Glazed chicken
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Glazed chicken | |
---|---|
Release | 2 May 2017 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Bankable | No |
Equipable | No |
Stackable | No |
Disassembly | No |
Destroy | Drop |
Actions [?] | |
Backpack | Eat |
Values | |
Value | 0 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.141 kg |
Examine | |
Mmm this looks extra tasty. | |
Advanced data | |
Item ID | 40134 |
Links | MRID • recipe |
FAQ • doc |
Glazed chicken is a food item used in Shattered Worlds. It is given to participants that use the 'feed me' option when entering the minigame, if their Constitution level is 10 to 19. It heals up to 250 life points, and is equivalent to rolls or square sandwiches.
The minimum Constitution level to receive the full amount of healing from this food is 10.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
variables=skillstat_Constitution_level
calchealing|
let(minLevel, 10) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level) let(itemName, "This")
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing, itemName + " will heal " + heal + " life points at level " + constitutionLevel + " while in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
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