Guard
Guards can be found in many areas in Gielinor, usually in major cities, such as Falador, Varrock, and Ardougne. Guards also patrol the area of just south of the Wilderness wall at Edgeville.
Although they are meant to uphold the law, their city/town budget prevents them from using better gear. This makes them prime targets for adventurers, who either pickpocket or kill them on a whim. The unnamed captain at Varrock Palace states that the average life expectancy for a guard is around 30 seconds.
Pickpocketing[edit | edit source]
Guards can be pickpocketed with level 40 Thieving, giving 46.8 experience and 30–34 coins. You can get up to 60 coins per pickpocket after finishing the Lost Her Marbles caper. If unsuccessful, the player will be hit for twenty life points and stunned for five seconds. If someone kills the guard just as you are pickpocketing you will get the message "Too late; they are dead" and you will receive neither experience nor loot.
The following guards fall into this category:
Thieving level | 40 | Thieving XP | 46.8 XP | Stun time / damage | 4.8s / 20 life points |
---|---|---|---|---|---|
Double loot | 50 ![]() 40 ![]() | Triple loot | 60 ![]() 50 ![]() | Quadruple loot | 70 ![]() 60 ![]() |
Loot[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 30–34; 60[d 1] | Always | 30–60![]() | 30–60 |
- ^ 60 only after finishing the Lost Her Marbles caper.
Respawn[edit | edit source]
Most guards respawn approximately 50–55 seconds after their bodies disappear on the ground. This is a relatively long time for people who are power training their combat skills; it is advised that players seeking to raise those skills quickly by killing guards find an area with at least four guards, so as to always be able to fight at least one. Some areas good for this are the lobby of Varrock Palace which spawns 6 guards, and the northern entrance to Falador which spawns 5 guards, although they are often populated by other players.
Drops[edit | edit source]
100% drop[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Bones | 1 | Always | 104 | 1 |
![]() | Key (Treasure Trails) | 1 | Always[d 1] | Not sold | Not alchemisable |
- ^ Only with the relevant clue in the inventory.
Charms[edit | edit source]
Nothing | ||||
---|---|---|---|---|
91–92% | 7% | 0.7–0.9% | 0.4–0.5% | 0.1–0.2% |
Represents a 90% confidence range based on a sample of 17,156 kills. 1 item is dropped at a time. Add data to the log (requires JavaScript). |
Main drops[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 1; 4; 12; 17; 25; 30 | Common | 1–30![]() | 1–30 |
![]() | Air rune | 6 | Uncommon | 156 | 18 |
![]() | Earth rune | 3 | Uncommon | 51 | 9 |
![]() | Fire rune | 2 | Uncommon | 120 | 6 |
![]() | Chaos rune | 1 | Rare | 121 | 28 |
![]() | Nature rune | 1 | Rare | 872 | 74 |
![]() | Blood rune | 1 | Rare | 922 | 110 |
![]() | Bronze arrow | 1; 2 | Uncommon | 43–86 | 4–8 |
![]() | Steel arrow | 1; 5 | Uncommon | 13–65 | 27–135 |
![]() | Iron bolts | 2–12 | Common | 120–720 | 2–12 |
![]() | Tiny spiky iron salvage | 1 | Common | 247 | 65 |
![]() | Grapes | 3 | Common | 20,904 | 3 |
![]() | Body talisman | 1 | Uncommon | 785 | 2 |
![]() | Law talisman | 1 | Rare | 1,336 | 2 |
![]() | Iron stone spirit | 1 | Rare | 8 | Not alchemisable |
![]() | Wheat | 1 | Rare | 447 | 1 |
![]() | Potato seed | 4 | Common | 820 | 16 |
![]() | Onion seed | 4 | Common | 1,044 | 24 |
![]() | Cabbage seed[d 1] | 4 | Uncommon | 1,156 | 60 |
![]() | Tomato seed[d 1] | 3 | Uncommon | 660 | 6 |
![]() | Sweetcorn seed[d 1] | 3 | Rare | 759 | 12 |
![]() | Strawberry seed[d 1] | 2 | Rare | 954 | 20 |
![]() | Watermelon seed[d 1] | 2 | Rare | 2,914 | 66 |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Sealed clue scroll (medium) | 1 | 1/128 | 1![]() | 1 |
![]() | Spirit sapphire (m) | 1 | 5/2000 | Not sold | Not alchemisable |
![]() | Spirit emerald (m) | 1 | 3/2000 | Not sold | Not alchemisable |
![]() | Spirit ruby (m) | 1 | 2/2000 | Not sold | Not alchemisable |
![]() | Starved ancient effigy | 1 | Very rare | Not sold | Not alchemisable |
Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster and skilling action outside of Daemonheim.
- These items are dropped alongside main drops.
Item | Quantity | Rarity | GE price | High Alch | |
---|---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold | Not alchemisable |
![]() | Mimic kill token (m) | 1 | 1/10000 | 83,882 | Not alchemisable |
Unattackable guards[edit | edit source]
- Anachronia base camp (More info)
- Burthorpe Castle (More info)
- Combat Training Camp (More info)
- Etceteria
- Goblin Temple (More info)
- Guild Registry (More info)
- Jatizso
- Jatizso (1st floor[UK]2nd floor[US] of the guard tower)
- Miscellania castle
- Miscellania castle (1st floor[UK]2nd floor[US]) (More info)
- Mountain Camp (More info)
- Neitiznot (1st floor[UK]2nd floor[US] of the guard tower)
- Paterdomus Temple (More info)
- Ranging Guild (More info)
- Ratcatcher Mansion (More info)
- Rekella
- Seers' Village Courthouse (More info)
- Sinclair Mansion (More info)
- South-east area of Varrock (More info)
- Stronghold of Safety (More info)
- Taverley gate North of Falador (More info)
- Troll Stronghold (More info)
Dialogue[edit | edit source]
Update history[edit | edit source]
Trivia[edit | edit source]
- When worldwide Player killing was allowed in RuneScape Classic, guards used to stay in key cities and break up PKers by attacking the aggressor.
- The average life expectancy of a guard is 30 seconds, as stated by the Varrock guard captain and Bob, a Faladian guard. During the quest Garden of Tranquillity, Bob and his partner Billy are swiftly killed by PKMaster0036 to emphasise their short lifespan.
Standard |
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The Arc | |
Prifddinas | |
Rogue Castle | |
Other |