
53 Spicy tomatoes Chinchompa
37 Barley Prickly kebbit
51 Raw meat Sabre-toothed kebbit
27 Ferret - Required White rabbit
33 Raw rainbow fish Barb-tailed kebbit
23 Raw meat Wild kebbit
27 Raw meat Ferret
47 Marrentill tar Orange Salamander
29 Guam tar Green salamander
59 Tarromin tar Red Salamander
67 Harralander tar Black Salamander
77 Raw pawya meat - Required until the completion of the medium Tirannwn achievements. Grenwall
66 Papaya - Required Pawya
39 Smouldering tansymum Wimpy bird
48 Fever grass Diseased kebbit
45 Raw cod Penguin
50 Raw cod Penguin
51 Raw cod Penguin
56 Raw cod Penguin
72 Sprite lure - Required Gleaelg
72 Sprite lure - Required Slithtils
72 Sprite lure - Required Tranart
70 Withered vine Common jadinko
80 Withered vine Common jadinko
81 Withered vine Shadow jadinko
74 Withered vine Igneous jadinko
84 Withered vine Igneous jadinko
78 Withered vine Carrion jadinko
88 Withered vine Carrion jadinko
75 Withered vine Cannibal jadinko
85 Withered vine Cannibal jadinko
76 Withered vine Aquatic jadinko
86 Withered vine Aquatic jadinko
80 Withered vine Draconic jadinko
90 Withered vine Draconic jadinko
81 Withered vine Saradomin jadinko
81 Withered vine Guthix jadinko
81 Withered vine Zamorak jadinko
77 Withered vine Amphibious jadinko
87 Withered vine Amphibious jadinko
78 Withered vine Diseased jadinko
89 Withered vine Camouflaged jadinko
55 Mort myre fungus - Required Wild broav
68 Spicy tomatoes Azure skillchompa
27 Spicy tomatoes Cobalt skillchompa
89 Spicy tomatoes Crimson skillchompa
46 Spicy tomatoes Viridian skillchompa
1 Oogleroot - Required Rabbit
29 Nuts Baby squirrel
48 Smouldering lavender Baby platypus
27 Banana - Required Baby monkey
97 Spicy tomatoes Crystal skillchompa
85 Raw arcane apoterrasaur meat Asciatops
75 Raw sailfish - Required Scimitops
90 Raw scimitops meat - Required Corbicula rex
75 Raw manta ray - Required Bagrada rex
96 Raw spicati apoterrasaur meat - Required Pavosaurus rex
95 Raw corbicula rex meat - Required Malletops
75 Raw shark - Required Arcane apoterrasaur
94 Raw asciatops meat - Required Oculi apoterrasaur
80 Raw bagrada rex meat - Required Spicati apoterrasaur

Hunter loot[edit | edit source]

Main article: Hunter/Loot

Creatures may be hunted for their drops. Notable loot includes:

Hunting techniques[edit | edit source]

There are several methods that a Hunter can use to catch prey. More advanced hunting techniques are only available to more experienced hunters. They are described in more detail in the sections below.

Tracking[edit | edit source]

Main article: Tracking
Main articles: Jadinko and Herblore Habitat
A player catches a kebbit after tracking it.

Tracking requires level 1 Hunter and a noose wand. Some kebbits and jadinkos live in burrows. To hunt them, search their burrows to find some tracks, which will lead away from the burrows. Search the nearby bushes, snow drifts, logs, tunnels, etc., until more tracks appear. After 4-5 successful searches a message will indicate that the creature is inside an object. Right-click 'Attack' while wielding a noosing wand to receive loot and experience. Each player follows a unique track and does not compete with other players.

Bird snaring[edit | edit source]

Main article: Bird snaring
Catching birds

Birds can be caught using bird snares, similar to box traps.

Netting & Barehanded Catching[edit | edit source]

Butterflies[edit | edit source]

Main article: Butterfly netting
Catching a butterfly.

Players with 15 Hunter and wielding a butterfly net and carrying a butterfly jar may catch a butterfly by clicking on it. A butterfly can be netted by only one player. The butterfly may be released from the jar immediately, allowing the player to reuse the jar. With high Hunter and Agility levels, butterflies can be caught barehanded, without a butterfly jar or butterfly net. While this rewards significantly higher Hunter experience, as well as some Agility experience, the butterfly is released immediately afterwards and cannot be kept for personal use.

Implings[edit | edit source]

Main article: Impling netting

Requiring 17 Hunter, impling netting is similar to butterfly netting. However, unlike butterflies, players need impling jars rather than butterfly jars. Implings may also be caught barehanded. After catching all implings at least once, Daffyd in Prifddinas will grant players the choice between getting triple experience or double loot when an impling is caught barehanded.

Kami[edit | edit source]

Main article: Kami

Bakami are lower-level kami that live on named islands in the Arc. They require 90 Hunter to catch. Orokami are higher level kami that may only be found on Uncharted Isles. They require 95 Hunter to catch and have a rare chance to drop orokami masks. Like implings, players need impling jars rather than butterfly jars. Upon completion of the achievement Kami Spirits of the Arc, players can talk to Sensei Seaworth to choose between getting double loot or triple the experience when catching kami.

Charming moths[edit | edit source]

Main article: Charming moth

Charming moths can be caught barehanded in the Wilderness with level 88 Hunter and level 83 Agility. Upon catching a charming moth the player will receive a gold, crimson, green, or blue charm.

Deadfall trapping[edit | edit source]

Main article: Deadfall trapping
A set-up Deadfall trap in the Woodlands.

Some kebbits need to be trapped using a deadfall trap. Logs are used to build a deadfall trap with one of the boulders in the area. Only one deadfall trap may be set at once.

Box trapping[edit | edit source]

Main article: Box trapping

Similar to bird snaring, box-trapping involves laying box traps on the ground and waiting for prey to come. They are used to hunt all Chinchompas, Pawya, Grenwall and several hunter pets.

Rabbit snaring[edit | edit source]

Main article: Rabbit snaring
Woodland rabbit holes

Rabbit snaring requires 27 Hunter, rabbit snares, ferrets and completion of Eagles' Peak. A rabbit is first flushed out of their hideout with a Ferret, and then caught in a rabbit snare.

Net trapping[edit | edit source]

Main article: Net trapping
A player setting up a net trap to catch a red salamander.

Net trapping requires 29 Hunter and is used to trap lizards, salamanders, penguins and baby squirrels. With a rope and small fishing net in the inventory (the tool belt doesn't count), clicking on a young tree will set the trap. When the lizard or salamander passes, it may be caught.

Pitfall trapping[edit | edit source]

Main article: Pitfall trapping
A collapsed pitfall trap.

Pitfall trapping involves building a pit, using logs and a knife in special spots in the jungle, near Cairn Isle and Rellekka Hunter area. Build the pit-fall trap, tease the relevant monster with a teasing stick, run back to the pit and jump over it. If succesful, the creature will be caught in the pitfall.

Unlike most other hunted creatures, pitfall trapping creatures can do damage, so food may be required.

Falconry[edit | edit source]

Main article: Falconry
A Falcon catching a Dark kebbit.

At the northern part of the falconry area, hunters can borrow a Gyr Falcon and a Falconer's glove from the falcon expert Matthias for a fee of 500 coins. Both hands must be free for falconry (weapons, shield and gloves). With a falcon, players can hunt for Spotted kebbits, Dark kebbits and Dashing kebbits.

Marasamaw plant[edit | edit source]

Main articles: Jadinko and Herblore Habitat

Jadinkos are reptile-like plant creatures native to Karamja and Anachronia, and can be trapped with Marasamaw plants as part of Herblore Habitat. Their vines are primarily used to make Juju Potions.

Magic boxes[edit | edit source]

Main article: Magic box

Magic boxes are used to capture imps, requiring 71 Hunter to place. When an imp is caught, the magic box will become an Imp-in-a-box (2). The Imp-in-a-box can be used to bank two items.

Charm sprites[edit | edit source]

Main article: Charm sprite

Charm sprites can be hunted south of Tree Gnome Stronghold using equipment sold by Yaktwee Swinmari Cianta. They require 72 Hunter to be caught. There are three different versions of charm sprites: Gleaelg, Tranart and Slithtils.

Tortle trapping[edit | edit source]

Main article: Tortle
Main article: Ornate tortle

Tortle traps can be used to catch Tortles in The Arc and Ornate tortles on Uncharted Isles.

Big Game Hunter[edit | edit source]

Main article: Big Game Hunter

Big Game Hunter is a Hunter activity with requirements ranging from level 75 to 96 Hunter and from level 55 to 76 Slayer. It is a non-combat, single-player activity where players hunt dinosaurs with boss-like mechanics.

Creatures[edit | edit source]

Main article: Hunter creatures

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Item Level boost Requirements Notes
Hunter potion.png: RS3 Inventory image of Hunter potionHunter potion +3
Super hunter potion.png: RS3 Inventory image of Super hunter potionSuper hunter potion +5
Extreme hunter potion.png: RS3 Inventory image of Extreme hunter potionExtreme hunter potion +1 for every 150,000 Hunter experience, up to +17 80 Herblore
Spicy stew.png: RS3 Inventory image of Spicy stewSpicy stew -6 to +6 Freeing Evil Dave Upon completion of the Evil Dave's Big Day Out quest, spicy stews will give a guaranteed boost of 2 to 6 levels.
Mud bath.png Mud bath +10% As a First Resort The mud bath also eliminates the player's scent, acting as if a torch is used.
Ogre flask (mud).png: RS3 Inventory image of Ogre flask (mud)Ogre flask (mud) As a First Resort and 89 Crafting
Hunter cape.png: RS3 Inventory image of Hunter capeHunter cape +1 99 Hunter
Hunter master cape.png: RS3 Inventory image of Hunter master capeHunter master cape 120 Hunter (virtual)
God banner.png: RS3 Inventory image of God bannerGod banner +2 Can be activated once a day, for a 30 minute duration.

It doesn't need to be wielded, which allows wielding the Enhanced yaktwee stick for that item's experience bonus.

Mournberry.png: RS3 Inventory image of MournberryMournberry +2 86 Farming
Spirit graahk.png: RS3 Inventory image of Spirit graahkSpirit graahk +5 (invisible) 57 Summoning These boosts are invisible, meaning they will not allow players to catch creatures above their level, but they do increase success rate.
Spirit kyatt.png: RS3 Inventory image of Spirit kyattSpirit kyatt
Spirit larupia.png: RS3 Inventory image of Spirit larupiaSpirit larupia
Arctic bear.png: RS3 Inventory image of Arctic bearArctic bear +7 (invisible) 71 Summoning
Wolpertinger.png: RS3 Inventory image of WolpertingerWolpertinger +5 (invisible) 92 Summoning

Useful items[edit | edit source]

Item or effect Description Notes
Tracker aura.png: RS3 Inventory image of Tracker auraTracker aura Increases the chance of trapping a creature while hunting by 3%.
Greater tracker aura.png: RS3 Inventory image of Greater tracker auraGreater tracker aura Increases the chance of trapping a creature while hunting by 5%.
Master tracker aura.png: RS3 Inventory image of Master tracker auraMaster tracker aura Increases the chance of trapping a creature while hunting by 7%.
Supreme tracker aura.png: RS3 Inventory image of Supreme tracker auraSupreme tracker aura Increases the chance of trapping a creature while hunting by 10%.
Legendary tracker aura.png: RS3 Inventory image of Legendary tracker auraLegendary tracker aura Increases the chance of trapping a creature while hunting by 15%.
Ring of metamorphosis.png: RS3 Inventory image of Ring of metamorphosisRing of metamorphosis Gives a chance for double XP when catching butterflies barehanded.
Bonecrusher.png: RS3 Inventory image of BonecrusherBonecrusher Buries bones received from catching hunter creatures.
Seedicide.png: RS3 Inventory image of SeedicideSeedicide Destroys seeds received from catching hunter creatures.
Herbicide.png: RS3 Inventory image of HerbicideHerbicide Destroys herbs received from catching hunter creatures.
Enhanced yaktwee stick.png: RS3 Inventory image of Enhanced yaktwee stickEnhanced yaktwee stick When wielded, it increases the chance to get the rarer charm sprites by 20% as well as giving 2% extra experience in any Hunter activity.
Hunter's Catalyst fragment.png: RS3 Inventory image of Hunter's Catalyst fragmentHunter's Catalyst fragment It resets box traps, magic box, bird snare, marasamaw plants, and tortle trap when they fail to catch a creature.
Combined Catalyst fragment.png: RS3 Inventory image of Combined Catalyst fragmentCombined Catalyst fragment
  • Resets box, tortle, imp, bird traps, and marasamaw plants on failure to trap prey while hunting
  • Wearing the fragment along with the Necklace of Shadows and the Ring of Whispers allows players to occasionally find manifested knowledge when training, offering experience in the skill they were training when it appeared.
The Volcanic trapper outfit works as a Hunter's Catalyst fragment if owned.
Desert heat.png: RS3 Inventory image of Desert heatDesert heat protection Mitigates damage received from desert heat.
Hunter gear.png: RS3 Inventory image of Hunter gearHunter gear Increases the chance of successfully catching prey in the area relevant to the outfit.
Witchdoctor camouflage gear.png: RS3 Inventory image of Witchdoctor camouflage gearWitchdoctor camouflage gear
Hunter's outfit.png: RS3 Inventory image of Hunter's outfitHunter's outfit Each piece equipped grants 1% additional Hunter experience. Wearing the full set grants 6% boost to Hunter experience (5 pieces + 1% set bonus). Any complete trapper outfit will inherit the experience boost.
Desert trapper outfit.png: RS3 Inventory image of Desert trapper outfitDesert trapper outfit When the full set is worn, it has the following effects: A complete set must be worn - different sets cannot be mixed.
Arctic trapper outfit.png: RS3 Inventory image of Arctic trapper outfitArctic trapper outfit
Jungle trapper outfit.png: RS3 Inventory image of Jungle trapper outfitJungle trapper outfit
Volcanic trapper outfit.png: RS3 Inventory image of Volcanic trapper outfitVolcanic trapper outfit When the full set is worn, it has the following effects:
Hunter cape.png: RS3 Inventory image of Hunter capeHunter cape Activating the Hunter cape's perk allows the player to deploy the next box trap, marasamaw plant or tortle trap instantly. For ease of use, put it and the trap used on the actionbar.
Hunter master cape.png: RS3 Inventory image of Hunter master capeHunter master cape
Cracked hunter urn.png: RS3 Inventory image of Cracked hunter urnCracked hunter urn It will collect skin scraps from creatures that require up to and including level 11 Hunter, giving 220 Hunter experience once filled.
Fragile hunter urn.png: RS3 Inventory image of Fragile hunter urnFragile hunter urn It will collect skin scraps from creatures that require up to and including level 29 Hunter, giving 500 Hunter experience once filled.
Plain hunter urn.png: RS3 Inventory image of Plain hunter urnPlain hunter urn It will collect skin scraps from creatures that require up to and including level 53 Hunter, giving 1,000 Hunter experience once filled.
Strong hunter urn.png: RS3 Inventory image of Strong hunter urnStrong hunter urn It will collect skin scraps from creatures that require up to and including level 74 Hunter, giving 1,400 Hunter experience once filled.
Decorated hunter urn.png: RS3 Inventory image of Decorated hunter urnDecorated hunter urn It will collect skin scraps from creatures that require up to and including level 99 Hunter, giving 1,600 Hunter experience once filled.
Urn enhancer.png: RS3 Inventory image of Urn enhancerUrn enhancer While the enhancer is in the inventory, each urn teleported grants 25% extra experience at a cost of 20 charges.
Wise.png: RS3 Inventory image of WiseWise Boosts all experience gained while the item is equipped by 1% per rank, up to 50,000 additional experience per day If the Volcanic trapper outfit is owned, using Wise on a shield allows it, the Enhanced yaktwee stick and Hunter's catalyst fragment to be used simultaneously.
Zamorak's favour (4).png: RS3 Inventory image of Zamorak's favour (4)Zamorak's favour (4) Gives a 10% XP boost from captured Jadinkos.

Cape of Accomplishment[edit | edit source]

A player wearing a Hunter cape (t) and performing the Skillcape emote.

For players with level 99 Hunter, a Hunter cape can be bought from the Hunting expert in the Jungle Training Area. The cape costs 99,000 coins, like all other Capes of Achievement.

Skilling pet (Ace)[edit | edit source]

Ace chathead.png
Main article: Ace

Like all skills, there is a skilling pet obtainable from training this skill. The pet for the Hunter skill is called Ace.

Quests with a Hunter requirement[edit | edit source]

Achievements[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 2 December 2019 (Update):
    • Fixed a bug where butterflies were not filling hunter urns when caught with a net.
  • patch 8 July 2019 (Update):
    • Two traps can now be used from level 1.
    • Additionally, three traps can now be used from level 30, whilst four and five traps remain at level 60 and 80 respectively.
    • The player will now walk on top of a shaking trap before picking it up, making it easier to re-lay on the same spot without the need to walk there first.
    • Fallen over traps will now have a left-click option to lay rather than take.
    • Allow the trapper outfit success chance bonus to work on all hunter creatures.
    • Increase the maximum possible number of skillchompas per trap from four to six.
  • update 8 July 2019 (Update):
    • Big Game Hunter is introduced as a new training method for Hunter with the introduction of Anachronia.
    • Hunter Modernisation.
  • patch 14 January 2019 (Update):
    • Skillchompas will now appear in the correct category in the Hunter skillguide.
  • ninja 7 April 2015 (Update):
    • The animations used when catching implings have been updated.
  • patch 5 January 2015 (Update):
    • Searching or attacking a snowpile while hunting will now mention snow piles and not bushes.
  • patch 4 January 2011 (Update):
    • Some Hunter animations were updated to work better with capes.
  • patch 14 December 2010 (Update):
    • The Bind, Snare and Entangle spells will once again work on implings.
  • patch 9 November 2010 (Update):
    • Hunting will now correctly check the space left in a player's inventory.
  • patch 2 November 2010 (Update):
    • Quick falconry is now a lot quicker, and is now labelled Falconry.
  • patch 3 December 2009 (Update):
    • Fixed an AI problem with the horned graahk if your Hunter level dropped below the level required to hunt them.
  • patch 9 November 2009 (Update):
    • Updated some of the code for the Hunter skill.
  • patch 7 May 2008 (Update):
    • Different variations for Hunter pets have been added
  • update 21 November 2006 (Update):
    • The Hunter skill is released.

Trivia[edit | edit source]

  • The falconer mentions that some noblemen consider falconry a suitably refined sport for them. Hunting and falconry in particular was indeed an extremely popular sport among European nobility during the Middle Ages.
  • On 1 April 2009 (April Fools' Day), "Seagulls have now been added to the Hunter skill and can be found along some coastlines. You'll need to wave your butterfly net in a gullible fashion to catch these birds", was added to the patch notes. This resulted in a team of players searching for gulls to catch, only to realise how gullible they had been.
  • The Hunter skill was developed by Ian Gower.
  • Originally, there was supposed to be a proximity penalty for standing near the traps you set.[1] Hunter gear—clothing designed to act as camouflage to match the area you were hunting in—was meant to give a bonus that would cancel out this penalty. However, a bug caused both of these aspects of the skill to not work.[2][3] Attempts made by the OSRS team to fix the bug in that version of the game and activate the bonus from the clothing showed that the bonus and the penalty were linked, and it was decided that it would not be worthwhile to fix.[4] It is uncertain whether this same bug is still present in this version of the game, as the 2 November 2010 patch notes say that hunting camouflage was "updated to have a greater effect".

Release day changes[edit | edit source]

Main page changes[edit | edit source]

RuneScape main page

On the day of the skill's release, the two rock pillars on each side of the RuneScape main page were replaced with totem poles, on which were drawings of imps, lizards, and razorbacked kebbits. A few pawprints were also scattered around the tiled background.

Login screen changes[edit | edit source]

RuneScape login screen

The login screen was changed as well. A piece of graahk fur was hung on each side of the screen, and a pair of orange salamanders clung onto the pillars. A box trap appeared below the login box, while a butterfly was placed on the top-left corner of the login box. A patch of grass grew on the bottom of the screen, parting at the middle. The burning rune symbols were replaced with paw prints, dinosaurs, kebbits, and butterflies. It has now been changed back to its normal screen. There was a supposed hidden monster.

In-game changes[edit | edit source]

An eagle's eyrie at the Trollheim hunter area.

A cave was placed in three of the hunting grounds, where those who have completed the Eagles' Peak quest may fly to and from the Eagles' Peak mountain.

References[edit | edit source]

  1. ^ Jagex. Mod Ash's Twitter account. 26 Feb 2015. Mod Ash: "It gives a strong negative bonus for standing near the trap without camo. Which would be unpopular in the extreme."
  2. ^ Jagex. Mod Ash's Twitter account. 25 Feb 2015. Mod Ash: "The positive bonus from the the camoflage kit was outweighed by the negative bonus from standing near the trap."
  3. ^ Jagex. Mod Ash's Twitter account. 26 Feb 2015. Mod Ash: "That's what the Hunter code was meant to do. It doesn't. So the camo does nothing, and the distance does nothing either."
  4. ^ Jagex. Mod Ash's Twitter account. 20 Dec 2017. Mod Ash: "We did. Turns out it also activated the nerf that was intended to apply to players standing near their traps, so we reverted immediately. It would be possible to have the buff without the nerf - if we still wanted to give the skill a buff for negligible extra player effort."

See also[edit | edit source]