Greenman's ale (m)
|Greenman's ale (m)|
|Release||11 July 2005 (Update)|
|High alch||1 coin|
|Low alch||1 coin|
|This looks a good deal stronger than normal Greenman's Ale.|
|Exchange||59,990 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
Mature greenman's Ale is an extremely valuable and sought after brew that is the result of player made ale brewing and requires level 29 Cooking. It is only created through brewing, a subset of the Cooking skill. When consumed, this stat enhancing beer provides a temporary boost to the player's Herblore level by +2, as opposed the +1 boost provided by its regular strength counterpart. It is the stronger, or 'mature' version of a greenman's ale. 4-dose kegs of this brew can be purchased from the Grand Exchange, but it should be noted that these kegs are very expensive.
The full recipe for standard Greenman's ale is as follows (in the order given):
- 2 buckets of water
- 2 barley malt.
- (optional) 1 "The stuff," to increase chance of maturity.
- 4 clean harralander
- 1 ale yeast
- Wait two to five days
- Collect the completed ale using eight beer glasses or two calquat kegs.
How to harvest this ale[edit | edit source]
As with all brews, greenman's ale can be collected in either calquat kegs or in beer glasses. Collecting them in a keg generates 214,676 coins coins compared to 479,920 coins coins for collecting them in beer glasses (59,990 coins per glass).
Maturing[edit | edit source]
During the brewing process, there is random chance that the batch of ale will turn out mature. This happens during the brewing process, not after. Leaving a normal ale in the vat after it has fully set will not make it turn mature, nor will it go bad. The chance of brewing a mature ale can be increased by 50% by adding a package of "the stuff" to the brewing vat. Chance of maturity is also affected by a player's Cooking level, but not by all that much; higher Cooking level mostly results in a lower chance of the ale going bad. See the brewing guide in the Cooking skill guide.
"The stuff" is acquired from Honest Jimmy on Mos Le'Harmless for the price of 5 pieces of eight, which are rewarded to the player for playing the activity Trouble Brewing. Players receive pieces of eight even if they lose the game, and usually receive around 80-200 pieces of eight per game (ranging from both losing to winning). Players can easily gain a large enough of a stack of Pieces of Eight from 2-3 rounds of Trouble brewing to last through several months of brewing ales non-stop.The shop stocks 10 of "the stuff" per day.
"The stuff" can also be acquired from Stanley Limelight Traders for 2 thaler. This is not recommended if you can play Trouble Brewing, however, as thaler are generally much more valuable than pieces of eight.
Uses[edit | edit source]
This Ale is highly prized by players using or training Herblore. It is regularly used to enable players to make potions that would normally require a higher level, and hence large sums of money and time, to make otherwise. For instance, prayer potions and super restore potions, as well as the various extreme potions, require very high Herblore levels.
The moment when the boost wears off is dependent upon the tick rather than when you drink the ale. The ale can be drunk and immediately afterwards the boost reduced to +1, wasting a large amount of money. To avoid this, use a cheap potion such as an agility potion, and drink the greenman's ale immediately after the boost to Agility decreases by one. This will ensure you get the full 60 seconds.
Effects[edit | edit source]
- Increases Herblore by 2 levels for the standard duration of stat restoration (about 60 seconds at +2, followed by 60 seconds at +1).
- Heals 320 life points.
- Lowers Attack and Strength by 2 levels.
There is no additional colour change for The stuff being added.
Disassembly[edit | edit source]
|Disassembly category||Food and herbs|
|Item quantity required||1|
|Base junk chance||64.8%|