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This article is about the commonly found human NPC. For other types, see Guard (disambiguation).

There are many guards in RuneScape, usually in populated, major cities, such as Falador, Varrock, and Ardougne. Guards patrol the area of just south of the Wilderness wall at Edgeville. There are also guards at the mansion in the quest Ratcatchers.

Weapons, armour and weaknesses[edit | edit source]

Level 9[edit | edit source]

Level 9 guards can be found in Burthorpe and Catherby markets, guarding the stalls. They attack with melee and are weak to air spells.

Level 18[edit | edit source]

Falador[edit | edit source]

The guards in Falador are level 18, and can fight with either ranged or melee, depending on their wielded weapon. The guards with melee weapons are weak to water spells or fire spells, and the one with ranged weapons are weak to stab attacks.

The melee guards wear a bronze chainbody, bronze helm, bronze square shield, leather chaps, and leather boots as armour, and either a bronze longsword or a bronze battleaxe as their weapon. The rangers wear similar armour to the melee guards, but substitute a leather body in place of the bronze chainbody, and are armed with either a bronze crossbow or a bow similar in appearance to Kayle's chargebow.

East Ardougne[edit | edit source]

Ardougne guard chathead.png

The guards of Ardougne wield a steel mace, iron chainbody, and a helmet that looks like a spiny helm without spikes. They also wear red trousers, and blue shirts under chainmail. They are weak to fire spells.

Varrock[edit | edit source]

Market guard (Varrock) chathead.png

Guards in Varrock wear a golden/yellow version of the Renegade Knights' uniform. They are level 25, they attack with melee and they are weak to air spells. Until late 2007, Varrock guards were identical to Falador guards.

Edgeville[edit | edit source]

Guards in Edgeville wear some sort of leather armour that bears a resemblance to that of the Lumbridge Guardsmen, except that Lumbridge guards wear blue uniforms, and Edgeville guards wear green uniforms. Edgeville guards are level 35 and attackable, and are good for training at a lower level as players can heal at Edgeville bank. The Edgeville guards are weak to water spells.

Thieving[edit | edit source]

Except for in Taverley and Catherby, guards can be pickpocketed at with level 40 Thieving, giving 46.5 experience and 30-34 Coins. You can get up to 60 coins per pickpocket after finishing the Lost Her Marbles caper. If unsuccessful, the player will be hit for twenty life points and stunned for five seconds. If someone kills the guard just as you are pickpocketing you will get the message "Too late; they are dead" and you will receive neither experience nor loot.

Respawn[edit | edit source]

Most guards respawn approximately 50–55 seconds after their bodies disappear on the ground. This is a relatively long time for people who are power training their combat skills; it is advised that players seeking to raise those skills quickly by killing guards find an area with at least four guards, so as to always be able to fight at least one. Some areas good for this are the lobby of Varrock Palace which spawns 6 guards, and the northern entrance to Falador which spawns 5 guards, although are often populated by other players.

Drops[edit | edit source]

100% drop[edit | edit source]

Item Quantity Rarity GE price
Key (Treasure Trails).pngKey (Treasure Trails)1Always[1]Not sold

Charms[edit | edit source]

No charmGold charm.pngGreen charm.pngCrimson charm.pngBlue charm.png
Represents a 90% confidence range based on a sample of 17,156 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Main drops[edit | edit source]

Item Quantity Rarity GE price
Potato seed 5.pngPotato seed4–6Common[2]140–210
Onion seed 5.pngOnion seed4Common[2]96
Cabbage seed 5.pngCabbage seed4Uncommon160
Tomato seed 5.pngTomato seed3–4Uncommon78–104
Sweetcorn seed 5.pngSweetcorn seed3Rare165
Strawberry seed 5.pngStrawberry seed1–4Rare461–1,844
Watermelon seed 5.pngWatermelon seed2–4Rare2,910–5,820
Air rune.pngAir rune6Common162
Earth rune.pngEarth rune3–6Common48–96
Fire rune.pngFire rune2Common130
Body talisman.pngBody talisman1Uncommon249
Law talisman.pngLaw talisman1Uncommon966
Blood rune.pngBlood rune1–4Rare629–2,516
Nature rune.pngNature rune1Rare426
Chaos rune.pngChaos rune1–2Rare97–194
Tiny spiky iron salvage.pngTiny spiky iron salvage1Common101
Medium blunt steel salvage.pngMedium blunt steel salvage1Rare1,200
Iron arrow 5.pngIron arrow1; 2Common11–22
Iron bolts 5.pngIron bolts2–18Common64–576
Bronze arrow 5.pngBronze arrow1; 2; 5Uncommon18–90
Steel arrow 5.pngSteel arrow1; 5; 10; 11Uncommon14–154
Grimy guam.pngGrimy guam1Rare332
Huge plated iron salvage.pngHuge plated iron salvage1Rare542
Coal stone spirit.pngCoal stone spirit1Rare114
Prayer potion (4).pngPrayer potion (4)1Rare2,473
Ranging potion (1).pngRanging potion (1)1Rare753
Coins 25.pngCoins1; 2; 3; 4; 12; 25Common1–25
Wheat.pngWheat1; 4Rare72–288
Iron stone spirit.pngIron stone spirit1Rare64

Tertiary drops[edit | edit source]

Item Quantity Rarity GE price
Sealed clue scroll (medium).pngSealed clue scroll (medium)1RareNot sold
Spirit sapphire.pngSpirit sapphire1RareNot sold
Spirit emerald.pngSpirit emerald1RareNot sold
Spirit ruby.pngSpirit ruby1RareNot sold
Starved ancient effigy.pngStarved ancient effigy1Very rareNot sold
  1. ^ Only with the relevant clue in the inventory.
  2. ^ a b These two seeds are the only seeds available to free-to-play players.

Universal drops[edit | edit source]

Universal drops are dropped by nearly every monster outside of Daemonheim.
These items are dropped alongside main drops.
Item Quantity Rarity GE price
Key token.pngKey token1RareNot sold
Mimic kill token.pngMimic kill token1Very rare5,371

Trivia[edit | edit source]

A RuneScape Classic guard.
  • When worldwide PKing was allowed in RuneScape Classic, guards used to stay in key cities and break up PKers by attacking the aggressor.
  • In the Garden of Tranquility quest, the player overhears a guard telling one of his colleagues that the life expectancy of a guard is 30 seconds (they are then killed by PKMaster0036).
  • When fighting guards at the Varrock east gate, if the workman walks by while you're killing a guard, the guard yells "I'M BEING SLAUGHTERED!" The workman will then comment "Nothing new here". When all the Varrock guards at eastern gate are dead, when the workman walks by, he will say "Oh, they're all dead."
  • Every time you pickpocket a guard in Varrock, a count is added to the signpost in front of the palace entrance.
  • Before the EoC update, it was possible to completely imitate the appearance of Falador guards. This was done by setting the character's top to the colour of Cowhide Brown, and their bottoms to Coal Black, then equipping their respective armour and weapon. If done correctly, the only noticeable difference would only be the red stripe on the helmet. This is possible again since the rework of Falador.
  • An update that changed the appearance of Leather chaps meant that it is no longer possible to completely imitate Falador guards.
  • Prior to the Port Sarim graphical rework on 11 July 2016, a variant of guards were found in the Port Sarim Jail. Following this update the guards were changed to Port Sarim guards. Before this, the guards were level 18 and wore hard leather bodies and steel helms. They were weak to water spells. There was an unattackable guard on the roof of the jail, and some of the guards had chatheads.
Facts about "Guard"
All Combat experience0 +, 35.7 +, 40.8 + and 54 +
All Combat level18 +, 25 + and 35 +
All Is members onlyfalse + and true +
All NPC ID9 +, 3,231 +, 5,920 +, 297 + and 32 +
All Release dateJanuary 4, 2001 +, August 13, 2001 + and April 30, 2002 +
Combat experience0 +
Combat experience135.7 +
Combat experience235.7 +
Combat experience340.8 +
Combat experience454 +
Combat experience535.7 +
Combat level118 +
Combat level218 +
Combat level325 +
Combat level435 +
Combat level518 +
Drop JSON{ "name": "Bones", "quantity": [1,1], "rarity": "Always" } +, { "name": "Key (Treasure Trails)", "quantity": [1,1], "rarity": "Always", "gemw": false } +, { "name": "Potato seed", "quantity": [4,6], "rarity": "Common" } +, { "name": "Onion seed", "quantity": [4,4], "rarity": "Common" } +, { "name": "Cabbage seed", "quantity": [4,4], "rarity": "Uncommon" } +, { "name": "Tomato seed", "quantity": [3,4], "rarity": "Uncommon" } +, { "name": "Sweetcorn seed", "quantity": [3,3], "rarity": "Rare" } +, { "name": "Strawberry seed", "quantity": [1,4], "rarity": "Rare" } +, { "name": "Watermelon seed", "quantity": [2,4], "rarity": "Rare" } +, { "name": "Air rune", "quantity": [6,6], "rarity": "Common" } +, { "name": "Earth rune", "quantity": [3,6], "rarity": "Common" } +, { "name": "Fire rune", "quantity": [2,2], "rarity": "Common" } +, { "name": "Body talisman", "quantity": [1,1], "rarity": "Uncommon" } +, { "name": "Law talisman", "quantity": [1,1], "rarity": "Uncommon" } +, { "name": "Blood rune", "quantity": [1,4], "rarity": "Rare" } +, { "name": "Nature rune", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Chaos rune", "quantity": [1,2], "rarity": "Rare" } +, { "name": "Tiny spiky iron salvage", "quantity": [1,1], "rarity": "Common" } +, { "name": "Medium blunt steel salvage", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Iron arrow", "quantity": [1,2], "rarity": "Common" } +, { "name": "Iron bolts", "quantity": [2,18], "rarity": "Common" } +, { "name": "Bronze arrow", "quantity": [1,5], "rarity": "Uncommon" } +, { "name": "Steel arrow", "quantity": [1,11], "rarity": "Uncommon" } +, { "name": "Grimy guam", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Huge plated iron salvage", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Coal stone spirit", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Prayer potion (4)", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Ranging potion (1)", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Coins", "quantity": [1,25], "rarity": "Common", "gemw": false } +, { "name": "Grapes", "quantity": [3,3], "rarity": "Common" } +, { "name": "Hammer", "quantity": [1,1], "rarity": "Uncommon" } +, { "name": "Wheat", "quantity": [1,4], "rarity": "Rare" } +, { "name": "Iron stone spirit", "quantity": [1,1], "rarity": "Rare" } +, { "name": "Sealed clue scroll (medium)", "quantity": [1,1], "rarity": "Rare", "gemw": false } +, { "name": "Spirit sapphire", "quantity": [1,1], "rarity": "Rare", "gemw": false } +, { "name": "Spirit emerald", "quantity": [1,1], "rarity": "Rare", "gemw": false } +, { "name": "Spirit ruby", "quantity": [1,1], "rarity": "Rare", "gemw": false } +, { "name": "Starved ancient effigy", "quantity": [1,1], "rarity": "Very rare", "gemw": false } +, { "name": "Key token", "quantity": [1,1], "rarity": "Rare", "gemw": false } + and { "name": "Mimic kill token", "quantity": [1,1], "rarity": "Very rare" } +
Drops itemBones +, Key (Treasure Trails) +, Potato seed +, Onion seed +, Cabbage seed +, Tomato seed +, Sweetcorn seed +, Strawberry seed +, Watermelon seed +, Air rune +, Earth rune +, Fire rune +, Body talisman +, Law talisman +, Blood rune +, Nature rune +, Chaos rune +, Tiny spiky iron salvage +, Medium blunt steel salvage +, Iron arrow +, Iron bolts +, Bronze arrow +, Steel arrow +, Grimy guam +, Huge plated iron salvage +, Coal stone spirit +, Prayer potion (4) +, Ranging potion (1) +, Coins +, Grapes +, Hammer +, Wheat +, Iron stone spirit +, Sealed clue scroll (medium) +, Spirit sapphire +, Spirit emerald +, Spirit ruby +, Starved ancient effigy +, Key token + and Mimic kill token +
Drops item variantKey (Treasure Trails) +, Prayer potion (4) +, Ranging potion (1) + and Sealed clue scroll (medium) +
Is members only1false +
Is members only2false +
Is members only3false +
Is members only4false +
Is members only5true +
Location restrictionsurface +
Monster JSON{"ranged":1,"max_spec&#34
{"ranged":1,"max_spec":0,"experience":35.7,"immune_to_drain":false,"aff_ranged":45,"acc_ranged":0,"acc_magic":0,"immune_to_deflect":false,"max_melee":52,"defence":13,"max_ranged":0,"id":9,"armour":234,"immune_to_stun":false,"acc_melee":234,"name":"Guard","aff_melee":55,"release_date":"4 January 2001","max_magic":0,"immune_to_poison":false,"poisonous":false,"magic":1,"level":18,"weakness":"[[File:Fire weakness icon.png¦25px¦link=Fire spells]]","members":"No","lifepoints":650,"attack":13,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","aff_weakness":90,"release_update_post":"Runescape beta is now online!","aggressive":false,"examine":"He tries to keep order around here.","aff_magic":65,"version":"Falador (Melee)"}
rsion":"Falador (Melee)"} +, {"ranged":13,"max_spec&#3
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sion":"Falador (Ranged)"} +, {"ranged":1,"max_spec&#34
{"ranged":1,"max_spec":0,"experience":40.8,"immune_to_drain":false,"aff_ranged":45,"acc_ranged":0,"acc_magic":0,"immune_to_deflect":false,"max_melee":72,"defence":18,"max_ranged":0,"id":5920,"armour":292,"immune_to_stun":false,"acc_melee":292,"name":"Guard","aff_melee":55,"release_date":"4 January 2001","max_magic":0,"immune_to_poison":false,"poisonous":false,"magic":1,"level":25,"weakness":"[[File:Air weakness icon.png¦25px¦link=Air spells]]","members":"No","lifepoints":900,"attack":18,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","aff_weakness":90,"release_update_post":"Runescape beta is now online!","aggressive":false,"examine":"He tries to keep order around here. His bizarre uniform isn't helping.","aff_magic":65,"version":"Varrock"}
,"version":"Varrock"} +, {"ranged":1,"max_spec&#34
{"ranged":1,"max_spec":0,"experience":54,"immune_to_drain":false,"aff_ranged":45,"acc_ranged":0,"acc_magic":0,"immune_to_deflect":false,"max_melee":100,"defence":25,"max_ranged":0,"id":297,"armour":381,"immune_to_stun":false,"acc_melee":381,"name":"Guard","aff_melee":55,"release_date":"13 August 2001","max_magic":0,"immune_to_poison":false,"poisonous":false,"magic":1,"level":35,"weakness":"[[File:Water weakness icon.png¦25px¦link=Water spells]]","members":"No","lifepoints":1250,"attack":25,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","aff_weakness":90,"release_update_post":"Wilderness system online","aggressive":false,"examine":"He tries to keep order around here.","aff_magic":65,"version":"Edgeville"}
#34;version":"Edgeville"} + and {"ranged":1,"max_spec&#34
{"ranged":1,"max_spec":0,"experience":35.7,"immune_to_drain":false,"aff_ranged":45,"acc_ranged":0,"acc_magic":0,"immune_to_deflect":false,"max_melee":65,"defence":13,"max_ranged":0,"id":32,"armour":234,"immune_to_stun":false,"acc_melee":234,"name":"Guard","aff_melee":55,"release_date":"30 April 2002","max_magic":0,"immune_to_poison":false,"poisonous":false,"magic":1,"level":18,"weakness":"[[File:Fire weakness icon.png¦25px¦link=Fire spells]]","members":"Yes","lifepoints":650,"attack":13,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","aff_weakness":90,"release_update_post":"Latest RuneScape News (30 April 2002)","aggressive":false,"examine":"Keeps the peace... kind of.","aff_magic":65,"version":"Ardougne"}
"version":"Ardougne"} +
NPC ID19 +
NPC ID23,231 +
NPC ID35,920 +
NPC ID4297 +
NPC ID532 +
NPC attack styleFile:Attack-icon.png + and File:Ranged-icon.png +
NPC attack style textmelee + and ranged +
NPC life points650 +, 900 + and 1,250 +
Release dateJanuary 4, 2001 +
Release date1January 4, 2001 +
Release date2January 4, 2001 +
Release date3January 4, 2001 +
Release date4August 13, 2001 +
Release date5April 30, 2002 +
Version count5 +
WeaknessFile:Fire weakness icon.png +, File:Stab weakness icon.png +, File:Air weakness icon.png + and File:Water weakness icon.png +
Weakness by classmagic + and melee +
Weakness textfire +, stab +, air + and water +