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This section or article is incomplete and could do with improvement.
Reason: Needs the Legacy Mode hitsplats and the recoloured ones from the miscellaneous settings interface, also damage from enemies in 2018 Hallowe'en event
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A hitsplat denoting a missed attack.

Hitsplat or hitmark is a term used to refer to the damage icon appearing on a player, an NPC, or a monster, while in combat. A hitsplat usually results in a change of life points. Most hitsplats have a number in the centre, which determines the number of life points that you have either lost or gained. Depending on how large the number is, the width of a splat is variable. A hitsplat without a number denotes a missed or blocked hit.

Most hits use the Arial font, while a player's critical hits use a special font to put emphasis on it.

Types of hitsplats[edit | edit source]

A golden hitsplat, which is used to represent a critical hit in Legacy Mode.

The colour of the hitsplat and the symbol beside it usually give an indication of the type of damage and the number inside the amount of damage dealt. Hitsplat depicts the magnitude effect of an attack; however, a block or miss will always induce a 0, but the randomization result is never shown.

Image Appearance Description Members only?
Auto-attack melee hitsplat.png

Auto-attack ranged hitsplat.png
Auto-attack magic hitsplat.png

White Damage caused by regular autoattacks of all classes No
Melee ability hitsplat.png

Ranged ability hitsplat.png
Magic ability hitsplat.png

Combat classes' icons
+ Red background (default option)
Damage caused by performing abilities. The default red background can be changed to either blue, green, yellow, dark blue, brown, or Legacy (with EoC numbers) for each of the attack styles for self in the Combat Targeting section of Gameplay settings. Additionally, other players' hitsplats can be selected similarly and in addition they can be hidden. No
Critical melee hitsplat.png

Critical ranged hitsplat.png
Critical magic hitsplat.png

Orange/Green/Blue (Bold) Damage caused by critical hits for both abilities and autoattacks. The colour depends on the class the player is using (orange for melee, green for ranged, and blue for magic). No
Deflect hitsplat.png Deflect icon
+ Red background
Damage caused by the deflection effect of: No
Cannon hitsplat.png Cannon icon
+ Red background
Hitsplat.png Red background (typeless damage) Damage caused by other means, known as typeless damage:

There are two kinds of typeless damage, although it is impossible to distinguish between them at a glance: soft typeless damage that is affected by damage modifiers (defensive abilities, Berserk, berserk auras, etc.), and hard typeless damage that is unaffected by nearly all damage modifiers

Blocked hitsplat.png Blue shield Indication of either a missed or blocked attack No
Absorption hitsplat.png Shield icon
+ Red background
Damage caused to Bulwark beast's armour, Fairy Godfather's shield or Raksha, the Shadow Colossus's shield No
Poison hitsplat.png Green background Damage caused by poison, fungal infestation or nettle stings (the latter two do not inflict a lingering poison effect):
  • Light background indicates that you are taking/inflicting damage
  • Dark background indicates that someone else is taking/inflicting damage
Healing hitsplat.png Purple background Recovery of life points (healing), which include but are not limited to:
  • Eating food
  • Resonance
  • Being resurrected by Immortality
  • Certain mechanics that heal bosses
Blight hitsplat.png Dark purple background
  • Blight damage received during the fight with Solak
Split Soul hitsplat.png Split Soul damage hitsplat.png Light purple background
  • Damage dealt by the special attack of the Eldritch crossbow
    • This special attack formerly dealt blight damage
Instant kill hitsplat.png Any hit that deals at least 32,768 damage: Yes
Uber heal hitsplat.png Recovery of at least 32,768 life points (healing), possible on bosses with at least 655,360 maximum life points due to Calorie bombs. Also includes: Yes

Historical hitsplats[edit | edit source]

Images Style Description Members only?
Disease hitsplat old1.pngDisease hitsplat old2.png

Disease hitsplat old3.png Disease hitsplat.png

Yellow background Damage caused by disease, which lowers the skill levels of the player. Removed with the Evolution of Combat update. Yes
Fungus hitsplat.png Off-yellow background Being in melee distance to a monster in the polypore dungeon without spraying neem oil. Removed with the Legacy mode update and replaced with poison hitsplats. Yes
Fear hitsplat.png Pale purple background Fear damage induced by ghosts during the 2014 Hallowe'en event No

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 14 May 2018 (Update):
    • Hitsplats which you can toggle for other players ability damage will now slightly be faded to help yours stand out a bit more
    • A Purple hitsplat has been added
  • patch 24 July 2017 (Update):
    • Six new hitsplats have been added for players in EoC. each choice can be selected via the Miscellaneous options window in 'Game Settings':
      • Blue
      • Dark Blue
      • Brown
      • Yellow
      • Green
      • Legacy (This displays EoC numbers when hitting an enemy with an ability)
    • There is also the option to hide other players' ability damage hitsplats.
    • Players can now toggle which hitsplat to see for ability damage dealt in the three combat skills by both themselves or other players.
  • patch 28 July 2014 (Update):
    • In Legacy mode, the healing hit mark has been recoloured from pink to purple to better represent how it looked before.
  • patch 13 August 2013 (Update):
    • The combat overlay on deadly red spiders no longer obscures the hitsplats.
  • patch 11 January 2010 (Update):
    • Ensured that a hit sound isn't played if no damage is done.
  • patch 6 May 2009 (Update):
    • Poison and disease hit splats will no longer be stretched when near a wall in the Myreque caves.