Item JSON: {"edible":"no","disassembly":"no","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Goliath gloves (red)","bankable":"yes","gemw":false,"equipable":"yes","members":"yes","id":"22361","release_date":"1 November 2011","release_update_post":"Dominion Tower","lendable":"no","destroy":"You'd have to get another from the Dominion Tower face.","highalch":false,"weight":0.34,"lowalch":false,"tradeable":"no","examine":"Eat my mighty fists!","noteable":"no"}SMW Subobject for unarmedExamine: Eat my mighty fists!Tradeable: falseIs variant of: Goliath gloves (red)Location restriction: surfaceKept on death: reclaimableWeight: 0.34Value: 25000Bankable: trueLendable: falseDisassembleable: falseIs members only: trueStacksinbank: falseItem name: Goliath gloves (red)Release date: 1 November 2011Stackable: falseNoteable: falseItem ID: 22361
SMW Subobject for with weaponExamine: Eat my mighty fists!Tradeable: falseIs variant of: Goliath gloves (red)Location restriction: surfaceKept on death: reclaimableWeight: 0.34Value: 25000Bankable: trueLendable: falseDisassembleable: falseIs members only: trueStacksinbank: falseItem name: Goliath gloves (red)Release date: 1 November 2011Stackable: falseNoteable: falseItem ID: 22361

Red goliath gloves are a set of degradable tier 80 melee tank gloves, with several passive effects, that can be obtained in the Dominion Tower. They require 80 Attack and 80 Defence to wield. Since players must have completed at least 20 quests involving Dominion Tower boss monsters, these are effectively additional requirements for the gloves. They are functionally identical to the other colours of goliath gloves.
While wearing these gloves, each auto-attack or basic ability has a 5% chance of dealing 25% more damage, binding the target and lowering its Attack, Strength, Ranged, and Defence. They also reduce incoming damage by 1–5%, with a 5% chance of reducing by 25%–50% instead.
When unarmed (no main-/off-hand weapon or shield), they act as a tier 75 fastest speed two-handed weapon, providing 1694 accuracy and 1080 damage. However, they do not provide access to abilities due to being unarmed. Because of this, it is recommended that the gloves be used without a weapon only in Legacy Mode.
Goliath gloves degrade to dust after 15,000 charges of combat; however, they only lose charges with each damaging hit taken (including typeless damage); hits you deal (abilities or otherwise) and blocked hits (shield hitsplats) do not drain charges. This makes them last longer than would normally be expected of an item with 15,000 charges.
? (edit)? (edit)80
, 80
melee
Meleemelee? (edit)8075Tank armourTank armour? (edit)handsmain hand weapon? (edit)
falsetrue? (edit)? (edit)? (edit)15000normal15,000 chargesDegradesfalsetrue--? (edit)-01080-01694-1080.0-1694--96.20.00.000---
0.0
0.0
0.0800%1.6%0%PvM: 0%PvM: 1.6%PvP: 0%nofastestnoFastest (2.4s)
Afalse? (edit)? (edit)8075? (edit)010800169496.20.00.00000015000? (edit){"ranged":0,"class":"melee","lp":0,"speed":"no","damage":0,"type":"Tank armour","armour":"96.2","strength":0,"charges":15000,"magic":0,"prayer":0,"accuracy":0}{"ranged":0,"class":"melee","lp":0,"tier":80,"speed":"no","damage":0,"type":"Tank armour","armour":"0.0","slot":"hands","strength":0,"charges":15000,"magic":0,"prayer":0,"accuracy":0}{"ranged":0,"class":"melee","lp":0,"tier":75,"speed":"fastest","damage":1080,"type":"Tank armour","armour":"0.0","slot":"main hand weapon","strength":0,"charges":15000,"magic":0,"prayer":0,"accuracy":1694}Versions: 2SMW Subobject for unarmedEquipment armour: 0.0Is variant of: Goliath gloves (red)Weapon accuracy: 1694Ranged bonus: 0Degradation charges: 15000Equipment tier: 75Weapon attack speed: fastestEquipment JSON: {"ranged":0,"class":"melee","lp":0,"tier":75,"speed":"fastest","damage":1080,"type":"Tank armour","armour":"0.0","slot":"main hand weapon","strength":0,"charges":15000,"magic":0,"prayer":0,"accuracy":1694}Magic bonus: 0Combat class: meleeEquipment type: Tank armourWeapon damage: 1080Strength bonus: 0Prayer bonus: 0Is cosmetic recolour: falseEquipment life points: 0Equipment slot: main hand weapon
SMW Subobject for with weaponEquipment armour: 0.0Is variant of: Goliath gloves (red)Weapon accuracy: 0Ranged bonus: 0Degradation charges: 15000Equipment tier: 80Weapon attack speed: noEquipment JSON: {"ranged":0,"class":"melee","lp":0,"tier":80,"speed":"no","damage":0,"type":"Tank armour","armour":"0.0","slot":"hands","strength":0,"charges":15000,"magic":0,"prayer":0,"accuracy":0}Magic bonus: 0Combat class: meleeEquipment type: Tank armourWeapon damage: 0Strength bonus: 0Prayer bonus: 0Is cosmetic recolour: falseEquipment life points: 0Equipment slot: hands
The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
- ninja 17 December 2013 (Update):
- Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.
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