Herb

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For the skill, see Herblore.
Clean torstol detail.png
A player cleaning a grimy herb.

Herbs are items used to make potions with the Herblore skill. There are many herbs, each of which have a "clean" and "grimy" form. Herbs must be clean to be used in potions. Players can clean grimy herbs, provided that they have the minimum required Herblore level. The required Herblore level to clean herbs varies from one type of herb to another.

When making potions, players must combine a herb with a vial of water (or coconut milk for a few high-level potions). They must then add a secondary ingredient. Some herbs can be used to make more than one type of potion.

History[edit | edit source]

Before the Herbal Remedies update on the 10 September 2007, herbs were divided into "unidentified" and "identified" instead of grimy and clean. Unidentified herbs could not be used in potions, and had to be identified (equivalent to cleaning in the current system) by a player with the requisite Herblore level.

Each type of herb, identified or not, was placed in a separate stack in the bank or inventory; for example, all unidentified ranarr weeds would be in one stack, and all unidentified tarromins would be in another. They all had the same name: "Herb" and the same icon, nonetheless by identifying one of the herbs of the stack, the player would know what the herb was in the stack.

This became a scamming issue, as player selling unidentified herbs could claim that the herbs were higher level (and therefore more valuable) than they actually were. At that time, the trade window did not give any indication at all of the value of items being traded; this was not introduced until the Trade and Drop Changes update of 10 December 2007. The "unids" as they were sometimes called were often sold at 1,000 coins, and sometimes up to 5,000 coins per herb.

The buyer could only determine which herb they were buying by identifying it themselves after they had bought it or by carrying a full inventory with one slot being filled with noted unids that they knew were of a certain type (and no other unids). This way, they could only accept the type of unids they needed. To remove this scam, Jagex replaced unidentified herbs with grimy herbs, and identified herbs with clean herbs. They also changed the herb graphics, providing a number of different shades of green and blue.

Clean versus grimy[edit | edit source]

See the herb cleaning calculator for coins-per-experience-point analysis of herb-cleaning using live data from the Grand Exchange Market Watch.

Players will normally obtain herbs as grimy (except when buying clean herbs from other players). Players can clean grimy herbs by left-clicking on them, gaining a small amount of Herblore experience points, but each type of herb has a minimum Herblore level requirement that players must have to do so. Players who do not have the required Herblore level to clean a herb can take it to Zahur, the herbalist in Nardah, who will clean it for 200 coins. Alternatively, they can use the Assist System to borrow another player's Herblore level so they can clean the herb. However, if a player's Herblore level is high enough to use the herb in potions then it is high enough to clean the herb.

Players can buy and sell both clean and grimy herbs at the Grand Exchange. The graphical differences between them are fairly small. Against the inventory background, the herbs are somewhat more grey and there is a small shape change.

Grimy herbs were worth more on the Grand Exchange than clean herbs for a long while, especially lower-level herbs, although this seems to have changed. Players who are trying to grow them for money should check both grimy and clean prices if they have a high enough Herblore level to clean them.

Farming herbs[edit | edit source]

Herbs yield an average of 6.8 leaves per plot with optimum tools. The following are the results of a study planting 728 seeds in 5 herb patches (including the disease-free patch at the Troll Stronghold) and using Supercompost and Magic Secateurs:

Yield: 0 5 6 7 8 9 10 11 12 13 14 >14
Number of patches: 77 (10.58%) 86 (11.81%) 120 (16.48%) 149 (20.47%) 125 (17.17%) 66 (9.07%) 44 (6.04%) 22 (3.02%) 19 (2.61%) 13 (1.79%) 2 (0.27%) 5 (0.69%)

The average yield, including the dead patches (0 yield), was 6.8 herbs. The average yield of patches that grew to harvest was 8.2 herbs. The minimum and maximum yield of patches that grew to harvest was 5 leaves and 23 leaves, respectively. Theoretically infinite herbs can be harvested from a single patch since the total amount is luck based. However, the odds drop off dramatically, and it is almost impossible to harvest more than 25 herbs from a single patch. This was explained in a Runescape Mythbuster livestream.

From this, these key points can be made:

  • A fail rate (a dead patch) of 10% or less makes getting a Scroll of life - which recovers 10% of seeds from harvested plants, dead or alive - an excellent insurance for seed investment.
  • Death can be prevented by checking every cycle and not planting seeds before a long logout (like overnight), however, this is extremely impractical.
  • Alternatively, having the Pharm Ecology relic power from Archaeology active completely eliminates the chance of disease, though this comes at the opportunity cost of using another power that might benefit whatever you are doing while the herbs are growing. Note that using supercompost is still advised, as doing so will still increase the average yield compared to base values.
  • The 6.8 and 8.2 "magic numbers" are useful for both money making and calculating Herblore costs. For example, if a player knows that a ranarr seed sells for 1,437 gp and the herbs sell for 4,495 gp, the expected profit (without using Pharm Ecology) would be 6.8 * 4,495 - 1,437 = 29129 gp per seed.

Herb table[edit | edit source]

Herbs in a farming patch

Normal herbs[edit | edit source]

Normal Herbs
Herblore Level Herb Grimy Clean Herblore Clean XP Coins 1000.png Profit
Icon Coins 1000.png Price Icon Coins 1000.png Price
1 Guam Grimy guam.png: RS3 Inventory image of Grimy guam 611 Clean guam.png: RS3 Inventory image of Clean guam 682 2.5 71
5 Tarromin Grimy tarromin.png: RS3 Inventory image of Grimy tarromin 186 Clean tarromin.png: RS3 Inventory image of Clean tarromin 313 3.8 127
9 Marrentill Grimy marrentill.png: RS3 Inventory image of Grimy marrentill 7,915 Clean marrentill.png: RS3 Inventory image of Clean marrentill 8,271 5 356
20 Harralander Grimy harralander.png: RS3 Inventory image of Grimy harralander 1,044 Clean harralander.png: RS3 Inventory image of Clean harralander 1,223 6.3 179
25 Ranarr Grimy ranarr.png: RS3 Inventory image of Grimy ranarr 4,320 Clean ranarr.png: RS3 Inventory image of Clean ranarr 4,495 7.5 175
30 Toadflax Grimy toadflax.png: RS3 Inventory image of Grimy toadflax 12,039 Clean toadflax.png: RS3 Inventory image of Clean toadflax 12,208 8 169
35 Spirit weed Grimy spirit weed.png: RS3 Inventory image of Grimy spirit weed 17,343 Clean spirit weed.png: RS3 Inventory image of Clean spirit weed 17,923 7.8 580
40 Irit Grimy irit.png: RS3 Inventory image of Grimy irit 3,325 Clean irit.png: RS3 Inventory image of Clean irit 3,574 8.8 249
41 Wergali Grimy wergali.png: RS3 Inventory image of Grimy wergali 6,210 Clean wergali.png: RS3 Inventory image of Clean wergali 6,272 9.5 62
48 Avantoe Grimy avantoe.png: RS3 Inventory image of Grimy avantoe 1,139 Clean avantoe.png: RS3 Inventory image of Clean avantoe 1,264 10 125
54 Kwuarm Grimy kwuarm.png: RS3 Inventory image of Grimy kwuarm 14,573 Clean kwuarm.png: RS3 Inventory image of Clean kwuarm 15,146 11.3 573
57 Bloodweed Grimy bloodweed.png: RS3 Inventory image of Grimy bloodweed 26,899 Clean bloodweed.png: RS3 Inventory image of Clean bloodweed 26,860 11.5 -39
59 Snapdragon Grimy snapdragon.png: RS3 Inventory image of Grimy snapdragon 1,734 Clean snapdragon.png: RS3 Inventory image of Clean snapdragon 1,947 11.8 213
65 Cadantine Grimy cadantine.png: RS3 Inventory image of Grimy cadantine 5,193 Clean cadantine.png: RS3 Inventory image of Clean cadantine 5,479 12.5 286
67 Lantadyme Grimy lantadyme.png: RS3 Inventory image of Grimy lantadyme 8,418 Clean lantadyme.png: RS3 Inventory image of Clean lantadyme 8,868 13.1 450
70 Dwarf weed Grimy dwarf weed.png: RS3 Inventory image of Grimy dwarf weed 14,787 Clean dwarf weed.png: RS3 Inventory image of Clean dwarf weed 15,383 13.8 596
75 Torstol Grimy torstol.png: RS3 Inventory image of Grimy torstol 5,654 Clean torstol.png: RS3 Inventory image of Clean torstol 6,000 15 346
77 Arbuck Grimy arbuck.png: RS3 Inventory image of Grimy arbuck 15,218 Clean arbuck.png: RS3 Inventory image of Clean arbuck 17,126 13.5 1,908
91 Fellstalk Grimy fellstalk.png: RS3 Inventory image of Grimy fellstalk 11,515 Clean fellstalk.png: RS3 Inventory image of Clean fellstalk 11,930 16.8 415

Goutweed is a rare herb that plays a role in the Dream Mentor and Eadgar's Ruse quests. Sanfew will exchange them for other random herbs at a 1:1 ratio. It requires 29 Farming to plant in a herb patch.

Jungle Potion herbs[edit | edit source]

Some herbs can only be cleaned after a player starts the Jungle Potion quest. They are not tradeable.

Jungle Potion Herbs
Herb Grimy Clean Level Clean XP
Ardrigal Grimy ardrigal.png: RS3 Inventory image of Grimy ardrigal Clean ardrigal.png: RS3 Inventory image of Clean ardrigal 3 2.5
Rogue's purse Grimy rogue's purse.png: RS3 Inventory image of Grimy rogue's purse Clean rogue's purse.png: RS3 Inventory image of Clean rogue's purse 3 2.5
Sito foil Grimy sito foil.png: RS3 Inventory image of Grimy sito foil Clean sito foil.png: RS3 Inventory image of Clean sito foil 3 2.5
Snake weed Grimy snake weed.png: RS3 Inventory image of Grimy snake weed clean snake weed.png: RS3 Inventory image of clean snake weed 3 2.5
Volencia moss Grimy volencia moss.png: RS3 Inventory image of Grimy volencia moss Clean volencia moss.png: RS3 Inventory image of Clean volencia moss 3 2.5

Dungeoneering herbs[edit | edit source]

These herbs are only found in Daemonheim while training Dungeoneering. They are tradeable inside dungeons but cannot be found anywhere outside Daemonheim.

Dungeoneering Herbs
Herb Grimy Clean Level Clean XP
Sagewort Grimy sagewort.png: RS3 Inventory image of Grimy sagewort Clean sagewort.png: RS3 Inventory image of Clean sagewort 3 2.1
Valerian Grimy valerian.png: RS3 Inventory image of Grimy valerian Clean valerian.png: RS3 Inventory image of Clean valerian 4 3.2
Aloe Grimy aloe.png: RS3 Inventory image of Grimy aloe Clean aloe.png: RS3 Inventory image of Clean aloe 8 4
Wormwood leaf Grimy wormwood leaf.png: RS3 Inventory image of Grimy wormwood leaf Clean wormwood leaf.png: RS3 Inventory image of Clean wormwood leaf 34 7.2
Magebane Grimy magebane.png: RS3 Inventory image of Grimy magebane Clean magebane.png: RS3 Inventory image of Clean magebane 37 7.7
Featherfoil Grimy featherfoil.png: RS3 Inventory image of Grimy featherfoil Clean featherfoil.png: RS3 Inventory image of Clean featherfoil 41 8.6
Winter's grip Grimy winter's grip.png: RS3 Inventory image of Grimy winter's grip Clean winter's grip.png: RS3 Inventory image of Clean winter's grip 67 12.7
Lycopus Grimy lycopus.png: RS3 Inventory image of Grimy lycopus Clean lycopus.png: RS3 Inventory image of Clean lycopus 71 13.1
Buckthorn Grimy buckthorn.png: RS3 Inventory image of Grimy buckthorn Clean buckthorn.png: RS3 Inventory image of Clean buckthorn 74 13.8

Herblore Habitat herbs[edit | edit source]

These herbs are only able to be grown at Herblore Habitat. They are not tradeable.

Herblore Habitat Herbs table
Herb Grimy Clean Level Clean XP
Erzille Grimy erzille.png: RS3 Inventory image of Grimy erzille Clean erzille.png: RS3 Inventory image of Clean erzille 54 10
Ugune Grimy ugune.png: RS3 Inventory image of Grimy ugune Clean ugune.png: RS3 Inventory image of Clean ugune 56 11.5
Argway Grimy argway.png: RS3 Inventory image of Grimy argway Clean argway.png: RS3 Inventory image of Clean argway 57 11.6
Shengo Grimy shengo.png: RS3 Inventory image of Grimy shengo Clean shengo.png: RS3 Inventory image of Clean shengo 58 11.7
Samaden Grimy samaden.png: RS3 Inventory image of Grimy samaden Clean samaden.png: RS3 Inventory image of Clean samaden 59 11.7

Obtaining herbs[edit | edit source]

Players can obtain grimy herbs via several methods, perhaps most notably by growing seeds via the Farming skill and as drops from monsters. They may also receive herbs from the Sorceress's Garden minigame, from their kingdom on Miscellania and Etceteria, from the closed chest, or as a reward from the Pest Control and Temple Trekking minigames.

As drops[edit | edit source]

Grimy herbs are available as drops from various monsters, including very low-level opponents such as men in Lumbridge. Some monsters drop more herbs than others. Looting a nature impling jar may give the player a clean snapdragon. Using a macaw familiar will significantly improve the quality of herb drops from monsters.

From the closed chest[edit | edit source]

Players can also kill Salarin the Twisted for the Sinister Key, which opens the closed chest. Players will receive two harralanders, three ranarr weeds, one irit leaf, one kwuarm, and one torstol. Both Salarin the Twisted and the closed chest are found in the Yanille Agility dungeon, and players need an Agility level of 67 to reach him. He and the Magpie Impling are currently the only non-player characters that drop the Sinister Key.

Salarin the Twisted can only be injured by one of the four elemental strike spells: Wind Strike, Water Strike, Earth Strike, or Fire Strike. Chaos druids and Chaos Druid Warriors are also found in this area.

Via Farming[edit | edit source]

Players can also grow their own herbs from seeds via the Farming skill. They need to obtain the correct seeds for the type of herb they wish to grow, and plant them in a herb patch. At high Farming levels this can be a very effective method of obtaining experience in both the Herblore and Farming skills.

The herb patch used during My Arm's Big Adventure can be useful, as herbs grown in it cannot become diseased. Players can also use the Pharm Ecology relic power to render all herb patches immune to disease. This requires level 81 Archaeology, as well as completion of A Fairy Tale III - Battle at Ork's Rift.

From the Miscellania kingdom[edit | edit source]

Players who have completed the Throne of Miscellania quest can receive grimy herbs from Miscellania (see Managing Miscellania). Players pay an average of 800 coins per herb collected using this method, and receive up to 80 grimy herbs per day, all tarromin or above, if they have enough money in the coffers and have herb-gathering set to maximum.

From Sorceress's Garden[edit | edit source]

Player can obtain herbs from the Sorceress's Garden minigame, in which players work their way through a maze to reach a herb patch. Having reached the end, players can pick two random herbs before being teleported back to the beginning of the maze. This takes approximately 50 seconds. It was often crowded with bots because of the easy access and high profit of this minigame.

The lowest garden (Winter) can only yield herbs up to harralanders. The highest garden (Summer) can yield all herbs given normally as a drop besides Snapdragon and Torstol.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 4 April 2016 (Update):
    • Running out of grimy herbs to clean now references the correct herb.
  • patch 4 December 2012 (Update):
    • Grimy herbs will now be correctly named in the feedback message seen when cleaning them.
  • patch 9 November 2010 (Update):
    • Adding herbs to vials now uses a new animation.
  • patch 11 January 2010 (Update):
    • Added cleaning sounds when removing the dirt from grimy herbs.
  • update 10 September 2007 (Update):
    • The Herbalist felt 'identifying' herbs was not the difficult part of Herblore - it's cleaning! So, your unidentified herbs have been replaced with 'grimy' herbs. You will now see grimy ranarrs, grimy marrentills and other mucky herbs. These require cleaning and a certain Herblore level to do so; the same Herblore level that was required to originally identify them. With no more identifying to be done, you will know exactly what herbs you are receiving from the very start.
    • Your efforts in herb Farming will also produce grimy herbs - giving you a small increase in Herblore experience as you clean them!
    • The Herbalist in Nardah is more than willing to clean up any grimy herbs for you - for a price of course. He has also, for no extra price, trawled through your herbs, identifying and sorting them into 'clean' and 'grimy' batches. Clean herbs are ready for use, whether in potions, in salamanders or anything else you could do with a herb.