Guildmaster Tony's mattock
![]() | |
Guildmaster Tony's mattock | |
---|---|
Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | Yes |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Actions [?] | |
Backpack | Wield |
Values | |
Value | 5,000,000 coins |
High alch | 3,000,000 coins |
Low alch | 2,000,000 coins |
On death | Reclaimable Reclaim: 6,215,709 Sacrifice: 24,862,836 |
Weight | ? (edit) |
Examine | |
Guildmaster Tony's very own tool for carefully uncovering and excavating artefacts. | |
Grand Exchange | |
Exchange | 1,229,041,828 coins (info) |
Buy limit | 2 |
Loading... | |
Advanced data | |
Item ID | 49584 |
Links | MRID • recipe |
FAQ • doc |
Guildmaster Tony's mattock is an augmentable mattock and hero item, which requires level 99 Archaeology to use.
Similar to Tavia's fishing rod, Guildmaster Tony's mattock is obtained by having a required item beforehand; in this case, players must have a shadowy key and use it on the case housing the mattock, upstairs in the Archaeology Guild main building. Receiving a distorted key instead signifies a failed 1/10 chance roll for the shadowy key. Both of these keys are obtained from the ancient casket which is located using a tetracompass. There is a 1/1,000 chance to roll for the key, making the shadowy key a 1/10,000 reward.
When excavating with Guildmaster Tony's mattock, there is a small chance that the mattock will draw the player's attention to a nearby artefact, allowing them to discover it immediately. There is also a chance of yielding an additional material, indicated by the message "Guildmaster Tony's mattock temporarily increases your focus, yielding an additional material." When this happens, experience is awarded for both excavated materials. This effect applies to material caches as well. There is no cooldown for either of the mattock's effects.
Guildmaster Tony's mattock can not be added to the tool belt.
Combat stats[edit | edit source]
Requirements | ![]() | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
99 ![]() | |||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | |||||||||||
1 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 0.0 | - | |||||||||
Accuracy | 110 | - | |||||||||
Style | Crush | ||||||||||
Range | 1 | ||||||||||
Speed | Fastest (2.4s) | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0.0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
FAQ • docs |
Archaeology[edit | edit source]
![]() | |
---|---|
Archaeology level | ![]() |
Precision | 85 |
Focus | 9 |
Disassembly[edit | edit source]
Disassembly category | Pickaxes and mattocks |
---|---|
Disassembly XP | 29.7 |
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rarely | |
![]() | 3/100 |
![]() | 2/100 |
Update history[edit | edit source]
- patch 14 April 2020 (Update):
- Guildmaster Tony's mattock has had its precision stat reduced from 90 to 85 because the precision increase was providing too many additional projects over a period of time.
- hotfix 6 April 2020:
- Guildmaster Tony's mattock has been adjusted to a precision value of 85 (down from 90).[1]
- The tool tip interface will continue to state 90 until the next game update.
- update 30 March 2020 (Update):
- Added to game.
Trivia[edit | edit source]
- The first Guildmaster Tony's mattock was obtained on 3 April 2020.
- When the mattock is received it appears in the Adventurer's Log: "I unlocked the display case, gaining access to Guildmaster Tony's mattock."
- Guildmaster Tony's mattock is the only hero item with a specific level requirement to use.
References[edit | edit source]
Hero items | |
Related |
Standard | |
Augmentable | |
Cosmetic |
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
- Equipment
- Tier 1 equipment
- Main hand slot items
- Melee weapons
- Items that disassemble into Base parts
- Items that disassemble into Head parts
- Items that disassemble into Spiked parts
- Items that disassemble into Heavy components
- Items that disassemble into Direct components
- Disassemble category/pickaxe
- Items that cannot disassemble into Junk
- Hero items
- Mattocks
- Augmentable items
- Announced items