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For hatchets from Stealing Creation, see Hatchet (Stealing Creation).
"Axe" redirects here. For the melee weapon class, see Battleaxe.
Blessed hatchet.png: RS3 Inventory image of Blessed hatchetBronze hatchet.png: RS3 Inventory image of Bronze hatchetIron hatchet.png: RS3 Inventory image of Iron hatchetDwarven army axe.png: RS3 Inventory image of Dwarven army axeSteel hatchet.png: RS3 Inventory image of Steel hatchetBlack hatchet.png: RS3 Inventory image of Black hatchetMithril hatchet.png: RS3 Inventory image of Mithril hatchetAdamant hatchet.png: RS3 Inventory image of Adamant hatchetRune hatchet.png: RS3 Inventory image of Rune hatchetVolatile clay hatchet.png: RS3 Inventory image of Volatile clay hatchetDragon hatchet.png: RS3 Inventory image of Dragon hatchetInferno adze.png: RS3 Inventory image of Inferno adzeCrystal hatchet.png: RS3 Inventory image of Crystal hatchet
Slot Main-hand
Style Slash
Fast (3.0s)

The hatchet is the tool used in Woodcutting to chop trees and also serves as a melee weapon. It is available in all metal types except white, but has less favourable power and speed compared to similar weapons. They can be used to slash webs. Except for the black, dragon, crystal, sacred clay hatchets, and the inferno adze, all hatchets can be created using the Smithing skill. Hatchets are rarely used as weapons, as they have half the same damage compared to weapons of the same tier and speed.

The hatchet can be added to the tool belt. However, the blessed, sacred clay, inferno adze, and augmented hatchets cannot be added. This saves space while woodcutting. Doc can remove dragon and crystal hatchets from the tool belt one time only; all other hatchets cannot be removed once added.

Types of hatchets[edit | edit source]

The level required to wield a hatchet is different than the level required to use a hatchet to chop trees. Wielding is governed by Attack level while chopping trees is governed by Woodcutting level. For example, a player with level 1 Attack and level 61 Woodcutting can use a dragon hatchet to chop trees, but not wield it as their Attack level is not high enough.

Main-handOff-handAttributeStyle bonusPrice
Blessed hatchet.pngBlessed hatchetN/A[1]20Slash9.6110---------Made during the quest Animal Magnetism
Bronze hatchet.pngBronze hatchet11Slash30110---------2,747
Iron hatchet.pngIron hatchet110Slash61.3202---------3,790
Dwarven army axe.pngDwarven army axe11--110---------Obtained during Troll Warzone
Steel hatchet.pngSteel hatchet620Slash122.5316---------4,597
Black hatchet.pngBlack hatchet625Slash147381---------3,297
Mithril hatchet.pngMithril hatchet2130Slash183.8454---------8,895
Adamant hatchet.pngAdamant hatchet3140Slash245628---------13,906
Rune hatchet.pngRune hatchet4150Slash306.3850---------11,231
Volatile clay hatchet.pngSacred clay hatchet/Volatile clay hatchet501Slash24110---------20 Stealing Creation points
Dragon hatchet.pngDragon hatchet6160Slash367.51132---------446,711
Inferno adze.pngInferno adze61[2]1Slash447454---------Beacon network reward
Crystal hatchet.pngCrystal hatchet7170Slash428.81486---------4000 harmonic dust and a dragon hatchet
  1. ^ Cannot be used to cut trees.
  2. ^ Also requires level 92 Firemaking to use.

Dungeoneering hatchets[edit | edit source]

These hatchets can only be obtained and used within Daemonheim.

Table of hatchets
TierItemLevels to use
1Novite hatchet.png Novite hatchet1 Attack-icon.png Attack; 1 Woodcutting-icon.png Woodcutting
2Bathus hatchet.png Bathus hatchet10 Attack-icon.png Attack; 10 Woodcutting-icon.png Woodcutting
3Marmaros hatchet.png Marmaros hatchet20 Attack-icon.png Attack; 20 Woodcutting-icon.png Woodcutting
4Kratonite hatchet.png Kratonite hatchet30 Attack-icon.png Attack; 30 Woodcutting-icon.png Woodcutting
5Fractite hatchet.png Fractite hatchet40 Attack-icon.png Attack; 40 Woodcutting-icon.png Woodcutting
6Zephyrium hatchet.png Zephyrium hatchet50 Attack-icon.png Attack; 50 Woodcutting-icon.png Woodcutting
7Argonite hatchet.png Argonite hatchet60 Attack-icon.png Attack; 60 Woodcutting-icon.png Woodcutting
8Katagon hatchet.png Katagon hatchet70 Attack-icon.png Attack; 70 Woodcutting-icon.png Woodcutting
9Gorgonite hatchet.png Gorgonite hatchet80 Attack-icon.png Attack; 80 Woodcutting-icon.png Woodcutting
10Promethium hatchet.png Promethium hatchet90 Attack-icon.png Attack; 90 Woodcutting-icon.png Woodcutting
11Primal hatchet.png Primal hatchet99 Attack-icon.png Attack; 99 Woodcutting-icon.png Woodcutting

Augmentable hatchets[edit | edit source]

The dragon and crystal hatchets can be augmented using an Augmentor at level 22 Invention. These can be augmented using tool gizmos and will consume charges from the charge pack, which uses divine charges.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 9 December 2019 (Update):
    • Chick-axe now appears on the axes filter in wardrobe.
  • patch 8 May 2018 (Update):
    • Augmented hatchets will now correctly work when chopping Maple trees in Miscellenia
  • patch 9 May 2016 (Update):
    • Equipped lent woodcutting hatchets no longer appear sheathed as well as in use when woodcutting.
  • patch 11 June 2013 (Update):
    • Pickaxes and hatchets are now resheathed after use.
  • patch 13 May 2013 (Update):
    • Mining picks and woodcutting hatchets no longer appear on the players back as well as in their hand when using them.
    • Players no longer attempt to hold a training sword and hatchet together when chopping trees.
  • patch 19 May 2009 (Update):
    • Woodcutting and Mining now try to use the axe/pickaxe you're currently wielding. If you don't have one in your hands, it'll try to select the best one in your inventory.
  • patch 1 April 2009 (Update):
    • Woodcutting axes are now called hatchets to avoid confusion with other objects in the game.

Trivia[edit | edit source]

A player wielding a Dragon hatchet.
  • When the woodcutting animation was changed, only the sacred clay hatchet retained the old woodcutting animation.
  • Axes were renamed as 'Hatchets' on 1 April 2009 to avoid confusion, but this temporarily caused some scams as people said that a hatchet was a rare item.
  • Before the introduction of hatchets, the Broken axe random event was removed and all remaining broken pieces were removed from the game.
  • When smithing hatchets, only a bar of the relevant metal is required. Where the wood for the handle comes from is unknown.
  • After the Evolution of Combat update, if players were woodcutting with a sheathed hatchet, it would appear in their hand but also remain sheathed on their back at the same time, giving the appearance of having two hatchets equipped. This also happened when mining with a sheathed pickaxe. This was fixed on 13 May 2013, causing them to be unsheathed when they are being used for woodcutting, and another update on 17 June caused them to be sheathed again after use.
  • 4 October 2021, J-mods stated wishes to make hatchets beyond crystal for parity with pickaxes, such as earth and song. They stated that this was proving difficult because of how hatchets are currently coded in the game.