Gravite weaponry

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search

Gravite equipment is a set of degradable weapons that can be purchased from the rewards trader at Daemonheim. The main hand weapons cost 40,000 dungeoneering tokens, and the off-hand weapons cost 20,000 tokens. All of the items require a Dungeoneering level of 45 and a level of 55 in the corresponding skill to wield: the gravite melee weapons require an Attack level of 55, the ranged weapons require a Ranged level of 55, and the magic weapons require a Magic level of 55. They are the second strongest weapons available in free-to-play, behind corrupt dragon.

Weapons[edit | edit source]

ItemTypeMain-handOff-handAttributeStyle bonus
StyleDmgAccStyleDmgAccDefenceConstitutionPrayerAttack-icon.pngRanged-icon.pngMagic-icon.png
Gravite rapier.pngGravite rapierMelee weakness icon.png MeleeStab673.8983---------
Off-hand gravite rapier.pngOff-hand gravite rapierMelee weakness icon.png Melee---Stab336.9983------
Gravite longsword.pngGravite longswordMelee weakness icon.png MeleeSlash673.8983---------
Off-hand gravite longsword.pngOff-hand gravite longswordMelee weakness icon.png Melee---Slash336.9983------
Gravite 2h sword.pngGravite 2h swordMelee weakness icon.png MeleeSlash1229.3983---------
Gravite wand.pngGravite wandMagic weakness icon.png MagicSpell-
casting
-983---------
Gravite orb.pngGravite orbMagic weakness icon.png Magic---Spell-
casting
-983------
Gravite staff.pngGravite staffMagic weakness icon.png MagicSpell-
casting
-983---------
Gravite knife.pngGravite knifeRanged weakness icon.png RangedThrown528983---------
Off-hand gravite knife.pngOff-hand gravite knifeRanged weakness icon.png Ranged---Thrown264983------
Gravite chargebow.pngGravite chargebowRanged weakness icon.png RangedArrow1010.6983---------

Degradation and repair[edit | edit source]

Gravite weaponry has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 10,000 1,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 65
90% 100,000 10,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 650
20% 800,000 80,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 5,200
0% 1,000,000 100,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 6,500

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 19 May 2014 (Update):
    • Players can now keepsake their gravite weapons.
  • patch 9 April 2013 (Update):
    • Gravite weaponry once again degrades correctly on free worlds.
  • patch 4 March 2013 (Update):
    • The Dungeoneering Skill Advance Guide now correctly lists the extra requirements for gravite equipment.
  • patch 4 December 2012 (Update):
    • Gravite weapons no longer show up as members only in the skill advance guide.
  • patch 4 January 2011 (Update):
    • Fixed a message that referred to these weapons as chaotic weapons when they degraded.
  • update 21 April 2010 (Update):
    • Dungeoneering reward items have had their costs reduced to a more suitable amount. Anyone who has already bought any of these items will find they have been refunded the difference in reward tokens.

Trivia[edit | edit source]

  • "Gravitas" means weight, or heaviness in Latin.
  • All Gravite equipment used to cost 90,000 Dungeoneering tokens before the 21 April 2010 update.
  • When a gravite weapon reaches 5% of its charges, a warning message in chat will appear telling: "Your weapon has 5% of its charges left".
  • Upon losing charges, the weapon will have text: (broken) added in the end of item name. Weapon also loses damage bonus completely and most of its accuracy, having only 110 in broken stance.